Difference between revisions of "Magic Weapon"
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Maxing out the [[Weapon Master]] trait is essential for any Wizard using this skill and playing as a Battle-mage. | Maxing out the [[Weapon Master]] trait is essential for any Wizard using this skill and playing as a Battle-mage. | ||
− | [[Blur]], a trait that reduces damage taken from melee attacks, would also be helpful. | + | [[Blur]], a trait that reduces damage taken from melee attacks, would also be helpful.<br> |
+ | '''Note:''' The current [[trait]] list is very out-of-date and will no doubt be overhauled before game release. | ||
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==Development== | ==Development== | ||
− | '''Magic Weapon''' was first shown at [[BlizzCon 2008]], when the [[Wizard]] debuted. Back then, it was a Tier V skill in the [[Conjuring Skill Tree]]. Together with spells like the VERY similar [[Weapon Mastery]] (gone), [[Damage Resistance]] (gone) and [[Spectral Blade]] (still in), it gave a hint of seeing the Wizard getting the capability of going [[melee]]. | + | '''Magic Weapon''' was first shown at [[BlizzCon 2008]], when the [[Wizard]] debuted. Back then, it was a Tier V skill in the [[Conjuring Skill Tree]]. Together with spells like the VERY similar [[Weapon Mastery]] (gone), [[Damage Resistance]] (gone) and [[Spectral Blade]] (still in), it gave a hint of seeing the Wizard getting the capability of going [[melee]]. |
− | Magic Weapon was also shown at [[BlizzCon 2009]], but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today. | + | Magic Weapon was also shown at [[BlizzCon 2009]], but was unfortunately too high level to try out by the fans. There were, however, still doubts about the viability of a melee build, as [[Flux]] elucidated:[http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/] |
+ | |||
+ | <blockquote>''One of the odder Wizard skills, seemingly designed for a melee fighting Wizard. We don’t know enough about weapon damage in general to have any idea if this is a big bonus or not. Nor do we know if this damage is boosted by attributes and +magical damage item modifiers. If so it’s possible that some Wizard builds could deal very good weapon damage. On the other hand, there are enough limits on which classes can use which weapons that Wizards might be limited in their melee damage no matter what they tried.</blockquote> | ||
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+ | The skill is assumed to still be available in Blizzard's internal game build today. | ||
+ | |||
+ | ===Previous Versions=== | ||
+ | See the [[Wizard skill archive]] for more details on previous versions of Magic Weapon and other Wizard skills.<br> | ||
+ | Or see [[Magic Weapon (BlizzCon 2008)]] for the original version of this skill. | ||
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==Media== | ==Media== | ||
− | You can find pictures in the Diablo | + | You can find pictures in the Diablo III screenshot and picture gallery: |
− | * [http://diablo.incgamers.com/gallery/ Diablo | + | * [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures] |
− | * [http://diablo.incgamers.com/gallery/search.php?keywords=Magic+Weapon&cat=all | + | * [http://diablo.incgamers.com/gallery/search.php?keywords=Magic+Weapon&cat=all '''Magic Weapon''' specific gallery contents] |
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==Related Articles== | ==Related Articles== | ||
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==References== | ==References== | ||
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* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees] | * [http://www.diii.net/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees] | ||
{{Slave navbox Diablo III|Wizard}} | {{Slave navbox Diablo III|Wizard}} |
Revision as of 20:10, 20 February 2011
Magic Weapon is a Wizard Tier 6 skill unlocked at level 20, making her weapon magical and increasing damage.
Contents
Background
Diablo III Skill [e] | |
---|---|
Magic Weapon Active, 5 ranks | |
Used by: | Wizard |
Imbue your weapon with magical energy granting it increased damage. Damage: X-Y. Duration: 120 seconds. | |
Type: | Self buff |
Quantity: | 25-35 damage |
Effect: | Self |
School: | Unknown |
Arcane Power cost: | 10 |
Cast time: | Instant |
Duration: | 120 sec |
Cooldown: | 1.5 sec |
Synergies: | None |
Requires: | Stone Skin |
Prereq of: | N/A |
When the need for physical combat arrives, the Wizard is well prepared, fusing her weapon with magical energies, cutting deeper into her foes even when using such a mundane thing as a physical weapon.
Skill Design
This skill is clearly designed to enable a Wizard to play in the Battle-mage style, going melee combat for better or worse. The Wizard isn't really designed for that approach, but by pairing the melee damage with excellent equipment/weapon, and some intelligent spell use, it may be a viable build.
This direction would've been useful in Diablo II, what with all the "unique" builds, including the melee Sorceress. The question is if that kind of diversity will exist in Diablo III, or else this skill seems useless.
Skill Rank Table
- Rank 1: Adds 25-35 damage for 120 seconds.
Synergies
Maxing out the Weapon Master trait is essential for any Wizard using this skill and playing as a Battle-mage.
Blur, a trait that reduces damage taken from melee attacks, would also be helpful.
Note: The current trait list is very out-of-date and will no doubt be overhauled before game release.
Skill Rune Effects
- None known.
Development
Magic Weapon was first shown at BlizzCon 2008, when the Wizard debuted. Back then, it was a Tier V skill in the Conjuring Skill Tree. Together with spells like the VERY similar Weapon Mastery (gone), Damage Resistance (gone) and Spectral Blade (still in), it gave a hint of seeing the Wizard getting the capability of going melee.
Magic Weapon was also shown at BlizzCon 2009, but was unfortunately too high level to try out by the fans. There were, however, still doubts about the viability of a melee build, as Flux elucidated:[1]
One of the odder Wizard skills, seemingly designed for a melee fighting Wizard. We don’t know enough about weapon damage in general to have any idea if this is a big bonus or not. Nor do we know if this damage is boosted by attributes and +magical damage item modifiers. If so it’s possible that some Wizard builds could deal very good weapon damage. On the other hand, there are enough limits on which classes can use which weapons that Wizards might be limited in their melee damage no matter what they tried.
The skill is assumed to still be available in Blizzard's internal game build today.
Previous Versions
See the Wizard skill archive for more details on previous versions of Magic Weapon and other Wizard skills.
Or see Magic Weapon (BlizzCon 2008) for the original version of this skill.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
References
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
---|
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
• Frenzy |
• Leap Attack |
• Ancient Spear • Battle Rage |
• Furious Charge |
• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
|
Level Req: 19 • Inner Rage
|
Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
|
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive[e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bola Shot
• Grenades |
• Entangling Shot
|
• Vault | • Molten Arrow | • Shock Spike
Unknown Tier: |
None yet known | None yet known |
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive [e] | |||||
---|---|---|---|---|---|
Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Hands of Lightning |
• Circle of Wrath • Lethal Decoy |
• Blinding Flash |
• Dashing Strike |
• Exploding Palm |
• Breath of Heaven |
• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Magic Missile
• Charged Bolt
|
• Ice Armor |
• Frost Nova |
• Arcane Orb • Diamond Skin |
• Disintegrate |
• Arcane Torrent • Blizzard |
• Familiar • Teleport
|
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |