Soul Harvest
Soul Harvest is a Tier Four Witch Doctor skill. This skill has changed a great deal during development, and is now a buff that boosts the Witch Doctor's spell damage when there are numerous enemies in the vicinity.
Contents
Background
Diablo III Skill [e] | |
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Soul Harvest Active, 5 ranks | |
Used by: | Witch Doctor |
Gain X% increased spell damage per enemy within X feet for X seconds. | |
Type: | buff |
Quantity: | Channeling |
Effect: | radius |
School: | Magical |
Mana cost: | Unknown |
Cast time: | Unknown |
Duration: | None |
Cooldown: | None |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor gains strength from the close proximity of his enemies.
Skill Design
This skill was initially a nova-type of attack, one that dealt damage and fed mana back to the Witch Doctor for everything it killed. That changed entirely during development, and the skill now buffs the Witch Doctor's spell damage.
Skill Rank Table
Blizzcon 2010 description: Gain X% increased spell damage per enemy within X feet for X seconds.
Synergies
None of the Witch Doctor traits directly improve Soul Harvest.
Runestone Effects
No runestone effects for Soul Harvest are known.
Development
Soul Harvest was first seen in the WWI 2008 build. The skill was just the same at BlizzCon 2009, but had changed entirely by Blizzcon 2010, changing from an attack nova type skill to a buffing sort of war cry. See the [Doctor Skills Archive article] for original info and screenshots about Soul Harvest.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
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