Difference between revisions of "Axes"

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[[File:Axes1.jpg|left|frame]]
 
[[File:Axes1.jpg|left|frame]]
Axes are a type of [[weapon]] in Diablo III. They are found in one-handed and two-handed types, and are a favored weapon of the [[Barbarian]] class. Large, two-handed weapons maybe restricted to the Barbarian only as a [[Class-specific weapon]] but this is not yet confirmed.
+
Axes are a type of [[weapon]] in Diablo III. They are found in one-handed and two-handed types, and are a favored weapon of the [[Barbarian]] class. Large, two-handed weapons may be restricted to the Barbarian only as a [[Class-specific weapon]] but this is not yet confirmed.
  
 
The Diablo III Barbarian's starting equipment consists of a hand axe and a [[buckler]] shield.  
 
The Diablo III Barbarian's starting equipment consists of a hand axe and a [[buckler]] shield.  
 +
 
* Information on {{iw|axes axes in Diablo II}}.
 
* Information on {{iw|axes axes in Diablo II}}.
  
 +
==One-handed Axes==
  
==One-Handed Axes==
+
[[File:Axes-1h-progression.jpg|thumb|200px|One-handed axes, concept vs. in-game.]]
===Normal===
+
Axes were profiled as an item type in a Diablo III panel from Blizzcon 2010. In one shot they showed the variety of axes, going from their concept art to the final in-game 3D model.
{| width="100%"
 
! style="width:64px"|
 
! Name
 
! Properties
 
! Rq Lvl
 
|-
 
| [[Image:ItemAxeHandAxe.png]]
 
| '''Hand Axe'''
 
| 3.2–4.5 Damage Per Second<br>(2–3) to (3–4) Damage<br>1.30 Attacks Per Second
 
| {{center|-}}
 
|-
 
| [[Image:ItemAxeWeatheredHandAxe.png]]
 
| '''Weathered Hand Axe'''
 
| 3.0–4.2 Damage Per Second<br>(2–3) to (3–4) Damage<br>1.20 Attacks Per Second
 
| {{center|-}}
 
|-
 
| [[Image:ItemAxeBroadAxe.png]]
 
| '''Broad Axe'''
 
| 5.2–9.1 Damage Per Second<br>(3–5) to (5–9) Damage<br>1.30 Attacks Per Second
 
| {{center|-}}
 
|-
 
| [[Image:ItemAxeDoubleAxe.png]]
 
| '''Double Axe'''
 
| 8.4–14.3 Damage Per Second<br>(5–8) to (8–14) Damage<br>1.30 Attacks Per Second
 
| {{center|3}}
 
|-
 
| [[Image:ItemAxeHeavyAxe.png]]
 
| '''Heavy Axe'''
 
| 11.7–19.5 Damage Per Second<br>(7–11) to (11–19) Damage<br>1.30 Attacks Per Second
 
| {{center|8}}
 
|-
 
| [[Image:ItemAxeBattleAxe.png]]
 
| '''Battle Axe'''
 
| 15.6–23.4 Damage Per Second<br>(9–13) to (15–23) Damage<br>1.30 Attacks Per Second
 
| {{center|12}}
 
|-
 
| [[Image:ItemAxeMarauderAxe.png]]
 
| '''Marauder Axe'''
 
| 19.5–27.3 Damage Per Second<br>(11–15) to (19–27) Damage<br>1.30 Attacks Per Second
 
| {{center|16}}
 
|-
 
| [[Image:ItemAxeSoldierAxe.png]]
 
| '''Soldier Axe'''
 
| 23.4–31.2 Damage Per Second<br>(13–17) to (23–31) Damage<br>1.30 Attacks Per Second
 
| {{center|20}}
 
|}
 
 
 
 
 
===Nightmare===
 
{| width="100%"
 
! style="width:64px"|
 
! Name
 
! Properties
 
! Rq Lvl
 
|-
 
| [[Image:ItemAxeWeatheredHandAxe.png]]
 
| '''Hatchet'''
 
| 26.6–36.4 Damage Per Second<br>(15–20) to (26–36) Damage<br>1.30 Attacks Per Second
 
| {{center|27}}
 
|-
 
| [[Image:ItemAxeBroadAxe.png]]
 
| '''Ono'''
 
| 34.4–44.2 Damage Per Second<br>(19–24) to (34–44) Damage<br>1.30 Attacks Per Second
 
| {{center|31}}
 
|-
 
| [[Image:ItemAxeDoubleAxe.png]]
 
| '''Bullova'''
 
| 44.8–54.6 Damage Per Second<br>(25–30) to (44–54) Damage<br>1.30 Attacks Per Second
 
| {{center|35}}
 
|-
 
| [[Image:ItemAxeHeavyAxe.png]]
 
| '''Adze'''
 
| 56.5–66.3 Damage Per Second<br>(31–36) to (56–66) Damage<br>1.30 Attacks Per Second
 
