Difference between revisions of "Magic Weapon"
(added to development) |
(updated skillbox) |
||
Line 3: | Line 3: | ||
==Background== | ==Background== | ||
− | {{Skillbox | + | {{Skillbox D3 |
− | |||
<!-- |portrait= --> | <!-- |portrait= --> | ||
<!-- |portrait-width= --> | <!-- |portrait-width= --> | ||
− | |||
|name= Magic Weapon | |name= Magic Weapon | ||
− | |||
|user= Wizard | |user= Wizard | ||
− | | | + | |tier= 6 |
− | |description= Imbue your weapon with magical energy granting it increased damage | + | |clvl= 20 |
+ | |description= Imbue your weapon with magical energy granting it increased damage. | ||
|type= Self [[buff]] | |type= Self [[buff]] | ||
− | + | |resource= Costs [[Arcane Power]] | |
− | + | |alabaster= Unknown | |
− | + | |crimson= Unknown | |
− | |resource= [[Arcane Power]] | + | |golden= Unknown |
− | | | + | |indigo= Unknown |
− | | | + | |obsidian= Unknown |
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
When the need for physical combat arrives, the [[Wizard]] is well prepared, fusing her weapon with [[magic]]al energies, cutting deeper into her foes even when using such a mundane thing as a physical weapon. | When the need for physical combat arrives, the [[Wizard]] is well prepared, fusing her weapon with [[magic]]al energies, cutting deeper into her foes even when using such a mundane thing as a physical weapon. | ||
Line 43: | Line 35: | ||
− | == | + | ==Trait Synergies== |
Maxing out the [[Weapon Master]] trait is essential for any Wizard using this skill and playing as a Battle-mage. | Maxing out the [[Weapon Master]] trait is essential for any Wizard using this skill and playing as a Battle-mage. | ||
Line 51: | Line 43: | ||
− | == | + | ==Skill Rune Effects== |
− | * | + | * No [[rune]] effects for Magic Weapon are known. |
Line 76: | Line 68: | ||
--> | --> | ||
==Media== | ==Media== | ||
+ | Magic Weapon can be seen in action on video here: | ||
+ | * No videos yet. | ||
You can find pictures in the Diablo III screenshot and picture gallery: | You can find pictures in the Diablo III screenshot and picture gallery: | ||
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] | * [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] | ||
Line 94: | Line 88: | ||
--> | --> | ||
==References== | ==References== | ||
− | * [http:// | + | * [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees] |
{{Slave navbox Diablo III|Wizard}} | {{Slave navbox Diablo III|Wizard}} |
Revision as of 04:17, 7 April 2011
Magic Weapon is a Wizard Tier 6 skill unlocked at level 20, making her weapon magical and increasing damage.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Magic Weapon | |
Used by: | Wizard |
Enabled at: | Clvl 20 |
Imbue your weapon with magical energy granting it increased damage. | |
Type: | Self buff |
Resource Use: | Costs Arcane Power |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
When the need for physical combat arrives, the Wizard is well prepared, fusing her weapon with magical energies, cutting deeper into her foes even when using such a mundane thing as a physical weapon.
Skill Design
This skill is clearly designed to enable a Wizard to play in the Battle-mage style, going melee combat for better or worse. The Wizard isn't really designed for that approach, but by pairing the melee damage with excellent equipment/weapon, and some intelligent spell use, it may be a viable build.
This direction would've been useful in Diablo II, what with all the "unique" builds, including the melee Sorceress. The question is if that kind of diversity will exist in Diablo III, or else this skill seems useless.
Skill Rank Table
- Rank 1: Adds 25-35 damage for 120 seconds.
Trait Synergies
Maxing out the Weapon Master trait is essential for any Wizard using this skill and playing as a Battle-mage.
Blur, a trait that reduces damage taken from melee attacks, would also be helpful.
Note: The current trait list is very out-of-date and will no doubt be overhauled before game release.
Skill Rune Effects
- No rune effects for Magic Weapon are known.
Development
Magic Weapon was first shown at BlizzCon 2008, when the Wizard debuted. Back then, it was a Tier V skill in the Conjuring Skill Tree. Together with spells like the VERY similar Weapon Mastery (gone), Damage Resistance (gone) and Spectral Blade (still in), it gave a hint of seeing the Wizard getting the capability of going melee.
Magic Weapon was also shown at BlizzCon 2009, but was unfortunately too high level to try out by the fans. There were, however, still doubts about the viability of a melee build, as Flux elucidated:[1]
One of the odder Wizard skills, seemingly designed for a melee fighting Wizard. We don’t know enough about weapon damage in general to have any idea if this is a big bonus or not. Nor do we know if this damage is boosted by attributes and +magical damage item modifiers. If so it’s possible that some Wizard builds could deal very good weapon damage. On the other hand, there are enough limits on which classes can use which weapons that Wizards might be limited in their melee damage no matter what they tried.
The skill is assumed to still be available in Blizzard's internal game build today.
Previous Versions
See the Wizard skill archive for more details on previous versions of Magic Weapon and other Wizard skills.
Or see Magic Weapon (BlizzCon 2008) for the original version of this skill.
Media
Magic Weapon can be seen in action on video here:
- No videos yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
---|
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
• Frenzy |
• Leap Attack |
• Ancient Spear • Battle Rage |
• Furious Charge |
• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
|
Level Req: 19 • Inner Rage
|
Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
|
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive[e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bola Shot
• Grenades |
• Entangling Shot
|
• Vault | • Molten Arrow | • Shock Spike
Unknown Tier: |
None yet known | None yet known |
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive [e] | |||||
---|---|---|---|---|---|
Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Hands of Lightning |
• Circle of Wrath • Lethal Decoy |
• Blinding Flash |
• Dashing Strike |
• Exploding Palm |
• Breath of Heaven |
• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Magic Missile
• Charged Bolt
|
• Ice Armor |
• Frost Nova |
• Arcane Orb • Diamond Skin |
• Disintegrate |
• Arcane Torrent • Blizzard |
• Familiar • Teleport
|
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |