Difference between revisions of "Elemental damage"
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===All Elemental Damage=== | ===All Elemental Damage=== | ||
Only two item slots can roll elemental damage as a random affix. The bonus to any 1 type of elemental damage may appear as a random affix on any bracer or amulet. (Aside from a few legendary amulets where one type of elemental damage is inherent.) | Only two item slots can roll elemental damage as a random affix. The bonus to any 1 type of elemental damage may appear as a random affix on any bracer or amulet. (Aside from a few legendary amulets where one type of elemental damage is inherent.) | ||
− | * [[Bracers]]: 15-20% any elemental damage from random affixes. | + | |
− | * [[Amulet]]: 15-20% any elemental damage from random affixes. | + | * [[Bracers]] ([http://diablonut.incgamers.com/armory/items.php?slot=bracers db]): 15-20% any elemental damage from random affixes. |
+ | * [[Amulet]] ([http://diablonut.incgamers.com/armory/items.php?slot=neck db]): 15-20% any elemental damage from random affixes. | ||
Several legendary items always roll with 1 of the 7 types of elemental damage, randomly selected. These items are also listed in each damage type below for easier element by element reference. | Several legendary items always roll with 1 of the 7 types of elemental damage, randomly selected. These items are also listed in each damage type below for easier element by element reference. | ||
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
===Arcane Damage=== | ===Arcane Damage=== | ||
Arcane damage is exclusively a Wizard damage type and nearly all the items dealing bonus Arcane damage are Wizard-only. | Arcane damage is exclusively a Wizard damage type and nearly all the items dealing bonus Arcane damage are Wizard-only. | ||
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
− | * [[Moonlight Ward]] -- | + | * [[Moonlight Ward]] ({{wl|[http://diablonut.incgamers.com/item/moonlight_ward db)]}}) -- 20-25% more damage from Arcane skills. [[Amulet]]. |
− | * [[Triumvirate]] -- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard [[orb]]. | + | * [[Triumvirate]] ({{wl|[http://diablonut.incgamers.com/item/triumvirate db]}}) -- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard [[orb]]. |
− | * [[Gesture of Orpheus]] -- | + | * [[Gesture of Orpheus]] ({{wl|[http://diablonut.incgamers.com/item/gesture-of-orpheus db]}}) -- 15-20% more damage from Arcane skills. [[Wand]] (Wizard only.) |
− | * [[Tal Rasha's Relentless Pursuit]] Item Set, two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) | + | * [[Tal Rasha's Relentless Pursuit]] ({{wl|[http://diablonut.incgamers.com/item/tal-rashas-relentless-pursuit db]}}) Item Set, two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) |
** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ||
===Cold Damage=== | ===Cold Damage=== | ||
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
− | * [[Azurewrath]] -- 15-20% more damage from Cold skills. [[One-handed sword]]. | + | * [[Azurewrath]] ({{wl|[http://diablonut.incgamers.com/item/azurewrath db]}}) -- 15-20% more damage from Cold skills. [[One-handed sword]]. |
− | * [[Frostburn]] -- 15 | + | * [[Frostburn]] ({{wl|[http://diablonut.incgamers.com/item/frostburn db]}}) -- 10-15% more damage from Cold skills. [[Gloves]]. |
− | * [[Utar's Roar]] -- 15-20% more damage from Cold skills. [[One-handed axe]]. | + | * [[Utar's Roar]] ({{wl|[http://diablonut.incgamers.com/item/utars-roar db)]}}) -- 15-20% more damage from Cold skills. [[One-handed axe]]. |
− | * [[Winter Flurry]] -- 5- | + | * [[Winter Flurry]] ({{wl|[http://diablonut.incgamers.com/item/winter-flurry db)]}})-- 5-20% more damage from Cold skills. Wizard [[orb]]. |
− | * [[Tal Rasha's Relentless Pursuit]] Item Set, two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) | + | * [[Tal Rasha's Relentless Pursuit]] ({{wl|[http://diablonut.incgamers.com/item/tal-rashas-relentless-pursuit db]}}) Item Set, two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) |
** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ||
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[[File:Lidless-wall-nut.JPG|thumb|350px|Lidless Wall can roll all elemental type.]] | [[File:Lidless-wall-nut.JPG|thumb|350px|Lidless Wall can roll all elemental type.]] | ||
Fire damage is not the most common bonus on items, but it's second to Lightning in frequency, and players feel that most of the best skills in the game hit for Fire damage. | Fire damage is not the most common bonus on items, but it's second to Lightning in frequency, and players feel that most of the best skills in the game hit for Fire damage. | ||
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
− | * [[Cindercoat]] -- 15-25% more damage from Fire skills. [[Chest Armor]]. | + | * [[Cindercoat]] ({{wl|[http://diablonut.incgamers.com/item/cindercoat db]}}) -- 15-25% more damage from Fire skills. [[Chest Armor]]. |
− | * [[Devastator]] -- 15-20% more damage from Fire Skills. [[One-handed mace]]. | + | * [[Devastator]] ({{wl|[http://diablonut.incgamers.com/item/devastator db]}}) -- 15-20% more damage from Fire Skills. [[One-handed mace]]. |
− | * [[Magefist]] -- 15-20% more damage from Fire skills. [[Gloves]]. | + | * [[Magefist]] ({{wl|[http://diablonut.incgamers.com/item/magefist db]}}) -- 15-20% more damage from Fire skills. [[Gloves]]. |
− | * [[Maximus]] -- 15-20% more damage from Fire skills. [[Two-handed sword]]. | + | * [[Maximus]] ({{wl|[http://diablonut.incgamers.com/item/maximus db]}}) -- 15-20% more damage from Fire skills. [[Two-handed sword]]. |
− | * [[Triumvirate]] -- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard [[orb]]. | + | * [[Triumvirate]] ({{wl|[http://diablonut.incgamers.com/item/triumvirate db]}})-- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard [[orb]]. |
− | * [[Firebird's Eye]] -- 15-20% more damage from Fire skills. [[Orb]]. (Wizard only.) | + | * [[Firebird's Eye]] ({{wl|[http://diablonut.incgamers.com/item/firebirds-eye db]}}) -- 15-20% more damage from Fire skills. [[Orb]]. (Wizard only.) |
− | [[The Burning Axe of Sankis]] -- 15-20% more damage from Fire skills. [[One-handed axe]]. | + | * [[The Burning Axe of Sankis]] ({{wl|[http://diablonut.incgamers.com/item/the-burning-axe-of-sankis db]}}) -- 15-20% more damage from Fire skills. [[One-handed axe]]. |
− | * [[Tal Rasha's Relentless Pursuit]] Item Set, two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) | + | * [[Tal Rasha's Relentless Pursuit]] ({{wl|[http://diablonut.incgamers.com/item/tal-rashas-relentless-pursuit db]}})Item Set, two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) |
** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ||
===Holy Damage=== | ===Holy Damage=== | ||
− | Holy damage type is mostly seen on Crusader skills. | + | Holy damage type is mostly seen on Crusader and Monk skills. |
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Hallowed Barricade]] ({{wl|[http://diablonut.incgamers.com/item/hallowed-barricade db]}}) -- 15-20% more damage from Holy skills. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Holy Beacon]] ({{wl|[http://diablonut.incgamers.com/item/holy-beacon db]}}) -- 11-20% more damage from Holy skills. [[Amulet]]. |
− | * [[Golden Scourge]] -- 15-20% more damage from Holy skills. [[One-handed Flail]] (Crusader only.) | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Skycutter]] -- 15-20% more damage from Holy skills. [[One-handed sword]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
− | + | * [[Golden Scourge]] ({{wl|[http://diablonut.incgamers.com/item/golen-scourge db]}}) -- 15-20% more damage from Holy skills. [[One-handed Flail]] (Crusader only.) | |
+ | * [[Skycutter]] ({{wl|[http://diablonut.incgamers.com/item/skycutter db]}}) -- 15-20% more damage from Holy skills. [[One-handed sword]]. | ||
