Wall of Zombies
Wall of Zombies is a Witch Doctor skill unlocked at level 24. One of the more creative skills in Diablo III, WoZ causes a tightly-spaced line of zombies to erupt from the ground, blocking the progress of monsters and tearing apart any monsters that come into their reach.
This is a signature skill of the Witch Doctor.
Contents
Background
Diablo III Active Skill [e] | |
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Wall of Zombies | |
Used by: | Witch Doctor |
Enabled at: | Clvl 24 |
Zombies erupt from the earth and attack nearby enemies for X damage per second. | |
Type: | DoT/Line AoE |
Resource Use: | Costs Mana |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Witch Doctor calls upon the undead to prevent the enemy from reaching him.
Skill Design
This skill looks like a lot of fun to everyone who sees it. It's not been tested in any of the Blizzcon demos, so little is known about the short or long term damage capacity.
As there is no player collision at all in Diablo III, this skill does not block[1] the Witch Doctor or other players or their miniosn or pets from moving right through it. This prevents using the skill for griefing, but seems a little lacking in realism, to many players.
Skill Rank Table
- Rank 1: Zombies emerge from the ground and attack nearby monsters for 7 damage per second. Cost: 13 mana.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
The only known runestone effect is the so-called "Zombie Tower" which causes the zombies to climb out of the ground and stack up like gymnasts, before pitching forward to land on enemies below in a splat of poisonous goo. This effect was revealed in the August 2011 pre-beta gameplay movie.
It's not yet known which rune creates this effect.
Development
Wall of Zombies was first introduced in the WWI 2008 gameplay video when Diablo III premiered. Back then, it was in the Voodoo Skill Tree, then moved to the Zombie Skill Tree, before skill trees were removed for the game. It was a Tier 5 skill until skill tiers were removed for the July 2011 Press Event, and Wall of Zombies became a level 24 skill.
Previous Versions
See the Witch Doctor skill archive for more details on previous versions of Wall of Zombies and other Witch Doctor skills.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
Wall of Zombies killing goatmen.
Wall of Zombies killing Skeletons.
Witch Doctor casting Wall of Zombies.
References
- BlizzCon 2008 Witch Doctor Gameplay Report
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- JudgeHype.com July 2011 Press Event Coverage - The Witch Doctor (Translated by Zediono)
Diablo III Classes [e] |
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Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
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Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |