Difference between revisions of "Seven Sins"

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<item type="single">Seven Sins</item>
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[[File:Seven-sins-icon.jpg|left]]
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[[File:Seven-sins-db.jpg|thumb|250px|Seven Sins.]]
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[[Seven Sins]] is a crafted [[legendary shoulders]] that can be created in Diablo 3 and Reaper of Souls. 
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This item can be created and worn by any class, but with a fixed level of 60, no matter what level character creates it, it does not scale up in value/power to remain competitive in the [[end game]].
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==Seven Sins stats==
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This item has no [[legendary affix]], but the inherent modifiers are unusual, with a bonus to all 4 attributes that only counts for one affix, leaving 3 random slots. Most examples roll Vitality and [[mainstat]], adding 300 or so more of each to the inherent 121-135 amount.
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* This crafted item can only be made as a level 60 item, and thus will never equal level 70 legendaries in total value.
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{|
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|
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'''Seven Sins: Legendary shoulders'''
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* Item Level: 60
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Primary Affixes:
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* {{c_blue|+121–135 Strength}}
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* {{c_blue|+121–135 Dexterity}}
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* {{c_blue|+121–135 Intelligence}}
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* {{c_blue|+121–135 Vitality}}
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* {{c_blue|+3 random primary affixes}}
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Secondary Affixes:
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* {{c_blue|+81–100 Arcane Resistance}}
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* {{c_blue|+1 random secondary affix}}
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* {{c_orange|Legendary Affix: None.}}
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{{C_gold|''The alchemist Lyekurn spent many years formulating the exact shape <br>and nature of this armor so that it would draw upon the power of <br>Azmodan, yet keep the wearer safe from his corrupting influence.''}}
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|}
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'''Salvages into: '''
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* 1 [[Fiery Brimstone]]
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==Crafting Costs==
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This recipe is learned from the [[Plan: Seven Sins]], which must be found as a random drop from a target of about level 60.
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'''Seven Sins'''
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*Requires Blacksmith level 60.
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* 86,400 [[Gold]]
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* 22 [[Common Debris]]
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* 8 [[Exquisite Essence]]
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* 5 [[Iridescent Tear]]
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* 2 [[Fiery Brimstone]]
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==Item Examples==
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Several examples of this item can be seen below. View more [http://diablonut.incgamers.com/armory/item.php?id=1457&tab=sources samples of the Seven Sins] via DiabloNut's armory.
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[[File:Seven-sins-nut1.jpg|center|thumb|700px]]
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==Gallery==
 
==Gallery==
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<gallery>
 
<gallery>
 
File:Legendary_sevensins1.jpg|[[Wizard]] wearing the shoulders.
 
File:Legendary_sevensins1.jpg|[[Wizard]] wearing the shoulders.
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File:Legendary_sevensins4.jpg|[[Barbarian]] wearing the shoulders.
 
File:Legendary_sevensins4.jpg|[[Barbarian]] wearing the shoulders.
 
File:Legendary_sevensins5.jpg|Alternate view.
 
File:Legendary_sevensins5.jpg|Alternate view.
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File:Legendary_sevensinsingame.jpg|In-game view.
 
</gallery>
 
</gallery>
  
  
{{Template:Items navbox}}
 
  
[[Category:Shoulders]]
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{{Template:Items navbox|armor1}}
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[[category:items]]
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[[category:Armor]]
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[[category:Legendary Armor]]
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[[category:Legendary]]
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[[category:Legendary Shoulders]]
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[[category:Shoulders]]
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[[category:Crafted Items]]

Latest revision as of 12:26, 25 September 2014

Seven-sins-icon.jpg
Seven Sins.

Seven Sins is a crafted legendary shoulders that can be created in Diablo 3 and Reaper of Souls.

This item can be created and worn by any class, but with a fixed level of 60, no matter what level character creates it, it does not scale up in value/power to remain competitive in the end game.


Seven Sins stats[edit | edit source]

This item has no legendary affix, but the inherent modifiers are unusual, with a bonus to all 4 attributes that only counts for one affix, leaving 3 random slots. Most examples roll Vitality and mainstat, adding 300 or so more of each to the inherent 121-135 amount.

  • This crafted item can only be made as a level 60 item, and thus will never equal level 70 legendaries in total value.

Seven Sins: Legendary shoulders

  • Item Level: 60

Primary Affixes:

  • +121–135 Strength
  • +121–135 Dexterity
  • +121–135 Intelligence
  • +121–135 Vitality
  • +3 random primary affixes

Secondary Affixes:

  • +81–100 Arcane Resistance
  • +1 random secondary affix
  • Legendary Affix: None.

The alchemist Lyekurn spent many years formulating the exact shape
and nature of this armor so that it would draw upon the power of
Azmodan, yet keep the wearer safe from his corrupting influence.

Salvages into:


Crafting Costs[edit | edit source]

This recipe is learned from the Plan: Seven Sins, which must be found as a random drop from a target of about level 60.

Seven Sins


Item Examples[edit | edit source]

Several examples of this item can be seen below. View more samples of the Seven Sins via DiabloNut's armory.

Seven-sins-nut1.jpg


Gallery[edit | edit source]