===Lightning Damage=== | ===Lightning Damage=== | ||
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The largest number of item types with +elemental damage give it to Lightning. Only the fact that more of the best/most popular skills in the game deal Fire damage keeps this from being the #1 elemental damage type. (Up to 290% Lightning Damage could be achieved, though a character would need to be multiple classes at once and wear up to 4 items in the same slot.) | The largest number of item types with +elemental damage give it to Lightning. Only the fact that more of the best/most popular skills in the game deal Fire damage keeps this from being the #1 elemental damage type. (Up to 290% Lightning Damage could be achieved, though a character would need to be multiple classes at once and wear up to 4 items in the same slot.) | ||
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
− | * [[The Eye of the Storm]] -- Monk spirit stone, 20-30% Lightning Damage. | + | * [[The Eye of the Storm]] ({{wl|[http://diablonut.incgamers.com/item/the-eye-of-the-storm db]}}) -- Monk spirit stone, 20-30% Lightning Damage. |
− | * [[Won Khim Lau]] -- 15-25% more damage from Lightning skills. Monk [[fist]]. | + | * [[Won Khim Lau]] ({{wl|[http://diablonut.incgamers.com/item/won-khim-lau db]}}) -- 15-25% more damage from Lightning skills. Monk [[fist]]. |
− | * [[Triumvirate]] -- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard [[orb]]. | + | * [[Triumvirate]] ({{wl|[http://diablonut.incgamers.com/item/triumvirate db]}}) -- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard [[orb]]. |
− | * [[Odyn Son]] -- 5- | + | * [[Odyn Son]] ({{wl|[http://diablonut.incgamers.com/item/odyn-son db]}}) -- 5-20% more damage from Lightning skills. [[One-handed mace]]. |
− | * [[Schaefer’s Hammer]] -- 10-15% more damage from Lightning skills. [[Two-handed mace]]. | + | * [[Schaefer’s Hammer]] ({{wl|[http://diablonut.incgamers.com/item/schaefers-hammer db]}}) -- 10-15% more damage from Lightning skills. [[Two-handed mace]]. |
− | * [[Storm Crow]] -- 15-20% more damage from Lightning skills. [[Wizard helm]]. | + | * [[Storm Crow]] ({{wl|[http://diablonut.incgamers.com/item/storm-crow db]}}) -- 15-20% more damage from Lightning skills. [[Wizard helm]]. |
− | * [[The Eye Of The Storm]] -- 15-30% more damage from Lightning skills. [[Spirit stone]], Monk only. | + | * [[The Eye Of The Storm]] ({{wl|[http://diablonut.incgamers.com/item/the-eye-of-the-storm db]}}) -- 15-30% more damage from Lightning skills. [[Spirit stone]], Monk only. |
− | * [[ | + | * [[Thundergod’s Vigor]] ({{wl|[http://diablonut.incgamers.com/item/thundergods-vigor db]}}) -- 10-15% more damage from Lightning skills. [[Belt]]. |
* [[Raiment of a Thousand Storms]] -- 15% more Lightning Damage 4 piece set item bonus. | * [[Raiment of a Thousand Storms]] -- 15% more Lightning Damage 4 piece set item bonus. | ||
− | ** [[Eight-Demon Boots]] -- [[Boots]] | + | ** [[Eight-Demon Boots]] ({{wl|[http://diablonut.incgamers.com/item/eith-demon-boots db]}}) -- [[Boots]] |
− | ** [[Fists of Thunder]] -- [[Gloves]] | + | ** [[Fists of Thunder]] ({{wl|[http://diablonut.incgamers.com/item/fists-of-thunder db]}}) -- [[Gloves]] |
− | ** [[Heart of the Crashing Wave]] -- [[Chest Armor]] | + | ** [[Heart of the Crashing Wave]] ({{wl|[http://diablonut.incgamers.com/item/heart-of-the-crashing-wave db]}}) -- [[Chest Armor]] |
− | ** [[Mantle of the Upside-Down Sinners]] -- [[Shoulders]] | + | ** [[Mantle of the Upside-Down Sinners]] ({{wl|[http://diablonut.incgamers.com/item/mantle-of-the-upside-down-sinners db]}}) -- [[Shoulders]] |
− | ** [[Mask of the Searing Sky]] -- [[Helm]] | + | ** [[Mask of the Searing Sky]] ({{wl|[http://diablonut.incgamers.com/item/mask-of-the-searing-sky db]}}) -- [[Helm]] |
