Way of the Hundred Fists
Way of the Hundred Fists is a Tier 4 skill which requires a clvl of 10. This is a combo skill.
Enhance the combat speed of the Monk significantly, and pound your enemies with your fist.
Contents
Background
Diablo III Skill [e] | |
---|---|
Way of the Hundred Fists Active, 5 ranks | |
Used by: | Monk |
A fast series of attacks strikes enemies in front of you. | |
Type: | Damage |
Quantity: | None |
Effect: | Self |
School: | Physical |
None cost: | None |
Cast time: | Instant |
Duration: | Unknown |
Cooldown: | 1.5 sec |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
As part of a Monk's training they strive to become more than just a fighter, focusing their mental energies to enhance combat speed.
Skill Design
This one was a blast to use, and was about the most fun Monk skill. It's just straight out of an action movie, or some game like Tekken 3. The Monk does a short dash to the first punch, throws a flurry of blows for the second stage, and then blasts an explosive, AoE attack. It's an excellent crowd killer, and when used on a monster marked with the Explosive Palm 3rd stage, it's almost certain to clear the room. [1]
Skill Rank Table
Rank: 1/5
- First hit: A short range dashing attack that deals 100% weapon damage. Grants X spirit points.
- Second hit: Attack rapidly 6 times for 8% of weapon damage. Grants X spirit points.
- Third hit: Attack all enemies near the monk for 85% of weapon damage. Grants X spirit points.
Rank: 2/5
- First hit: A short range dashing attack that deals 108% weapon damage. Grants X spirit points.
- Second hit: Attack rapidly 7 times for 8% of weapon damage. Grants X spirit points.
- Third hit: Attack all enemies near the monk for 85% of weapon damage. Grants X spirit points.
Rank: 3/5
Synergies
Various Monk traits augument this skill.(Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here)
- Precision :Increase melee damage for each point in dexterity.
- Intimidation :Increases damage done and reduces vendor costs.
- Cruelty :Increases chance of critical strikes.
- Weak Spot :Increases critical strike damage.
- Rapid Strikes :Increases attack speed.
- Frenzied Attacks:Increases chance of critical strikes as well as their damage.
Synergies
- None known.
Runestone Effects
None are yet known. It's easy to envision the Crimson rune adding damage, and the Golden rune increasing Spirit generated, but it's unclear what the Indigo, Alabaster, or Obsidian runes will do.
Development
This skill was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled.
Media
References
Full Monk Skill Tree stats and discussion