Difference between revisions of "Horadric Cache material"
(→Obtaining Cache materials) |
|||
Line 1: | Line 1: | ||
− | + | Horadric Cache materials were added to the game in [[Patch 2.3]]. They are crafting [[materials]] that can only be obtained from [[Horadric Caches]], each one tied to a specific act. | |
− | + | These materials are required for various level 70 legendary and set item crafting recipes, as well as required for the most powerful functions of [[Kanai's Cube]]. | |
− | |||
− | |||
− | |||
{|align=center | {|align=center | ||
Line 38: | Line 35: | ||
The game also limits your cache mats to 1, from the main cache, below level 70. The bonus cache always drops as many as it would for your difficulty level. So for instance, a level 1-69 character on Hard difficulty would get 1 + 2 materials from the cache + bonus cache, per act. | The game also limits your cache mats to 1, from the main cache, below level 70. The bonus cache always drops as many as it would for your difficulty level. So for instance, a level 1-69 character on Hard difficulty would get 1 + 2 materials from the cache + bonus cache, per act. | ||
+ | |||
==Cache Materials Recipes== | ==Cache Materials Recipes== | ||
Line 49: | Line 47: | ||
* [[Law of Kulle]], Reforges a Legendary Item. It requires 5 each of all 5 cache materials + 50 [[Forgotten Soul]]s + the legendary item. | * [[Law of Kulle]], Reforges a Legendary Item. It requires 5 each of all 5 cache materials + 50 [[Forgotten Soul]]s + the legendary item. | ||
+ | |||
[[category:Horadric Cache]] | [[category:Horadric Cache]] |
Revision as of 21:07, 31 August 2015
Horadric Cache materials were added to the game in Patch 2.3. They are crafting materials that can only be obtained from Horadric Caches, each one tied to a specific act.
These materials are required for various level 70 legendary and set item crafting recipes, as well as required for the most powerful functions of Kanai's Cube.
Khanduran Rune |
Caldeum Nightshade |
Arreat War Tapestry |
Corrupted Angel Flesh |
Westmarch Holy Water |
Obtaining Cache materials
These materials can *only* be found from Horadric Caches, which are awarded by Tyrael to characters who complete all five bounties in an act in Adventure Mode. There is never more than 1 of these materials in a cache for characters below level 65. Above that point the number of materials increases with higher difficulty levels.
- 1 material: Normal.
- 2 materials: Hard or Expert.
- 3 materials: Master - Torment 6.
- 4 materials: Torment 7 - Torment 10.
Completing the fifth bounty when an Act is the Bonus Act grants a second, bonus Horadric Cache that holds an equal number of cache mats. Thus completing the bonus act bounties will yield 2 stacks of 3 materials on Torment 3, 2 stacks of 4 materials on Torment 7, etc.
The game also limits your cache mats to 1, from the main cache, below level 70. The bonus cache always drops as many as it would for your difficulty level. So for instance, a level 1-69 character on Hard difficulty would get 1 + 2 materials from the cache + bonus cache, per act.
Cache Materials Recipes
One or two cache materials are required for all level 70 legendary and set item crafting. Which materials vary between the recipes, and all recipes can be seen once players find the legendary/set recipes and teach them to the Blacksmith.
Two Kanai's Cube recipes require all five materials:
- Archive of Tal Rasha, Extracts the legendary affix to Kanai's Cube. It requires 1 each of all five cache materials + 5 Death's Breath + 1 legendary item with legendary affix.
- Law of Kulle, Reforges a Legendary Item. It requires 5 each of all 5 cache materials + 50 Forgotten Souls + the legendary item.
Items of Diablo III [e] Item Basics Normal Items Crafting Legendary Armor I Legendary Armor II Legendary Weapons 1h Legendary Weapons 2h Item Sets |
---|