Difference between revisions of "Critical hit chance"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m (Critical hit Chance by Class)
(Diablo 3 Vanilla Max ChC)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Critical hit chance]] (abbreviated as CC or ChC) is one of the most powerful and popular item modifiers in the game. As the name suggests, items and skills with this property increase a character's chance to score a [[critical hit]]. This not only increases a character's [[DPS]], but many other effects and [[procs]] trigger off Critical Hits, making a substantial value in this stat essential for many of the more popular [[build]]s in the game.
+
:*Were you looking for the [[Crowd Control]] article?
 +
 
 +
[[Critical hit chance]] (abbreviated as CC or ChC) is one of the most powerful and popular item modifiers in the game. Items and skills that grand Critical hit Chance increase a character's chance to score a [[critical hit]], which causes an attack to deal bonus damage. Not only does this greatly increase the damage output, but many [[procs]] trigger off Critical Hits, making a substantial value in this stat essential for many of the more popular [[build]]s in the game.
  
  
 
==Critical Chance and Damage basics==
 
==Critical Chance and Damage basics==
  
Brand new characters of any class deal 5% critical hit chance at 50% [[critical hit damage]]. This figure can be raised by various skills and items, and boosting these values is one of the best ways to improve a character's damage in Diablo 3. High level characters in Diablo 3 generally have at least 25% CC, and figures over 40% or higher are not uncommon with good gear.
+
[[File:Critical-hit-display.jpg|frame|Critical Hit Chance and Damage are displayed atop the [[Character window]].]]
 
+
Brand new characters of any class deal 5% critical hit chance at 50% [[critical hit damage]]. This figure can be raised by various skills and items, and boosting these values is one of the best ways to improve a character's damage in Diablo 3. Characters geared for success in the [[end game]] look for at least 30% ChC, and well-geared characters generally exceed 40-50%. Much higher values are possible.
[[Critical hit damage]] increases with gear and skills as well, and high end characters generally have 300-700% CD.  
 
  
A balance should be sought between the figures; high CD without much CC is a wasted opportunity, as is very high CC with little CD (though high CC can be useful simply to keep the [[procs]] clicking, aside from dealing damage.)  
+
A balance should be sought between the figures; high CD without much CC is a wasted opportunity, as is very high CC with little CD (though high CC can be useful simply to keep the [[procs]] clicking, aside from dealing damage.) The basic guideline is 40% / 400%, though well-geared characters usually exceed 500% CD.
  
  
Line 14: Line 15:
  
 
Critical hit chance can be obtained from numerous item types, and the modifier is among the most sought in he game. The following item types can roll CC on Magical, Rare, or as the random affix on Legendary/Set items:
 
Critical hit chance can be obtained from numerous item types, and the modifier is among the most sought in he game. The following item types can roll CC on Magical, Rare, or as the random affix on Legendary/Set items:
 +
 
* Amulets: 1-10% CC
 
* Amulets: 1-10% CC
 
* Gloves: 1-10% CC
 
* Gloves: 1-10% CC
Line 23: Line 25:
  
 
A number of legendary items provide CC from other item slots, or from partial item set bonuses, allowing characters to accumulate higher totals.
 
A number of legendary items provide CC from other item slots, or from partial item set bonuses, allowing characters to accumulate higher totals.
 +
 +
A number of legendary items of the above types have some inherent value of CC that will always appear on that item. Such items can '''not''' roll additional CC from their random modifiers, so the values will never [[stack]] higher than the above figures.
 +
 +
Paragon Points can also be spent to add additional critical hit chance, at the rate of .1% per point, for a maximum of 5% from 50 points.
  
  
 
==Critical hit Chance by Class==
 
==Critical hit Chance by Class==
  
The classes vary widely in the amount of Critical hit Chance they can add with skills. For instance, Barbarians can easily add 5% from [[Ruthless]] and 15% from [[Weapons Master]], while [[Monk]]s don't have any CC boosting skills at all.
+
The classes vary in their maximum ChC due to differences in equipment and skills. The swings between classes aren't as large in RoS as they were in D3v, since fewer skills boost ChC than in the old days.
 +
 
 +
In terms of strategy, it's not ideal to chase the highest possible values in any stat. Players who achieve the highest values generally do so by specializing their gear in just that value purely to try to achieve the highest score for third party ranking sites. That said, here are the highest ChC values by class, as of June 2014, via the sorting charts on DiabloProgress.com.[http://www.diabloprogress.com/rating.stat_crit_chance]
 +
 
 +
* Barbarian: Softcore 76%, Hardcore 60.5%.
 +
* Crusader: Softcore 76%, Hardcore 66%.
 +
* Demon Hunter: Softcore 66%, Hardcore 62.5%.
 +
* Monk: Softcore 67%, Hardcore 60%.
 +
* Witch Doctor: Softcore 67%, Hardcore 62.5%.
 +
* Wizard: Softcore 64.5%, Hardcore 59%.
  
The amount of CC required to succeed varies with character classes and builds, but 25% is a low figure for a high level character. Most players try for 40% or more in their end game gear, and totals over 50% are not uncommon for very well-geared characters.
 
