Difference between revisions of "Zombie Skill Tree"

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[[category:Witch Doctor]]
 
[[category:Witch Doctor]]
 
[[category:Skills]]
 
[[category:Skills]]
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[[http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats Discussion]]
  
  
 
{{Skill navbox zombie}}
 
{{Skill navbox zombie}}
 
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{{Skill navbox}}

Revision as of 19:08, 1 September 2009

Template:Class navbox Formerly known as the Plague Skill Tree, the Zombie Skill Tree is one of the three skill trees present for the Witch Doctor.

The Witch Doctor's three skill trees are:


Overview

Almost every Tier in this tree has at least one summoning skill. They are accompanied by various passive skills that help out both Witch Doctors and their minions.

Tier I

Summon Zombie Dog

  • Summon a pet Zombie Dog (formerly known as Mongrel).

Mind and Body

  • A passive skill; regenerates mana and health.


Tier II

Zombie Charger

  • Summon a reckless, enraged zombie from the ground to assault your enemies.

Sacrifice

  • Detonate a nearby Zombie Dog in an explosion, dealing a % of the Zombie Dog’s health to monsters nearby.


Tier III

Grasp of the Dead

  • Summon undead hands that reach out from the ground, attacking all enemies within 8 yards of the targeted location.

Unrelenting Assault

  • Enables one of your Zombie Dogs to instantaneously resurrect itself upon its death.


Tier IV

Gargantuan

  • Summons a large zombie follower to fight for you.

Leader of the Pack

  • Increases spell damage by 1% for every Zombie Dog under your command.


Tier V

Parasite

  • Launch a parasite at an enemy dealing 3 damage per second. If the target dies while under the effects of the Parasite a Zombie Dog emerges from the slain body.

Wall of Zombies

  • Zombies emerge from the ground and attack nearby monsters for 7 damage per second.

Tier VI

Ferocity