Wall of Zombies

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Revision as of 10:24, 7 August 2011 by Flux (talk | contribs) (Skill Rune Effects)
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Wall of Zombies is a Witch Doctor skill unlocked at level 24. One of the more creative skills in Diablo III, WoZ causes a tightly-spaced line of zombies to erupt from the ground, blocking the progress of monsters and tearing apart any monsters that come into their reach.

This is a signature skill of the Witch Doctor.


Background

Diablo III Active Skill [e]
Wd-zombie-wall3.jpg
Wall of Zombies
Used by: Witch Doctor
Enabled at: Clvl 24
Skill Description
Zombies erupt from the earth and attack nearby enemies for X damage per second.
Type: DoT/Line AoE
Resource Use: Costs Mana
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Witch Doctor calls upon the undead to prevent the enemy from reaching him.


Skill Design

Zombie wall killing Skeletons.

This skill looks like a lot of fun to everyone who sees it. It's not been tested in any of the Blizzcon demos, so little is known about the short or long term damage capacity.

As there is no player collision at all in Diablo III, this skill does not block[1] the Witch Doctor or other players or their miniosn or pets from moving right through it. This prevents using the skill for griefing, but seems a little lacking in realism, to many players.


Skill Rank Table

  • Rank 1: Zombies emerge from the ground and attack nearby monsters for 7 damage per second. Cost: 13 mana.


Synergies


Skill Rune Effects

The only known runestone effect is the so-called "Zombie Tower" which causes the zombies to climb out of the ground and stack up like gymnasts, before pitching forward to land on enemies below in a splat of poisonous goo. This effect was revealed in the August 2011 pre-beta gameplay movie.

It's not yet known which rune creates this effect.

The tower falls.
A second tower takes form.

Development

Wall of Zombies was first introduced in the WWI 2008 gameplay video when Diablo III premiered. Back then, it was in the Voodoo Skill Tree, then moved to the Zombie Skill Tree, before skill trees were removed for the game. It was a Tier 5 skill until skill tiers were removed for the July 2011 Press Event, and Wall of Zombies became a level 24 skill.

Previous Versions

See the Witch Doctor skill archive for more details on previous versions of Wall of Zombies and other Witch Doctor skills.


Media

You can find pictures in the Diablo III screenshot and picture gallery:



References