  
As of January 9, 2013, the highest CC figures (verified by Diablo3Ladders.com) were:
+
==Diablo 3 Vanilla Max ChC==
 +
Different maximum ChC values (often higher) could be obtained in Diablo 3 vanilla due to differences in the ChC found on top level items, and which skills boosted ChC. For instance, while there were no Paragon Points in D3v, Barbarians could add 5% from [[Ruthless]] and 15% from [[Weapons Master]].
 +
 
 +
As of January 9, 2013, the highest CC figures for skills + equipment (verified by [http://Diablo3Ladders.com Diablo3Ladders.com]) were:
 +
 
 
* [http://www.diablo3ladders.com/ladder/critical-chance-barbarian Barbarians]: 86.5%
 
* [http://www.diablo3ladders.com/ladder/critical-chance-barbarian Barbarians]: 86.5%
 
* [http://www.diablo3ladders.com/ladder/critical-chance-demon-hunter Demon Hunter]: 100% (Via the [http://diablonut.incgamers.com/skill/demonhunter/sharpshooter Sharpshooter] passive.)
 
* [http://www.diablo3ladders.com/ladder/critical-chance-demon-hunter Demon Hunter]: 100% (Via the [http://diablonut.incgamers.com/skill/demonhunter/sharpshooter Sharpshooter] passive.)
Line 38: Line 56:
 
* [http://www.diablo3ladders.com/ladder/critical-chance-witch-doctor Witch Doctors]: 58.5%
 
* [http://www.diablo3ladders.com/ladder/critical-chance-witch-doctor Witch Doctors]: 58.5%
 
* [http://www.diablo3ladders.com/ladder/critical-chance-wizard Wizards]: 69.0%
 
* [http://www.diablo3ladders.com/ladder/critical-chance-wizard Wizards]: 69.0%
 
==Skills==
 
 
Numerous skills boost CC. A complete list is coming soon.
 
 
 
  
  
Line 50: Line 62:
 
[[category:statistics]]
 
[[category:statistics]]
 
[[category:items]]
 
[[category:items]]
 +
[[category:affixes]]
 +
 +
 +
{{Template:Items navbox|basics}}

Latest revision as of 11:10, 8 July 2014

Critical hit chance (abbreviated as CC or ChC) is one of the most powerful and popular item modifiers in the game. Items and skills that grand Critical hit Chance increase a character's chance to score a critical hit, which causes an attack to deal bonus damage. Not only does this greatly increase the damage output, but many procs trigger off Critical Hits, making a substantial value in this stat essential for many of the more popular builds in the game.


Critical Chance and Damage basics[edit | edit source]

Critical Hit Chance and Damage are displayed atop the Character window.

Brand new characters of any class deal 5% critical hit chance at 50% critical hit damage. This figure can be raised by various skills and items, and boosting these values is one of the best ways to improve a character's damage in Diablo 3. Characters geared for success in the end game look for at least 30% ChC, and well-geared characters generally exceed 40-50%. Much higher values are possible.

A balance should be sought between the figures; high CD without much CC is a wasted opportunity, as is very high CC with little CD (though high CC can be useful simply to keep the procs clicking, aside from dealing damage.) The basic guideline is 40% / 400%, though well-geared characters usually exceed 500% CD.


Critical Hit Chance from Items[edit | edit source]

Critical hit chance can be obtained from numerous item types, and the modifier is among the most sought in he game. The following item types can roll CC on Magical, Rare, or as the random affix on Legendary/Set items:

  • Amulets: 1-10% CC
  • Gloves: 1-10% CC
  • Rings: 1-6% CC x2
  • Helms: 1-6% CC
  • Bracers: 1-6% CC
  • Off-hand (shields, quivers, mojos, and sources): 1-10% CC

Total: 54% from these items, if all were perfect seeds.

A number of legendary items provide CC from other item slots, or from partial item set bonuses, allowing characters to accumulate higher totals.

A number of legendary items of the above types have some inherent value of CC that will always appear on that item. Such items can not roll additional CC from their random modifiers, so the values will never stack higher than the above figures.

Paragon Points can also be spent to add additional critical hit chance, at the rate of .1% per point, for a maximum of 5% from 50 points.


Critical hit Chance by Class[edit | edit source]

The classes vary in their maximum ChC due to differences in equipment and skills. The swings between classes aren't as large in RoS as they were in D3v, since fewer skills boost ChC than in the old days.

In terms of strategy, it's not ideal to chase the highest possible values in any stat. Players who achieve the highest values generally do so by specializing their gear in just that value purely to try to achieve the highest score for third party ranking sites. That said, here are the highest ChC values by class, as of June 2014, via the sorting charts on DiabloProgress.com.[1]

  • Barbarian: Softcore 76%, Hardcore 60.5%.
  • Crusader: Softcore 76%, Hardcore 66%.
  • Demon Hunter: Softcore 66%, Hardcore 62.5%.
  • Monk: Softcore 67%, Hardcore 60%.
  • Witch Doctor: Softcore 67%, Hardcore 62.5%.
  • Wizard: Softcore 64.5%, Hardcore 59%.


Diablo 3 Vanilla Max ChC[edit | edit source]

Different maximum ChC values (often higher) could be obtained in Diablo 3 vanilla due to differences in the ChC found on top level items, and which skills boosted ChC. For instance, while there were no Paragon Points in D3v, Barbarians could add 5% from Ruthless and 15% from Weapons Master.

As of January 9, 2013, the highest CC figures for skills + equipment (verified by Diablo3Ladders.com) were: