Difference between revisions of "Weapon Throw"

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==[[Synergies]]==
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==Trait Synergies==
Cleave benefits directly from the following [[trait]]s:
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Weapon Throw benefits directly from the following [[trait]]s:
 
* [[Intimidation]]: Increases damage done and reduces vendor costs.  
 
* [[Intimidation]]: Increases damage done and reduces vendor costs.  
 
* [[Cruelty]]: Increases your chance of dealing critical strikes.  
 
* [[Cruelty]]: Increases your chance of dealing critical strikes.  
 
* [[Weak Spot]]: Increases critical strike damage.
 
* [[Weak Spot]]: Increases critical strike damage.
 
<br>  
 
<br>  
Cleave may benefit from the following traits:
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Weapon Throw may benefit from the following traits:
 
* [[Frenzied Attacks]]: Increases the chance to deal critical strikes and increases critical strike damage when the Barbarian is wielding two weapons.  
 
* [[Frenzied Attacks]]: Increases the chance to deal critical strikes and increases critical strike damage when the Barbarian is wielding two weapons.  
 
* [[Thunderous Blows]]: Increases damage done when the Barbarian is wielding a two-handed weapon.  
 
* [[Thunderous Blows]]: Increases damage done when the Barbarian is wielding a two-handed weapon.  
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* [[Axe Murderer]]: Increases damage done when the Barbarian is wielding axes.
 
* [[Axe Murderer]]: Increases damage done when the Barbarian is wielding axes.
 
* [[Brain Basher]]: Increases damage done when the Barbarian is wielding maces.  
 
* [[Brain Basher]]: Increases damage done when the Barbarian is wielding maces.  
 +
'''Note:''' The current trait list is very out-of-date and will no doubt be overhauled before game release.
  
'''Note:''' Traits will no doubt be revamped before game release.
 
  
  
 
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==Skill Rune Effects==
==[[Rune|Skill Rune]] Effects==
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The [[rune]] effects for Weapon Throw were revealed at [[BlizzCon 2010]] by [[Wyatt Cheng]] in the gameplay panel<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] -- Incgamers 23rd Oct 2010</ref>:
The [[rune]]s for Weapon Throw were discussed at [[BlizzCon 2010]]. [[Wyatt Cheng]] narrated a short video of them in action<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] - Incgamers 23/10/10</ref>:
 
 
 
<blockquote>Here we have a skill for the Barbarian called Weapon Throw , allows him to throw a big weapon and this is the [[Crimson rune]], it just adds more damage, makes Weapon Throw a kind of one shot skill and then another ([[Obsidian rune]]) that let's you throw a hammer that stuns characters which is great for [[PvP]]. Another ([[Alabaster rune]]) that causes confusion which is a good crowd control version and then we have one ([[Indigo rune]]) that ricochets which is good for [[AoE]]. Then we thought it would be really cool for the Barbarian to have an ability to throw a corpse ([[Golden rune]]).</blockquote>
 
 
 
With that said, the rune effects for weapon throw are as follows:
 
  
 
* [[Crimson rune]]: Increased damage.
 
* [[Crimson rune]]: Increased damage.
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==Development==
 
==Development==
'''Weapon Throw''' was first seen at [[BlizzCon 2009]] where it was a Tier IV skill in the [[Battlemaster Skill Tree]]. At [[BlizzCon 2010]], after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill.
+
'''Weapon Throw''' was first seen at [[BlizzCon 2009]] where it was a Tier IV skill in the [[Battlemaster Skill Tree]]. [[Flux]] had this to say about it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]
 +
 
 +
<blockquote>''I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?</blockquote>
 +
 
 +
At [[BlizzCon 2010]], after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill.
  
===Previous Versions===
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===Weapon Throw in Other Games===
See the [[Barbarian skill archive]] for more details on previous versions of other Barbarian skills.  
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Although Weapon Throw is not a skill in [[Diablo II]], all classes in D2 possess the generic skill Throw, which allows the character to, well, throw weapons. All throwing weapons are physical and finite, and can run out unless replenished.
  
  
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==References==
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<span style="font-size: 10px;"><references/></span>
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* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
  
 
==References==
 
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{{Slave navbox Diablo III|D3_Barbarian}}
 
{{Slave navbox Diablo III|D3_Barbarian}}

Revision as of 21:20, 27 February 2011

Weapon Throw is a Barbarian Tier 2 skill, unlocked at level 3. The Barbarian hurls a weapon, damaging the target and slowing its speed.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Weapon Throw

Active, 5 ranks

Used by: Barbarian
Skill Description:
Hurl your weapon at your foes, causing W-X Physical damage to the target. Also slows the target to Y% their normal movement speed for Z seconds
Skill Details:
Type: Direct Damage
Quantity: Cast
Effect: Target
School: Physical
Fury cost: Unknown
Cast time: None
Duration: None
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

The Barbarian hurls his weapon at an enemy, maiming the target.


Skill Design

This skill, without runes, causes the barbarian to throw ethereal-looking weapons of various types at the targeted enemy, causing damage and slowing them. The weapons seem to be selected randomly from a pool of possibilities.


Skill Rank Table

  • Rank 1: The Barbarian hurls a weapon at his foe, causing 14-20 Physical damage to the target. Also slows the target to 75% their normal movement speed for 6 seconds.
  • Rank 2: The Barbarian hurls a weapon at his foe, causing 18-24 Physical damage to the target. Also slows the target to 75% their normal movement speed for 7 seconds. (A)
  • Rank 3: The Barbarian hurls a weapon at his foe, causing 22-28 Physical damage to the target. Also slows the target to 75% their normal movement speed for 8 seconds. (A)
  • Rank 4: The Barbarian hurls a weapon at his foe, causing 26-32 Physical damage to the target. Also slows the target to 75% their normal movement speed for 9 seconds. (A)
  • Rank 5: The Barbarian hurls a weapon at his foe, causing 30-36 Physical damage to the target. Also slows the target to 75% their normal movement speed for 10 seconds. (A)

(A) = Assumed


Trait Synergies

Weapon Throw benefits directly from the following traits:

  • Intimidation: Increases damage done and reduces vendor costs.
  • Cruelty: Increases your chance of dealing critical strikes.
  • Weak Spot: Increases critical strike damage.


Weapon Throw may benefit from the following traits:

  • Frenzied Attacks: Increases the chance to deal critical strikes and increases critical strike damage when the Barbarian is wielding two weapons.
  • Thunderous Blows: Increases damage done when the Barbarian is wielding a two-handed weapon.
  • Beast Hunter: Damage bonus against Beasts.
  • Demonsbane: Damage bonus against Demons.
  • Just...Stay...Dead!: Damage bonus against Undead.
  • Massive Blow: You have a chance to hit all nearby targets with a single hit. Requires a two-handed weapon.
  • Pig Sticker: Increases damage done when the Barbarian is wielding a polearm, spears or when he throws weapons.
  • Die by the Sword: Increases damage done when the Barbarian is wielding swords.
  • Axe Murderer: Increases damage done when the Barbarian is wielding axes.
  • Brain Basher: Increases damage done when the Barbarian is wielding maces.

Note: The current trait list is very out-of-date and will no doubt be overhauled before game release.


Skill Rune Effects

The rune effects for Weapon Throw were revealed at BlizzCon 2010 by Wyatt Cheng in the gameplay panel[1]:


Development

Weapon Throw was first seen at BlizzCon 2009 where it was a Tier IV skill in the Battlemaster Skill Tree. Flux had this to say about it:[1]

I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?

At BlizzCon 2010, after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill.

Weapon Throw in Other Games

Although Weapon Throw is not a skill in Diablo II, all classes in D2 possess the generic skill Throw, which allows the character to, well, throw weapons. All throwing weapons are physical and finite, and can run out unless replenished.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References

  1. Diablo 3 Gameplay Panel Transcript -- Incgamers 23rd Oct 2010