Sub TypesEdit
Act I
- Spiderling
Act II
- Brood Hatchling
- Cavern Spider
- Fiery Spiderling
- Icy Spiderling
- Shocking Spiderling
- Venomous Spiderling
In Alphabetical Order
Brood HatchlingEdit
right|thumb|200px|Brood Hatchling
- Appears in Act II - Flooded Cave (1,2), Halls of Dusk, The Storm Halls and Vile Cavern
- Has a poison based melee attack. Their strength comes in numbers and they'll easily swarm players if you let them.
<mob>Brood Hatchling</mob>
Cavern SpiderEdit
Fiery SpiderlingEdit
right|thumb|200px|Fiery Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 6 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a fire melee attack.
<mob>Fiery Spiderling</mob>
Icy SpiderlingEdit
right|thumb|200px|Icy Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 8 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a cold melee attack.
<mob>Icy Spiderling</mob>
Shocking SpiderlingEdit
right|thumb|200px|Shocking Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 8 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a lighting melee attack.
<mob>Shocking Spiderling</mob>
SpiderlingEdit
- Appears in Act I - Caverns of Araneae and Act II - The Storm Halls
- A lightning based melee attack
<mob acr="5467">Spiderling</mob>
Venomous SpiderlingEdit
right|thumb|200px|Venomous Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 6 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a poison melee attack.
<mob>Venomous Spiderling</mob>
NamedEdit
LoreEdit
Spiderlings alone may seem unthreatening, but their presence should be a warning for travelers. For wherever there are spiderlings, there will be matriarchs, and the fully grown arachnids are extremely protective of their young. The spiderlings themselves possess strong appetites, allowing them to do considerable harm to a cornered adventurer. -- Abd al-Hazir
GalleryEdit
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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