Difference between revisions of "Scroll of Wealth"
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[[File:Scroll-wealth1.jpg|left|frame]] | [[File:Scroll-wealth1.jpg|left|frame]] | ||
− | The Scroll of Wealth | + | The Scroll of Wealth <u>is not found</u> in the final version of Diablo III. |
− | + | When present during development, scrolls of wealth allowed characters to sell items from anywhere, even in the dungeons. This feature was to pair with the early version of the [[Nephalem Cube]] style [[salvaging]], and together they allowed players to sell and salvage items without needing to return to town. Items sold could be repurchased via the [[buyback]] window at any NPC merchant in town. | |
+ | The scroll of wealth was convenient in theory, but requiring a scroll for every single sale was not, and it forced players to carry huge stacks of [[scrolls]], or else only use them occasionally (which defeated the whole convenience-adding purpose). The scrolls were therefore replaced by the [[Cauldron of Jordan]],.<ref>[http://diablo.incgamers.com/blog/comments/town-portals-return....-sorta/ Bashiok forum post] - Diablo.IncGamers.com, June 2011</ref> an inventory item that mirrored their function but which worked an infinite number of times, without requiring any sort of recharge or upgrade | ||
− | + | The Cauldron of Jordan itself was removed[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2] in January 2012, as the developers felt they'd made the game too convenient and that there needed to be pauses for players to return to town now and then. | |
+ | ==Development Chronology== | ||
− | + | Jay Wilson revealed the Scroll of Wealth during an interview at Gamescom, 2010. His quote was short and to the point.<ref>[http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ Jay Wilson Interview @ Gamescom 2010] - IncGamers August 20, 2010</ref> | |
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− | Jay Wilson revealed the Scroll of Wealth during an interview at Gamescom, 2010. His quote was short and to the point | ||
<blue>We’ve also added a Scroll of Wealth that allows you to sell items right on location.</blue> | <blue>We’ve also added a Scroll of Wealth that allows you to sell items right on location.</blue> | ||
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==Scroll Function== | ==Scroll Function== | ||
− | The | + | The scrolls were present in the playable PvM demo at [[BlizzCon 2010]]. The scroll worked simply; a left click activated it, turning the cursor into a selling icon. The first item a player clicked with it would then sell, instantly, just as though the player was at an NPC merchant in town. |
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+ | Prices were easy to check, since all items list their gold sale value as part of the hover display in Diablo III, so you know what you're going to get before you use this feature. | ||
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+ | ==Scrolls of Wealth Removed== | ||
− | + | Bashiok revealed that Scrolls of Wealth were gone in a forum post in June 2011.<ref>[http://diablo.incgamers.com/blog/comments/town-portals-return....-sorta/ Bashiok forum post] - Diablo.IncGamers.com, June 2011</ref> | |
− | + | <blue><font color="#FFFFFF">IMO, get rid of the scroll of wealth, since with town portals it’s useless.</font><br><br> | |
+ | <b>Bashiok:</b> We haven’t had those for a while, although we do have another mechanic to sell items while out and about.</blue> | ||
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Revision as of 22:39, 29 January 2012
The Scroll of Wealth is not found in the final version of Diablo III.
When present during development, scrolls of wealth allowed characters to sell items from anywhere, even in the dungeons. This feature was to pair with the early version of the Nephalem Cube style salvaging, and together they allowed players to sell and salvage items without needing to return to town. Items sold could be repurchased via the buyback window at any NPC merchant in town.
The scroll of wealth was convenient in theory, but requiring a scroll for every single sale was not, and it forced players to carry huge stacks of scrolls, or else only use them occasionally (which defeated the whole convenience-adding purpose). The scrolls were therefore replaced by the Cauldron of Jordan,.[1] an inventory item that mirrored their function but which worked an infinite number of times, without requiring any sort of recharge or upgrade
The Cauldron of Jordan itself was removed[1] in January 2012, as the developers felt they'd made the game too convenient and that there needed to be pauses for players to return to town now and then.
Contents
Development Chronology
Jay Wilson revealed the Scroll of Wealth during an interview at Gamescom, 2010. His quote was short and to the point.[2]
Scroll Function
The scrolls were present in the playable PvM demo at BlizzCon 2010. The scroll worked simply; a left click activated it, turning the cursor into a selling icon. The first item a player clicked with it would then sell, instantly, just as though the player was at an NPC merchant in town.
Prices were easy to check, since all items list their gold sale value as part of the hover display in Diablo III, so you know what you're going to get before you use this feature.
Tooltip
During the Blizzcon 2010 build, the tooltip of the Scroll of Wealth was as follow:
- Traveling merchants often use magic to save space in their caravans by transforming their purchased wares to gold.
Scrolls of Wealth Removed
Bashiok revealed that Scrolls of Wealth were gone in a forum post in June 2011.[3]
Bashiok: We haven’t had those for a while, although we do have another mechanic to sell items while out and about.
References
- ↑ Bashiok forum post - Diablo.IncGamers.com, June 2011
- ↑ Jay Wilson Interview @ Gamescom 2010 - IncGamers August 20, 2010
- ↑ Bashiok forum post - Diablo.IncGamers.com, June 2011
Items of Diablo III [e] Item Basics Normal Items Crafting Legendary Armor I Legendary Armor II Legendary Weapons 1h Legendary Weapons 2h Item Sets |
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