Ground Stomp
Ground Stomp is a Barbarian skill unlocked at level 1, which stuns enemies around the Barbarian for a limited period of time.
Contents
Background
Diablo III Active Skill [e] | |
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Ground Stomp | |
Used by: | Barbarian |
Enabled at: | Clvl 1 |
Stomp the ground, stunning all nearby enemies for X Seconds. | |
Type: | AoE/Debuff |
Resource Use: | Costs Fury |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Barbarian stomps the ground with such fury, that enemies around him are left bedazzled and cannot move.
Skill Design
Ground Stomp is a useful skill, it will buy the Barbarian precious time should the need arise. However, it is unknown if it will work on bosses.
On regular enemies, stars can be seen circling around the heads of stunned monsters.
The skill has unique properties as well, Skeletal Shieldmen for example, have a shield that blocks most if not all damage, but a well placed Ground Stomp will cause them to drop their shields, making these skeletons easy pickings.
This skill has an impressive and very powerful graphic. The earth trembles when the Barbarian stomps, and glowing yellow lines radiate out from the impact point, like pavement cracking under the weight of a dropped safe.
Ground Stomp Video
A video of Ground Stomp in use can be seen below, courtesy of the DiabloInc You Tube channel.
Skill Rank Table
- Rank 1: Stomp the ground, stunning all nearby enemies for 3.0 Seconds. Cooldown is 14 seconds.
- Rank 2: Stomp the ground, stunning all nearby enemies for 3.5 Seconds. Cooldown is 13 seconds. (A)
- Rank 3: Stomp the ground, stunning all nearby enemies for 4.0 Seconds. Cooldown is 12 seconds. (A)
- Rank 4: Stomp the ground, stunning all nearby enemies for 4.5 Seconds. Cooldown is 11 seconds. (A)
- Rank 5: Stomp the ground, stunning all nearby enemies for 5.0 Seconds. Cooldown is 10 seconds. (A)
(A) = Assumed
Synergies
Unknown.
Skill Rune Effects
The following rune effects for Ground Stomp are known:
- Unknown Rune: Adds damage and knockback.
Development
Ground Stomp was first introduced in the WWI 2008 gameplay video, as a Tier III skill in the Juggernaut Skill Tree. The original Ground Stomp gave enemies a slight knockback and had a very short cooldown. In June 2009 Bashiok said it was to cost no Fury reserves but would be subject to a much longer cooldown[1].
Ground stomp is an exception mainly because of the nature of its use. A cooldown allows it to be used as an “oh crap I’m overwhelmed” ability without also requiring you to have fury built up.
At BlizzCon 2009, Ground Stomp was shown with the longer cooldown, no knockback, and moved to Tier II. Flux discovered another use for it:[2]
The radius of attack is very limited, just a few meters, so while this one worked to knock Dune Dervishes out of their invulnerable (to melee attacks) Whirlwind mode, you had to get quite close to use it, and time it just right.
In the BlizzCon 2010 gameplay demo, Flux was able to try it out with a rune that added knockback:[3]
I can imagine high level Barbs having fun with GS and knockback. If you had gear to lengthen the duration of the stun, it might be fun to torture monsters, banging them around like shuffleboards and trying to push them in various directions. You’d need high hit point enemies though, so you didn’t prematurely kill them during the maneuvers.
Skill tiers were removed for the July 2011 Press Event, and Ground Stomp became a level 1 skill.
Previous Versions
See the Barbarian skill archive for more details on previous versions of Ground Stomp and other Barbarian skills.
In Other Games
Ground Stomp is similar to Diablo II's Barbarian skill War Cry, which does damage to monsters, in addition to stunning them.
The name and mechanic of this skill is possibly directly inspired by the Tauren Chieftain hero in WarCraft 3. The Tauren racial in World of WarCraft called "War Stomp" is also very similar.
Media
Ground Stomp can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References
- Bashiok on the Barbarian's Fury -- Incgamers 10th Jun 2009
- BlizzCon 2009 Full Barbarian Skill Trees and Stats
- BlizzCon 2010 Barbarian Hands-on Report
- JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
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The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
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Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
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• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
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Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
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Level Req: 19 • Inner Rage
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Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
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Level Req: 47 • Disbelief
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Unknown Tier: |
None yet known | None yet known |
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Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
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Level Req: Under 10 • Precision |
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Lvl Req: 23 |
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Level Req: 11 Level Req: 15 |
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Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |