Difference between revisions of "Spirit Skill Tree"

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[[Image:Skill-tree-blizzcon09-spirit-muldric.jpg|frame|Witch Doctor's Spirit skill tree as of [[BlizzCon 2009]].]]
 
[[Image:Skill-tree-blizzcon09-spirit-muldric.jpg|frame|Witch Doctor's Spirit skill tree as of [[BlizzCon 2009]].]]
 
==Spirit skills==
 
==Spirit skills==
The Spirit tree focuses on creating witch doctors whose main role in battle is to have better mana regeneration and therefore more spells can be cast, to be good at controlling crowds and to be more adapt at surviving than witch doctors of other builds. Also, like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Spirit tree has a few cool skills that makes enemies easy to kill, like Haunt, Soul Harvest and Mass Confusion.  
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The Spirit tree focuses on creating witch doctors whose main role in battle is to have better mana regeneration and therefore be better spellcasters, to be good at controlling crowds and to be more adapt at surviving than witch doctors of other builds. Also, like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Spirit tree has a few cool skills that makes enemies easy to kill, like Haunt, Soul Harvest and Mass Confusion.  
  
  

Revision as of 14:41, 24 September 2009

The Spirit skill tree is a Witch Doctor skill tree true to its namesake, manipulating the intangible spirits of enemies, conjure new ones to attack or fight for the Witch Doctor or even manipulate the Witch Doctor's spirit.


Useful skill links:


Witch Doctor's Spirit skill tree as of BlizzCon 2009.

Spirit skills

The Spirit tree focuses on creating witch doctors whose main role in battle is to have better mana regeneration and therefore be better spellcasters, to be good at controlling crowds and to be more adapt at surviving than witch doctors of other builds. Also, like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Spirit tree has a few cool skills that makes enemies easy to kill, like Haunt, Soul Harvest and Mass Confusion.


Tier I

  • Haunt
    • Launch a Spirit to invade the bodies of your enemies, causing sustained damage over time; the spirit lasts longer when inhabiting a host than when searching for one.
  • Spirit Vessel


Tier II


Tier III

  • Spirit Sense
    • Increase damage against targets with low health by X% percentage.
  • Horrify
    • Don a spectral mask that horrifies enemies, causing them to run away from you.


Tier IV


Tier V

  • Spirit Walk
    • Traverse your physical body into the spirit realm, allowing unhindered movement for a time.
  • Meditation
    • Your spirit spells return X% of their mana cost over 10 seconds.


Tier VI

  • Death Pact
    • Induce momentary invulnerability whenever you are reduced to 10% of your maximum health. This effect cannot occur more than once every 60 seconds.
  • Mass Confusion
    • Induce paranoia in enemies, causing some to fight for the Witch Doctor for a period of time.


References