Difference between revisions of "Orbs"
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[[category:Wizard]] | [[category:Wizard]] | ||
− | [[category:Class-Specific | + | [[category:Class-Specific Weapons]] |
[[category:Weapons]] | [[category:Weapons]] | ||
[[category:Orbs]] | [[category:Orbs]] | ||
[[category:Off-Hand]] | [[category:Off-Hand]] | ||
[[category:Items]] | [[category:Items]] |
Revision as of 12:24, 4 October 2011
Orbs are Wizard-specific items found in Diablo III. Orbs are equipped in the off hand, like shields, but they do not have defensive bonuses and can not be used to block with. They come in a variety of graphics (usually crystal balls, but also books, as seen in the beta), and are simply items with bonus stats, usually to offense or general bonuses. Using an orb is essentially a way for a Wizard to dual-wield Caster Weapons, at the cost of whatever defensive bonuses she might have obtained from using a shield.
As blocking is much less useful a defensive property in Diablo III than it was in Diablo II, using an orb in the off hand, purely for the offensive bonuses, is not such a damaging trade off, since the shield wouldn't have done all that much good anyway. Orbs are akin to the Necromancer's totems, and add similar bonus properties.
Orb Visuals
The Wizard is seen holding an orb in her cinematic introduction movie and orbs can also be discerned in several in-game screenshots. A few sample images are below.
Items of Diablo III [e] Item Basics Normal Items Crafting Legendary Armor I Legendary Armor II Legendary Weapons 1h Legendary Weapons 2h Item Sets |
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