Way of the Hundred Fists - Diablo Wiki
Open main menu

Diablo Wiki β

Way of the Hundred Fists

Revision as of 02:31, 30 January 2011 by Dragonfriend (talk | contribs) (Synergies)

Way of the Hundred Fists is a Tier 4 skill which requires a clvl of 10. This is a combo skill.
Enhance the combat speed of the Monk significantly, and pound your enemies with your fist.


Contents

Background

Diablo III Skill [e]
Monk - Way of a hundred fists.jpg
Way of the Hundred Fists

Active, 5 ranks

Used by: Monk
Skill Description:
A fast series of attacks strikes enemies in front of you.
Skill Details:
Type: Damage
Quantity: None
Effect: Self
School: Physical
None cost: None
Cast time: Instant
Duration: Unknown
Cooldown: 1.5 sec
Synergies: None
Requires: N/A
Prereq of: N/A

As part of a Monk's training they strive to become more than just a fighter, focusing their mental energies to enhance combat speed.


Skill Design

This one was a blast to use, and was about the most fun Monk skill. It's just straight out of an action movie, or some game like Tekken 3. The Monk does a short dash to the first punch, throws a flurry of blows for the second stage, and then blasts an explosive, AoE attack. It's an excellent crowd killer, and when used on a monster marked with the Explosive Palm 3rd stage, it's almost certain to clear the room. [1]


Skill Rank Table

Rank: 1/5

  • First hit: A short range dashing attack that deals 100% weapon damage. Grants X spirit points.
  • Second hit: Attack rapidly 6 times for 8% of weapon damage. Grants X spirit points.
  • Third hit: Attack all enemies near the monk for 85% of weapon damage. Grants X spirit points.


Rank: 2/5

  • First hit: A short range dashing attack that deals 108% weapon damage. Grants X spirit points.
  • Second hit: Attack rapidly 7 times for 8% of weapon damage. Grants X spirit points.
  • Third hit: Attack all enemies near the monk for 85% of weapon damage. Grants X spirit points.

Rank: 3/5

  • First hit: A short range dashing attack that deals 116% weapon damage. Grants X spirit points.
  • Second hit: Attack rapidly 8 times for 8% of weapon damage. Grants X spirit points.
  • Third hit: Attack all enemies near the monk for 90% of weapon damage. Grants X spirit points.

Synergies

Various Monk traits augument this skill.(Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here)

  • Precision  :Increase melee damage for each point in dexterity.
  • Intimidation  :Increases damage done and reduces vendor costs.
  • Cruelty  :Increases chance of critical strikes.
  • Weak Spot  :Increases critical strike damage.
  • Rapid Strikes  :Increases attack speed.
  • Frenzied Attacks :Increases chance of critical strikes as well as their damage.

Synergies

  • None known.


Runestone Effects

Monk dashes towards his first target.

None are yet known. It's easy to envision the Crimson rune adding damage, and the Golden rune increasing Spirit generated, but it's unclear what the Indigo, Alabaster, or Obsidian runes will do.


Development

This skill was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery:


References

Full Monk Skill Tree stats and discussion