− | ** [[Scales of the Dancing Serpent]] -- [[Pants]] | + | ** [[Scales of the Dancing Serpent]] ({{wl|[http://diablonut.incgamers.com/item/scales-of-the-dancing-serpent db]}}) -- [[Pants]] |
− | * [[Tal Rasha's Relentless Pursuit]] Item Set, two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) | + | * [[Tal Rasha's Relentless Pursuit]] Item Set ({{wl|[http://diablonut.incgamers.com/item/tal-rashas-relentless-pursuit db]}}), two piece bonus. ([[Amulet]], [[Helm]], [[Belt]], [[Chest Armor]], [[Orb]].) |
** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ** Arcane, Cold, Fire, and Lightning skills deal 5% more damage. | ||
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Physical damage is dealt by a number of skills and by most [[pets]]. Witch Doctors get the most benefit from physical damage bonuses, if they go with a heavy-summoning [[zookeeper]] build. | Physical damage is dealt by a number of skills and by most [[pets]]. Witch Doctors get the most benefit from physical damage bonuses, if they go with a heavy-summoning [[zookeeper]] build. | ||
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
− | * [[Doombringer]] -- 15-20% more damage from Physical skills. One-handed sword. | + | * [[Doombringer]]({{wl|[http://diablonut.incgamers.com/item/doombringer db]}}) -- 15-20% more damage from Physical skills. One-handed sword. |
===Poison Damage=== | ===Poison Damage=== | ||
Poison damage gets by far the least elemental damage bonuses from gear, and is fairly uncommon as a skill damage type as well. Players who want more of this damage type often joke that Blizzard assigns the bonuses alphabetically and thus there are none left by the time they finally get to Physical and then Poison. | Poison damage gets by far the least elemental damage bonuses from gear, and is fairly uncommon as a skill damage type as well. Players who want more of this damage type often joke that Blizzard assigns the bonuses alphabetically and thus there are none left by the time they finally get to Physical and then Poison. | ||
− | * [[Andariel's Visage]] -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. | + | * [[Andariel's Visage]] ({{wl|[http://diablonut.incgamers.com/item/andariels-visage db]}}) -- 15-20% more damage to 1 or 7 elemental types. [[Helm]]. |
− | * [[Eye of Etlich]] -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. | + | * [[Eye of Etlich]] ({{wl|[http://diablonut.incgamers.com/item/eye-of-etlich db]}}) -- 15-20% more damage from 1 or 7 elemental types. [[Amulet]]. |
− | * [[Lidless Wall]] -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. | + | * [[Lidless Wall]] ({{wl|[http://diablonut.incgamers.com/item/lidless-wall db]}}) -- 15-20% more elemental damage, 1 of 7 types. [[Shield]]. |
− | * [[Stone of Jordan]] -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. | + | * [[Stone of Jordan]] ({{wl|[http://diablonut.incgamers.com/item/stone-of-jordan db]}}) -- 15-20% more damage from 1 of 7 elemental damage types. [[Ring]]. |
− | * [[Swamp Land Waders]] -- 15-20% more damage from Poison skills. | + | * [[Swamp Land Waders]] ({{wl|[http://diablonut.incgamers.com/item/swamp-land-waders db]}}) -- 15-20% more damage from Poison skills. |
Latest revision as of 17:20, 25 June 2014
Elemental Damage is an item bonus property with much expanded importance in Diablo 3 version 2 and Reaper of Souls. The in-game terminology is always "____ skills deal X% more damage." which means that any skill rune with that type of damage will be boosted in total damage by the item.
The damage from Elemental damage bonuses (available on a variety of items) are added last in the damage calculation, after damage is determined by all the usual sources, chiefly skill property, mainstat, crit chance and crit damage, +damage gear, etc. Thus a player with +50% damage to one element would add literally 50% to their damage output when using a skill of that elemental damage type, taking a 1,000,000 crit up to 1,500,000 damage.
Contents
Elemental Damage Types[edit | edit source]
There are numerous types of damage in Diablo 3, but all item bonuses and skill effects are sorted into just seven types. They are:
- Physical damage.
- Arcane damage.
- Cold damage.
- Fire damage.
- Holy damage.
- Lightning damage.
- Poison damage.
All skills and rune effects in Diablo 3 are classified into one of these types of damage, and only Skill Rune Effect(s) that matches the elemental damage type from the item affix receives the benefit.
Fire damage was by far the most useful at and shortly after Reaper of Souls' release, since it was found on many legendary items and several of the most powerful skill rune effects. The developers were aware of that, and in the first few patches after release they tweaked the elemental damage of numerous skills and runes to provide players with more options in matching their gear to their builds.)
Sheet DPS[edit | edit source]
Though +elemental damage does *not* show in the character window (the "sheet DPS") it can be quite impactful, and for most players, adding 20% to the elemental damage of their main attack skill adds as much or more effective DPS than 10% critical hit chance or 75% critical hit damage. The exact benefits and values vary depending on play style, attack speed, and the relative level of other stats, but on the whole +elemental damage% is a very valuable stat. One many new players do not value properly, precisely since it does not get factored into the sheet DPS, and can only be seen by the pop up damage numbers or by judging relative kill speed in game.
Elemental Damage Availability[edit | edit source]
Items with bonuses to elemental damage are very valuable in Reaper of Souls, as they enable players to unlock much higher total damage than is possible with just the traditional trifecta and mainstat forms of attack. Those affixes are still essential even with elemental damage, but since the elemental damage multiplies the total sheet DPS, the total damage can be raised much higher with elemental bonuses.
All Elemental Damage[edit | edit source]
Only two item slots can roll elemental damage as a random affix. The bonus to any 1 type of elemental damage may appear as a random affix on any bracer or amulet. (Aside from a few legendary amulets where one type of elemental damage is inherent.)
- Bracers (db): 15-20% any elemental damage from random affixes.
- Amulet (db): 15-20% any elemental damage from random affixes.
Several legendary items always roll with 1 of the 7 types of elemental damage, randomly selected. These items are also listed in each damage type below for easier element by element reference.
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
Arcane Damage[edit | edit source]
Arcane damage is exclusively a Wizard damage type and nearly all the items dealing bonus Arcane damage are Wizard-only.
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
- Moonlight Ward (db)) -- 20-25% more damage from Arcane skills. Amulet.
- Triumvirate (db) -- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard orb.
- Gesture of Orpheus (db) -- 15-20% more damage from Arcane skills. Wand (Wizard only.)
- Tal Rasha's Relentless Pursuit (db) Item Set, two piece bonus. (Amulet, Helm, Belt, Chest Armor, Orb.)
- Arcane, Cold, Fire, and Lightning skills deal 5% more damage.
Cold Damage[edit | edit source]
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
- Azurewrath (db) -- 15-20% more damage from Cold skills. One-handed sword.
- Frostburn (db) -- 10-15% more damage from Cold skills. Gloves.
- Utar's Roar (db)) -- 15-20% more damage from Cold skills. One-handed axe.
- Winter Flurry (db))-- 5-20% more damage from Cold skills. Wizard orb.
- Tal Rasha's Relentless Pursuit (db) Item Set, two piece bonus. (Amulet, Helm, Belt, Chest Armor, Orb.)
- Arcane, Cold, Fire, and Lightning skills deal 5% more damage.
Fire Damage[edit | edit source]
Fire damage is not the most common bonus on items, but it's second to Lightning in frequency, and players feel that most of the best skills in the game hit for Fire damage.
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
- Cindercoat (db) -- 15-25% more damage from Fire skills. Chest Armor.
- Devastator (db) -- 15-20% more damage from Fire Skills. One-handed mace.
- Magefist (db) -- 15-20% more damage from Fire skills. Gloves.
- Maximus (db) -- 15-20% more damage from Fire skills. Two-handed sword.
- Triumvirate (db)-- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard orb.
- Firebird's Eye (db) -- 15-20% more damage from Fire skills. Orb. (Wizard only.)
- The Burning Axe of Sankis (db) -- 15-20% more damage from Fire skills. One-handed axe.
- Tal Rasha's Relentless Pursuit (db)Item Set, two piece bonus. (Amulet, Helm, Belt, Chest Armor, Orb.)
- Arcane, Cold, Fire, and Lightning skills deal 5% more damage.
Holy Damage[edit | edit source]
Holy damage type is mostly seen on Crusader and Monk skills.
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Hallowed Barricade (db) -- 15-20% more damage from Holy skills. Shield.
- Holy Beacon (db) -- 11-20% more damage from Holy skills. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
- Golden Scourge (db) -- 15-20% more damage from Holy skills. One-handed Flail (Crusader only.)
- Skycutter (db) -- 15-20% more damage from Holy skills. One-handed sword.
Lightning Damage[edit | edit source]
The largest number of item types with +elemental damage give it to Lightning. Only the fact that more of the best/most popular skills in the game deal Fire damage keeps this from being the #1 elemental damage type. (Up to 290% Lightning Damage could be achieved, though a character would need to be multiple classes at once and wear up to 4 items in the same slot.)
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
- The Eye of the Storm (db) -- Monk spirit stone, 20-30% Lightning Damage.
- Won Khim Lau (db) -- 15-25% more damage from Lightning skills. Monk fist.
- Triumvirate (db) -- 7-10% more damage from Fire, Lightning, and Arcane skills. Wizard orb.
- Odyn Son (db) -- 5-20% more damage from Lightning skills. One-handed mace.
- Schaefer’s Hammer (db) -- 10-15% more damage from Lightning skills. Two-handed mace.
- Storm Crow (db) -- 15-20% more damage from Lightning skills. Wizard helm.
- The Eye Of The Storm (db) -- 15-30% more damage from Lightning skills. Spirit stone, Monk only.
- Thundergod’s Vigor (db) -- 10-15% more damage from Lightning skills. Belt.
- Raiment of a Thousand Storms -- 15% more Lightning Damage 4 piece set item bonus.
- Tal Rasha's Relentless Pursuit Item Set (db), two piece bonus. (Amulet, Helm, Belt, Chest Armor, Orb.)
- Arcane, Cold, Fire, and Lightning skills deal 5% more damage.
Physical Damage[edit | edit source]
Physical damage is dealt by a number of skills and by most pets. Witch Doctors get the most benefit from physical damage bonuses, if they go with a heavy-summoning zookeeper build.
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
- Doombringer(db) -- 15-20% more damage from Physical skills. One-handed sword.
Poison Damage[edit | edit source]
Poison damage gets by far the least elemental damage bonuses from gear, and is fairly uncommon as a skill damage type as well. Players who want more of this damage type often joke that Blizzard assigns the bonuses alphabetically and thus there are none left by the time they finally get to Physical and then Poison.
- Andariel's Visage (db) -- 15-20% more damage to 1 or 7 elemental types. Helm.
- Eye of Etlich (db) -- 15-20% more damage from 1 or 7 elemental types. Amulet.
- Lidless Wall (db) -- 15-20% more elemental damage, 1 of 7 types. Shield.
- Stone of Jordan (db) -- 15-20% more damage from 1 of 7 elemental damage types. Ring.
- Swamp Land Waders (db) -- 15-20% more damage from Poison skills.
Elemental Damage Balance[edit | edit source]
The utility and sheer number of items with each type of bonus is nowhere near balanced as of Patch 2.0.5 (May 2014.) There will never be total balance, since some elemental types are much more common than others, but the Diablo 3 developers have stated their goal to achieve a relatively equal balance between the elemental damage types.
At launch and up through Patch 2.0.5 Fire damage was the biggest of the damage types, followed closely by Lightning. Many patches at and after release have tweaked the skills damage types and item damage bonuses, and more are yet to come.
Items of Diablo III [e] Item Basics Normal Items Crafting Legendary Armor I Legendary Armor II Legendary Weapons 1h Legendary Weapons 2h Item Sets |
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