Difference between revisions of "Scroll of Wealth"

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{{Archived|January 2012|Changed to the [[Cauldron of Jordan]], which was subsequently removed from the game}}
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[[File:Scroll-wealth1.jpg|left|frame]]
 
[[File:Scroll-wealth1.jpg|left|frame]]
The Scroll of Wealth is a new item introduced in Diablo III that lets a player instantly sell items anywhere; even when not in [[caravan|town]].
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The Scroll of Wealth <u>is not found</u> in the final version of Diablo III. This page is purely an archive, preserved for historical purposes.
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When present during development, scrolls of wealth allowed characters to sell items from anywhere, even in the dungeons. This feature was to pair with the early version of the [[Nephalem Cube]] style [[salvaging]], and together they allowed players to sell and salvage items without needing to return to town. Items sold could be repurchased via the [[buyback]] window at any NPC merchant in town.
  
The goal of these scrolls, along with the new [[salvaging]] system, is to allow players to remain in the dungeons, engaged in combat all the time, rather than forcing regular trips back to town just to sell or salvage items.
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The scroll of wealth was convenient in theory, but requiring a scroll for every single sale was not, and it forced players to carry huge stacks of [[scrolls]], or else only use them occasionally (which defeated the whole convenience-adding purpose). The scrolls were therefore replaced by the [[Cauldron of Jordan]],.<ref>[http://diablo.incgamers.com/blog/comments/town-portals-return....-sorta/ Bashiok forum post] - Diablo.IncGamers.com, June 2011</ref> an inventory item that mirrored their function but which worked an infinite number of times, without requiring any sort of recharge or upgrade
  
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The Cauldron of Jordan itself was removed[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2] in January 2012, as the developers felt they'd made the game too convenient and that there needed to be pauses for players to return to town now and then.
  
==Scroll Revealed==
 
  
Jay Wilson revealed the Scroll of WEalth during an interview at Gamescom, 2010. His quote was short and to the point, and has not yet been elaborated upon. <ref>  {{cite web | url = http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ | title = Jay Wilson Interview @ Gamescom | accessdate = 2010-08-20 | quote = We’ve also added a Scroll of Wealth that allows you to sell items right on location.}}</ref>
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==Development Chronology==
  
::"We’ve also added a Scroll of Wealth that allows you to sell items right on location."
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Jay Wilson revealed the Scroll of Wealth during an interview at Gamescom, 2010. His quote was short and to the point.<ref>[http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ Jay Wilson Interview @ Gamescom 2010] - IncGamers August 20, 2010</ref>
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<blue>We’ve also added a Scroll of Wealth that allows you to sell items right on location.</blue>
  
  
 
==Scroll Function==
 
==Scroll Function==
  
It's assumed that these scrolls work just like Identify Scrolls; right click to activate and then whatever you click on with the special pointer will be instantly sold, with the gold added to your character's account.  
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The scrolls were present in the playable PvM demo at [[BlizzCon 2010]]. The scroll worked simply; a left click activated it, turning the cursor into a selling icon. The first item a player clicked with it would then sell, instantly, just as though the player was at an NPC merchant in town.  
  
All items list the gold sale value as part of the hover display in Diablo III, so you know what you're going to get before you use this feature.
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Prices were easy to check, since all items list their gold sale value as part of the hover display in Diablo III, so you know what you're going to get before you use this feature.
  
It's not known if each scroll will let you sell multiple items, or if you'll need a huge stack of them when you set out.
 
  
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==Tooltip==
  
==Unknown Issues==
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During the Blizzcon 2010 build, the tooltip of the Scroll of Wealth was as follow:
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::'''Traveling merchants often use magic to save space in their caravans by transforming their purchased wares to gold.'''
  
How much will Scrolls of Wealth cost? How readily accessible will they be? It's assumed that they will be sold by the [[Mystic]], or perhaps the [[Jeweler]]. They were not seen in the [[Blacksmith]]'s items for sale, when his interface was profiled in August, 2010.
 
  
A buyback menu is part of the basic NPC interface in Diablo III, but it's not known if this is integrated into the Scroll of Wealth. Perhaps retrieving an accidentally-sold item would require a trip to town?
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==Scrolls of Wealth Removed==
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Bashiok revealed that Scrolls of Wealth were gone in a forum post in June 2011.<ref>[http://diablo.incgamers.com/blog/comments/town-portals-return....-sorta/ Bashiok forum post] - Diablo.IncGamers.com, June 2011</ref>
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<blue><font color="#FFFFFF">IMO, get rid of the scroll of wealth, since with town portals it’s useless.</font><br><br>
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<b>Bashiok:</b> We haven’t had those for a while, although we do have another mechanic to sell items while out and about.</blue>
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==References==
 
==References==
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[[category:scrolls]]
 
[[category:scrolls]]
 
[[category:spells]]
 
[[category:spells]]
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Latest revision as of 07:28, 31 January 2012


Important.png Archived Article [e]
Scroll of Wealth is an archived article about material previously included in Diablo 3. However, it has currently been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

This article was last up to date:
    January 2012
Currently updated version of this article is:
Scroll-wealth1.jpg

The Scroll of Wealth is not found in the final version of Diablo III. This page is purely an archive, preserved for historical purposes.


When present during development, scrolls of wealth allowed characters to sell items from anywhere, even in the dungeons. This feature was to pair with the early version of the Nephalem Cube style salvaging, and together they allowed players to sell and salvage items without needing to return to town. Items sold could be repurchased via the buyback window at any NPC merchant in town.

The scroll of wealth was convenient in theory, but requiring a scroll for every single sale was not, and it forced players to carry huge stacks of scrolls, or else only use them occasionally (which defeated the whole convenience-adding purpose). The scrolls were therefore replaced by the Cauldron of Jordan,.[1] an inventory item that mirrored their function but which worked an infinite number of times, without requiring any sort of recharge or upgrade

The Cauldron of Jordan itself was removed[1] in January 2012, as the developers felt they'd made the game too convenient and that there needed to be pauses for players to return to town now and then.


Development Chronology[edit | edit source]

Jay Wilson revealed the Scroll of Wealth during an interview at Gamescom, 2010. His quote was short and to the point.[2]

We’ve also added a Scroll of Wealth that allows you to sell items right on location.


Scroll Function[edit | edit source]

The scrolls were present in the playable PvM demo at BlizzCon 2010. The scroll worked simply; a left click activated it, turning the cursor into a selling icon. The first item a player clicked with it would then sell, instantly, just as though the player was at an NPC merchant in town.

Prices were easy to check, since all items list their gold sale value as part of the hover display in Diablo III, so you know what you're going to get before you use this feature.


Tooltip[edit | edit source]

During the Blizzcon 2010 build, the tooltip of the Scroll of Wealth was as follow:

Traveling merchants often use magic to save space in their caravans by transforming their purchased wares to gold.


Scrolls of Wealth Removed[edit | edit source]

Bashiok revealed that Scrolls of Wealth were gone in a forum post in June 2011.[3]

IMO, get rid of the scroll of wealth, since with town portals it’s useless.

Bashiok: We haven’t had those for a while, although we do have another mechanic to sell items while out and about.


References[edit | edit source]

  1. Bashiok forum post - Diablo.IncGamers.com, June 2011
  2. Jay Wilson Interview @ Gamescom 2010 - IncGamers August 20, 2010
  3. Bashiok forum post - Diablo.IncGamers.com, June 2011