| {{center|39}}
 
|-
 
| [[Image:ItemAxeBattleAxe.png]]
 
| '''Chopper'''
 
| 67.6–79.3 Damage Per Second<br>(37–43) to (67–79) Damage<br>1.30 Attacks Per Second
 
| {{center|43}}
 
|-
 
| [[Image:ItemAxeMarauderAxe.png]]
 
| '''Toporok'''
 
| 80.6–92.3 Damage Per Second<br>(44–50) to (80–92) Damage<br>1.30 Attacks Per Second
 
| {{center|45}}
 
|-
 
| [[Image:ItemAxeSoldierAxe.png]]
 
| '''Masakari'''
 
| 95.5–107.2 Damage Per Second<br>(52–58) to (95–107) Damage<br>1.30 Attacks Per Second
 
| {{center|50}}
 
|}
 
  
 +
The design concept is that there's a clear difference between the starting axe and the highest level type. The team doesn't worry about making every level of axe a clear upgrade (probably because this would be subjective/impossible) but they do want to give the player a sense of increasing power as they move through the selections and types of chopping device.
  
===Hell===
 
{| width="100%"
 
! style="width:64px"|
 
! Name
 
! Properties
 
! Rq Lvl
 
|-
 
| [[Image:ItemAxeWeatheredHandAxe.png]]
 
| '''Tomahawk'''
 
| 104.6–118.3 Damage Per Second<br>(57–64) to (104–118) Damage<br>1.30 Attacks Per Second
 
| {{center|52}}
 
|-
 
| [[Image:ItemAxeBroadAxe.png]]
 
| '''Crescent Axe'''
 
| 115.7–129.3 Damage Per Second<br>(63–70) to (115–129) Damage<br>1.30 Attacks Per Second
 
| {{center|54}}
 
|-
 
| [[Image:ItemAxeDoubleAxe.png]]
 
| '''Arreat Axe'''
 
| 128.7–142.3 Damage Per Second<br>(70–77) to (128–142) Damage<br>1.30 Attacks Per Second
 
| {{center|56}}
 
|-
 
| [[Image:ItemAxeHeavyAxe.png]]
 
| '''Balestarius'''
 
| 141.7–157.3 Damage Per Second<br>(77–85) to (141–157) Damage<br>1.30 Attacks Per Second
 
| {{center|58}}
 
|-
 
| [[Image:ItemAxeBattleAxe.png]]
 
| '''Reaver'''
 
| 149.5–165.1 Damage Per Second<br>(81–89) to (149–165) Damage<br>1.30 Attacks Per Second
 
| {{center|60}}
 
|-
 
| [[Image:ItemAxeMarauderAxe.png]]
 
| '''Galraki'''
 
| 158.6–174.2 Damage Per Second<br>(86–94) to (158–174) Damage<br>1.30 Attacks Per Second
 
| {{center|60}}
 
|-
 
| [[Image:ItemAxeSoldierAxe.png]]
 
| '''Arch Axe'''
 
| 167.7–183.3 Damage Per Second<br>(91–99) to (167–183) Damage<br>1.30 Attacks Per Second
 
| {{center|60}}
 
|}
 
  
  
==Two-Handed Axes==
 
===Normal===
 
{| width="100%"
 
! style="width:64px"|
 
! Name
 
! Properties
 
! Rq Lvl
 
|-
 
| [[Image:ItemAxeLumberAxe.png]]
 
| '''Lumber Axe'''
 
| 11.0–12.0 Damage Per Second<br>(10–11) to (12–13) Damage<br>1.00 Attacks Per Second
 
| {{center|-}}
 
|-
 
| [[Image:ItemAxeWarAxe.png]]
 
| '''War Axe'''
 
| 16.5–19.5 Damage Per Second<br>(16–18) to (17–21) Damage<br>1.00 Attacks Per Second
 
| {{center|4}}
 
|-
 
| [[Image:ItemAxeTabarzin.png]]
 
| '''Tabarzin'''
 
| 23.0–27.5 Damage Per Second<br>(22–25) to (24–30) Damage<br>1.00 Attacks Per Second
 
| {{center|10}}
 
|-
 
| [[Image:ItemAxeMilitaryAxe.png]]
 
| '''Military Axe'''
 
| 29.5–35.5 Damage Per Second<br>(28–32) to (31–39) Damage<br>1.00 Attacks Per Second
 
| {{center|16}}
 
|-
 
| [[Image:ItemAxeGreatAxe.png]]
 
| '''Great Axe'''
 
| 38.0–44.0 Damage Per Second<br>(36–40) to (40–48) Damage<br>1.00 Attacks Per Second
 
| {{center|22}}
 
|}
 
  
  
===Nightmare===
 
{| width="100%"
 
! style="width:64px"|
 
! Name
 
! Properties
 
! Rq Lvl
 
|-
 
| [[Image:ItemAxeLumberAxe.png]]
 
| '''Timber Axe'''
 
| 49.0–56.5 Damage Per Second<br>(46–51) to (52–62) Damage<br>1.00 Attacks Per Second
 
| {{center|30}}
 
|-
 
| [[Image:ItemAxeWarAxe.png]]
 
| '''Francisca'''
 
| 62.0–69.5 Damage Per Second<br>(58–63) to (66–76) Damage<br>1.00 Attacks Per Second
 
| {{center|34}}
 
|-
 
| [[Image:ItemAxeTabarzin.png]]
 
| '''Fang Axe'''
 
| 76.5–85.5 Damage Per Second<br>(71–77) to (82–94) Damage<br>1.00 Attacks Per Second
 
| {{center|38}}
 
|-
 
| [[Image:ItemAxeMilitaryAxe.png]]
 
| '''Parashu'''
 
| 96.0–105.0 Damage Per Second<br>(89–95) to (103–115) Damage<br>1.00 Attacks Per Second
 
| {{center|42}}
 
|-
 
| [[Image:ItemAxeGreatAxe.png]]
 
| '''Labrys'''
 
| 133.0–142.0 Damage Per Second<br>(122–128) to (144–156) Damage<br>1.00 Attacks Per Second
 
| {{center|49}}
 
|}
 
  
 +
==List of One-handed Axes==
  
===Hell===
+
<item type="list">Axe</item>
{| width="100%"
 
! style="width:64px"|
 
! Name
 
! Properties
 
! Rq Lvl
 
|-
 
| [[Image:ItemAxeLumberAxe.png]]
 
| '''Fell Axe'''
 
| 163.5–174.0 Damage Per Second<br>(150–157) to (177–191) Damage<br>1.00 Attacks Per Second
 
| {{center|53}}
 
|-
 
| [[Image:ItemAxeWarAxe.png]]
 
| '''Valaska'''
 
| 202.5–213.0 Damage Per Second<br>(185–192) to (220–234) Damage<br>1.00 Attacks Per Second
 
| {{center|57}}
 
|-
 
| [[Image:ItemAxeTabarzin.png]]
 
| '''Ripper Axe'''
 
| 224.5–236.5 Damage Per Second<br>(205–213) to (244–260) Damage<br>1.00 Attacks Per Second
 
| {{center|60}}
 
|-
 
| [[Image:ItemAxeMilitaryAxe.png]]
 
| '''Sagaris'''
 
| 236.5–248.5 Damage Per Second<br>(216–224) to (257–273) Damage<br>1.00 Attacks Per Second
 
| {{center|60}}
 
|-
 
| [[Image:ItemAxeGreatAxe.png]]
 
| '''Decapitator'''
 
| 250.0–262.0 Damage Per Second<br>(228–236) to (272–288) Damage<br>1.00 Attacks Per Second
 
| {{center|60}}
 
|}
 
  
 +
==List of Two-Handed Axes==
  
==One-handed Axes==
+
<item type="list">Two-Handed Axe</item>
  
[[File:Axes-1h-progression.jpg|thumb|300px|One-handed axes, concept vs. in-game.]]
 
Axes were profiled as an item type in a Diablo III panel from Blizzcon 2010. In one shot they showed the variety of axes, going from their concept art to the final in-game 3D model.
 
 
The design concept is that there's a clear difference between the starting axe and the highest level type. The team doesn't worry about making every level of axe a clear upgrade (probably because this would be subjective/impossible) but they do want to give the player a sense of increasing power as they move through the selections and types of chopping device.
 
  
  
Line 268: Line 41:
  
  
{{Template:Items navbox}}
+
{{Template:Items navbox|normal}}
  
 
[[category:Axes]]
 
[[category:Axes]]

Latest revision as of 03:02, 29 July 2012

Axes1.jpg

Axes are a type of weapon in Diablo III. They are found in one-handed and two-handed types, and are a favored weapon of the Barbarian class. Large, two-handed weapons may be restricted to the Barbarian only as a Class-specific weapon but this is not yet confirmed.

The Diablo III Barbarian's starting equipment consists of a hand axe and a buckler shield.

One-handed Axes[edit | edit source]

One-handed axes, concept vs. in-game.

Axes were profiled as an item type in a Diablo III panel from Blizzcon 2010. In one shot they showed the variety of axes, going from their concept art to the final in-game 3D model.

The design concept is that there's a clear difference between the starting axe and the highest level type. The team doesn't worry about making every level of axe a clear upgrade (probably because this would be subjective/impossible) but they do want to give the player a sense of increasing power as they move through the selections and types of chopping device.




List of One-handed Axes[edit | edit source]

<item type="list">Axe</item>

List of Two-Handed Axes[edit | edit source]

<item type="list">Two-Handed Axe</item>


Axe Media[edit | edit source]

Axes are shown off in dozens of Barbarian screenshots and piece of concept art. A few examples are included below.