Difference between revisions of "Zombie Skill Tree"

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[[Image:Skill-tree-blizzcon09-zombie-muldric.jpg|frame|Witch Doctor's Zombie skill tree as of [[BlizzCon 2009]].]]
 
[[Image:Skill-tree-blizzcon09-zombie-muldric.jpg|frame|Witch Doctor's Zombie skill tree as of [[BlizzCon 2009]].]]
 
==Zombie skills==
 
==Zombie skills==
The Zombie tree focuses on creating witch doctors whose main role in battle is to have a lot more of summoned minions than witch doctors of other builds. Also, like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Zombie tree has a few cool skills that makes enemies easy to kill, like Sacrifice, Parasite and Wall of Zombies.  
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The Zombie tree focuses on summoning various [[pet|minions]]. Like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have [[signature skills]] that can actually kill. Luckily for us, the Zombie tree has a few cool skills that makes enemies easy to kill, like Sacrifice, Parasite and Wall of Zombies.  
  
  

Revision as of 18:54, 2 December 2009

The Zombie skill tree is a Witch Doctor skill tree containing lots of summoning type spells and skills. The tree was known as Plague skill tree before BlizzCon 2009.


Useful skill links:


Witch Doctor's Zombie skill tree as of BlizzCon 2009.

Zombie skills

The Zombie tree focuses on summoning various minions. Like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Zombie tree has a few cool skills that makes enemies easy to kill, like Sacrifice, Parasite and Wall of Zombies.


Tier I


Tier II

  • Zombie Charger
    • Summon a reckless, enraged zombie from the ground to assault your enemies.
  • Sacrifice
    • Detonate a nearby Zombie Dog in an explosion, dealing damage X% of the Zombie Dog's health to monsters nearby.


Tier III


Tier IV


Tier V

  • Parasite
    • Launch a parasite at an enemy dealing 3 damage per second. If the target dies while under the effects of the Parasite a Zombie Dog emerges from the slain body.
  • Wall of Zombies
    • Zombies emerge from the ground and attack nearby monsters for 7 damage per second.


Tier VI


References