Difference between revisions of "Ray of Frost"

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(added to development)
(updated skillbox)
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==Background==
 
==Background==
{{Skillbox
+
{{Skillbox D3
|game= Diablo III
 
 
|portrait= Ray_of_Frost.jpg
 
|portrait= Ray_of_Frost.jpg
 
<!-- |portrait-width= -->
 
<!-- |portrait-width= -->
|active= Active
 
 
|name= Ray of Frost
 
|name= Ray of Frost
|ranks= 5
 
 
|user= Wizard
 
|user= Wizard
|tree= Tier 5
+
|tier= 5
 +
|clvl= 14
 
|description= Project a beam of cold energy that deals X cold damage per second.
 
|description= Project a beam of cold energy that deals X cold damage per second.
|type= Direct Damage
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|type= Direct [[Damage]]
|quantity= 8 damage/sec
+
|resource= Costs [[Arcane Power]]/time
|effect= Line
+
|alabaster= Unknown
|school= [[Cold]]
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|crimson= Unknown
|resource= [[Arcane Power]]
+
|golden= Unknown
|cost= 16
+
|indigo= Unknown
|cast-time= Instant
+
|obsidian= Unknown
|duration= Concentration
 
|cooldown= 1.5 sec
 
<!-- |synergies= Link them -->
 
<!-- |req= Link it -->
 
<!-- |prereq= Link it -->
 
<!-- |catexclude= --> <!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED -->
 
 
}}
 
}}
 
The Wizard uses her powers of the elements to gush forth a beam of pure cold, damaging anyone that comes in its way.
 
The Wizard uses her powers of the elements to gush forth a beam of pure cold, damaging anyone that comes in its way.
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==[[Synergies]]==
+
==Trait Synergies==
 
Ray of Frost benefits directly from the following [[Wizard traits]]:
 
Ray of Frost benefits directly from the following [[Wizard traits]]:
 
* [[Black Ice]]: Frozen targets take 25% more damage from all sources.
 
* [[Black Ice]]: Frozen targets take 25% more damage from all sources.
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==[[Rune|Skill Rune]] Effects==
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==Skill Rune Effects==
* None known.
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* No [[rune]] effects for Ray of Frost are known.
  
  

Revision as of 03:22, 7 April 2011

Ray of Frost is a Wizard Tier 5 skill unlocked at level 14, shooting a constant beam of cold from the hands of the Wizard.


Background

Diablo III Active Skill [e]
Ray of Frost.jpg
Ray of Frost
Used by: Wizard
Enabled at: Clvl 14
Skill Description
Project a beam of cold energy that deals X cold damage per second.
Type: Direct Damage
Resource Use: Costs Arcane Power/time
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Wizard uses her powers of the elements to gush forth a beam of pure cold, damaging anyone that comes in its way.


Skill Design

This skill sounds like a cold based Disintegrate, minus the piercing ability, but it's never been seen in use since the very first Wizard gameplay movie, from BlizzCon 2008. It was too high level to try out at BlizzCon 2009.


Skill Rank Table

  • Rank 1: 8 damage per second.


Trait Synergies

Ray of Frost benefits directly from the following Wizard traits:

Note: The current trait list is very out-of-date and will no doubt be overhauled before game release.


Skill Rune Effects

  • No rune effects for Ray of Frost are known.


Development

Ray of Frost was first seen at BlizzCon 2008, but only in the gameplay movie; the Wizard used it against the trap laid out by the Skeleton King. It was available in the gameplay demo at BlizzCon 2009, but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today.

Previous Versions

See the Wizard skill archive for more details on previous versions of Ray of Frost and other Wizard skills.


Trivia

This is one of the spells that seem to be coming from the dungeons & Dragons inspiration we've seen in Diablo III. The new D3 Team obviously spent a lot of time in mom's basement...


Media

You can find pictures in the Diablo III screenshot and picture gallery:



References