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Witch Doctor traits

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Traits are passive skills. Points spent in these grant bonuses that affect other aspects of the character. Traits are not displayed in the skill listing, but are on their own separate Traits menu.

Unlike skill points, which are earned at every level up, Trait points are only awarded every other level. Only on odd numbered levels: 1, 3, 5, 7, and so on, up to 59.

Contents

Known Witch Doctor Traits

This listing comes from the Blizzcon 2010. It should be considered preliminary and subject to change and revision. In fact, the D3 Team said at Blizzcon that traits were very new and still undergoing development, and that with over 30 Traits for the established characters, there were probably too many of them at this point for players to make informed choices.

Click to the individual Traits pages for more details about the particular trait. Many common traits are available to more than one class. Traits become available in bunches, every 4 levels.


Level requirement: Under 10

The level requirements of the earliest Traits are not known, since they were observed on level 9+ characters, for whom they were all already available.

Toughness

  • Max points: 5
  • Description: Increases your vitality by 20%.
    • Level One: +20% vitality
    • Level One: +40% vitality
    • Level One: +60% vitality
    • Level One: +80% vitality
    • Level One: +100% vitality
  • Lore: Not yet known.


Unbreakable Will

  • Max points: 5
  • Description: Increases your willpower by 20%.
    • Level One: +20%
    • Level Two: +40%
    • Level Three: +60%
    • Level Four: +80%
    • Level Five: +100%
  • Lore: Not yet known.


Spirit Vessel

  • Max points: 5
  • Description: +10 mana gained when you pick up a health globe.
  • Lore: Not yet known.
    • Rank One: +10 mana gained when you pick up a health globe.
    • Rank Two: +20 mana gained when you pick up a health globe.
    • Rank Three: +30 mana gained when you pick up a health globe.
    • Rank Four: +40 mana gained when you pick up a health globe.
    • Rank Five: +50 mana gained when you pick up a health globe.


Mana Regeneration

  • Max points: 3
  • Description: Regenerate 1% mana per second.
  • Lore: Not yet known.


Mind and Body

  • Max points: 3
  • Description: Regenerate 1% health per second.
  • Lore: Not yet known.


Lucky

  • Max points: 3
  • Description: Monsters drop higher amounts of gold.
  • Lore: Not yet known.


Level requirement: 11

Death Pact

  • Max points: 3
  • Description: Reduces damage taken when the Witch Doctor is under 50% health.
  • Lore: Not yet known.


Level requirement: 15

Ritual of Blood

  • Max points: 1
  • Description: 50% of mana costs go to health.
  • Lore: Not yet known.


Leader of the Pack

  • Max points: 1
  • Description: +5% damage to Zombie Dogs.
  • Lore: Not yet known.


Meditation

  • Max points: 3
  • Description: Spirit skills give back 30% of their mana cost back over 10 seconds.
  • Lore: Not yet known.


Level requirement: 19

Rituals

  • Max points: 5
  • Description: Increases spell damage by a value equivalent to 10% of your Vitality.
  • Lore: Not yet known.


Blood Rites

  • Max points: 5
  • Description: Health globes give you 5% increased damage done for 10 seconds.
  • Lore: Not yet known.


Level requirement: 23

Staff Specialization

  • Max points: 3
  • Description: Increases damage done by skills when the Witch Doctor is wielding a staff.
  • Lore: Not yet known.


Right-Handed

  • Max points: 3
  • Description: Increases damage done by skills when the Witch Doctor is wielding a weapon in his/her right hand.
  • Lore: Not yet known.


Level requirement: 27

Assassin

  • Max points: 1
  • Description: +100% damage when the Witch Doctor is wielding a dagger.
  • Lore: Not yet known.


Unrelenting Assault

  • Max points: 3
  • Description: 10% chance that a Zombie Dog will be brought back to life when it dies.
  • Lore: Not yet known.


Natural Leader

  • Max points: 3
  • Description: Unknown.
  • Lore: Not yet known.


Level requirement: 31

Beast Hunter

  • Max points: 3
  • Description: Damage bonus against Beasts.
  • Lore: Not yet known.


Demonsbane

  • Max points: 3
  • Description: Damage bonus against Demons.
  • Lore: Not yet known.

Just... Stay... Dead!

  • Max points: 3
  • Description: Damage bonus against Undead.
  • Lore: Not yet known.


Level requirement: 35

Superior Skill

  • Max points: 5
  • Description: Increases your Dexterity.
  • Lore: Not yet known.


Spirit Link

  • Max points: 5
  • Description: 10% of damage taken is instead redirected to your summons.
  • Lore: Not yet known.


Level requirement: 39

Spiritual Attunement

  • Max points: 5
  • Description: Increases your maximum mana.
  • Lore: Not yet known.

Cruelty

  • Max points: 5
  • Description: Increases your chance of dealing critical strikes.
  • Lore: Not yet known.


Level requirement: 43

Fetish Leader

  • Max points: 5
  • Description: Increases damage done by Fetish skills.
  • Lore: Not yet known.


Plagued

  • Max points: 3
  • Description: Increases damage done by Animal and Plague skills.
  • Lore: Not yet known.


Zombie Master

  • Max points: 3
  • Description: Increases damage done by Zombie skills.
  • Lore: Not yet known.


Level requirement: 47

Ferocity

  • Max points: 3
  • Description: Increases damage done by your summons.
  • Lore: Not yet known.


Quickening

  • Max points: 3
  • Description: Increases your casting speed.
  • Lore: Not yet known.


Care of the Master

  • Max points: 3
  • Description: Increases the health of your summons.
  • Lore: Not yet known.


References