Patch 1.0.8
Diablo III Patch v1.08 was released May 8, 2013, after several weeks of balancing on the PTR.
This was a major content patch and introduced huge changes to the monster density of Acts 1, 2, and 4, intended to bring those areas up to the farming value of Act Three. These monster density changes are only found in Inferno difficulty, on Monster Power 1 and higher.
Other notable patch changes were buffs to various skills, numerous changes to the game UI, crafting usability improvements, numerous new Battle.net social and game creation features, and more.
- News items and testing reports on Patch v1.08.
Contents
Diablo III Patch 1.0.8 – v.1.0.8.16416Edit
GeneralEdit
- Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
- The cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)
- The bonus experience granted by Enlightened shrines is now also calculated multiplicatively
- The Magic Find and Gold Find granted by Fortune shrines can now exceed the 300% cap
- There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window
- Multiplayer Co-Op
- Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
- The Magic Find and Gold Find bonuses can exceed their respective 300% caps
- The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)
- A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
- In addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure Goblin.[/blue]
- Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
AchievementsEdit
Bug FixesEdit
- The "Massive Blow" achievement should once again be obtainable
- The "Fallen Angel" achievement now only requires the player to kill Izual within 120 seconds
- The "Bashanishu" achievement no longer requires the player to use Basic Attack to complete it
- The "The Hero's New Clothes" achievement no longer requires the player to deliver the fatal blow to meet the criteria
- Fixed a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteria
Auction HouseEdit
GeneralEdit
- The stack size for gold sales on the auction house has been increased from 1 million to 10 million
User InterfaceEdit
- Tooltips in the Auction House will now show an item comparison for a player's currently selected character
Battle.netEdit
MatchmakingEdit
- Players will now be able to search for games that were started on any quest once they have reached level cap
- Matchmaking "Tags" have been added
- In addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: Monster Slaying, Brawling, and Key Warden
- Note: When the Brawling tag is selected, your Monster Power selection will not be taken into account
- In addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: Monster Slaying, Brawling, and Key Warden
SocialEdit
- Players can now add a note about a friend by right-clicking the name in their Friends List
- Players can now enter a message that will be broadcast to their friends
- Players can now create multi-user conversations
- There are multiple ways to start a conversation or invite other players to an existing conversation:
- To start a conversation, open Public Chat Options, then select Invite Friends > Start Conversation or use the "Start a Conversation" option in the Social window by right-clicking on a friend's name
- To invite or add friends to an existing conversation, open Public Chat Options, then select Invite Friends or use the "Invite to a Conversation" option in the Social window by right clicking a friend's name and selecting the desired conversation
- There are multiple ways to start a conversation or invite other players to an existing conversation:
- Similar to public channels, private conversations can support up to 99 players
- A new section has been added to the friends list called "Players Near You"
- Any player who is on your local network will be displayed here (even if they're not currently your friend)
- If needed, this feature can be disabled from the Social Options of the Game menu
- Players may now be marked as a "Party Guide"
- The Party Guide is assigned to the first person who joins a Public Game
- If multiple characters join a Public Game at the same time, the game will choose the hero with the highest level or Paragon level to be Party Guide
- When a Party Guide leaves the Public Game, a new one will be chosen automatically
- Alternatively, the Party Guide can right click on a party member's portrait and pass them the Party Guide title
- The Party Guide will have a unique icon that will appear on the mini-map
- Names in your "Recent Players" list will now expire if they become older than a month
- Blocked players will no longer appear in your "Recent Players" list
ClassesEdit
BarbarianEdit
Active SkillsEdit
- Skill Rune – Invigorate (db)
- Now regenerates 620 life per second (up from 310)
Passive SkillsEdit
- Now affects all party members
Bug FixesEdit
- The sound that plays whenever the ability comes off cooldown is no longer similar to a Legendary item dropping
Male Barbarians no longer run faster than the other heroes while feared
Demon HunterEdit
Active SkillsEdit
- Skill Rune – Boar Companion (db)
- Now regenerates 310 life per second (up from 155)
Rapid Fire (db)
- Base weapon damage increased from 276% to 438%
- Hatred cost while channeling has been reduced from to 6 (down from 10)
- Skill Rune - Bombardment (db)
- Weapon damage increased from 345% to 414%
- Explosion radius increased to 8 yards (up from 4)
- Skill Rune - Fire Support (db)
- Weapon damage of Homing Rockets increased from 35% to 145%
- Skill Rune - Withering Fire (db)
- Now reduces the initial Hatred cost to 10 (up from 5)
- Skill Rune - Bombardment (db)
- Skill Rune – Aid Station (db)
- Now heals nearby allies for 2% of max life per second (up from 1%)
Passive SkillsEdit
- Now regenerates 2% of maximum life per second (up from 1%)
MonkEdit
Active SkillsEdit
- Now causes party members to regenerate 620 life per second (up from 310)
- Skill Rune – Sustenance (db)
- Now increases Mantra of Healing’s life regeneration to 1240 per second (up from 620)
- Skill Rune – Sustenance (db)
Passive SkillsEdit
- Damage bonus increased from 16% to 20%
Witch DoctorEdit
Active SkillsEdit
- Now has a larger initial cost but a much lower continual cost while channeling
- Base weapon damage increased from 180% to 385%
- Skill Rune – Cloud of Bats (db)
- Initial damage increased from 234% to 500% weapon damage
- Skill Rune – Plague Bats (db)
- Maximum damage increased from 270% to 578% weapon damage
- Skill Rune – Cloud of Bats (db)
Passive SkillsEdit
- Now regenerates 2% of maximum life per second (up from 1%)
WizardEdit
Active SkillsEdit
- Base weapon damage increased from 210% to 285%
- Skill Rune - Arcane Mines (db)
- Weapon damage increased from 180% to 340%
- Skill Rune - Cascade (db)
- Weapon damage of bonus missiles increased from 210% to 285%
- Skill Rune - Arcane Mines (db)
- The duration of Archon should now be extended by assists from players in multiplayer games, in addition to kills
- Base weapon damage increased from 170% to 220%
- Base weapon damage increased from 215% to 280%
- Skill Rune – Black Ice (db)
- Ice patch weapon damage increased from 387% to 504%
- Skill Rune – Sleet Storm (db)
- Weapon damage increased from 280% to 364%
- Skill Rune – Snow Blast (db)
- Maximum damage increased from 280% to 364% weapon damage
- Skill Rune – Black Ice (db)
- Players may now Teleport to any location within range, as long as a path is available
Passive SkillsEdit
- Now regenerates 620 life per second (up from 310)
Bug FixesEdit
- Skill Rune – Safe Passage (db)
- Fixed a bug causing the rune to only reduce damage from physical attacks
CraftingEdit
GeneralEdit
- Players can now queue up multiple items and gems at a time to be crafted, so long as they possess the necessary materials
- Players can now craft items using materials located in the shared stash
BlacksmithEdit
- Salvaged item information will no longer be displayed in the chat log
- Players can now disable the confirmation dialog when salvaging items of Rare quality
Bug FixesEdit
- Fixed a bug preventing players from salvaging an item by dragging it onto the Blacksmith's anvil icon
FollowersEdit
TemplarEdit
SkillsEdit
- Loyalty
- Now regenerates 310 life per second (up from 155)
MonstersEdit
GeneralEdit
- Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
- In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)
- The damage dealt by the fire pool left by Blazing Guardian attacks has been reduced by 50%, but its minimum damage has been increased
- Poison damage dealt by Brood Hatchlings has been reduced by 40%
- Damage dealt by Tormented Stingers has been reduced by 75%
- The health of normal Spiderlings has been reduced by approximately 68%
- The health of Elite Spiderlings has been reduced by approximately:
- 4.5% for Champions
- 3% for Rares
- 9% for Rare minions
The following monsters have their experience and chance to drop loot modified to better align with their hit points:
- Accursed, Betrayed, Bile Crawlers, Blazing Guardians, Blazing Ghouls, Brood Hatchlings, Cavern Spiders, Charged Constructs, Chilling Constructs, Crazed Cultists, Crazed Summoners, Dark Conjurers, Dark Cultists, Dark Moon Clan Impalers, Dark Summoners, Dark Zealots, Deranged Cultists, Doom Wraiths, Dust Shamblers, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers, Frost Guardians, Ghouls, Hungry Corpses, Moon Clan Impalers, Murderous Fiends, Noxious Guardians, Ravenous Dead, Retching Cadavers, Reviled, Savage Fiends, Spiderlings, Shade Stalkers, Shadow Vermin, Shock Guardians, Skeletal Crawlers, Smoldering Constructs, Spine Lashers, Stygian Crawlers, Tormented Stingers, Toxic Constructs, and Vicious Ghouls
KeywardensEdit
- Nekarat the Keywarden now has a chance to drop a random Key (of Destruction, Hate, or Terror) in addition to the Infernal Machine plans
- All Keywardens will now only appear in Inferno difficulty
BossesEdit
Bug FixesEdit
- Skeleton King
- * The Skeleton King and The King of the Dead will now play an animation when performing their Whirlwind attack
Bug FixesEdit
- Monsters with the Avenger affix now correctly gain +25% damage each time a monster in their pack dies
- Monsters with the Vampiric affix now correctly heal for 200% of their damage done in all difficulties
QuestsEdit
GeneralEdit
- Experience earned by completing a quest is now granted to players that have reached the level cap
User InterfaceEdit
GeneralEdit
- A maximum of eight buffs and debuffs will now be displayed on the UI
- The maximum number of debuffs that will be displayed is three
Bug FixesEdit
- Fixed a bug preventing damage numbers from being displayed if a monster was affected by a (transformation) spell such as Hex.