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Serenity

Revision as of 22:17, 22 February 2011 by MrFrye (talk | contribs)

Serenity is a Monk Tier 2 skill unlocked at level 3. The Monk summons a holy shield to protect himself from damage.


Contents

Background

Diablo III Skill [e]
Diablo III Logo.jpg
Serenity

Active, 5 ranks

Used by: Monk
Skill Description:
Create a shield to protect yourself from damage.
Skill Details:
Type: Defensive
Quantity: NA
Effect: Damage Immunity
School: Holy
Spirit cost: Unknown
Cast time: Instant
Duration: None
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

The Monk expends spirit energy to summon a holy shield which protects the caster from incoming damage. Serenity is the replacement for Impenetrable Defense.


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.


Skill Rank Table

  • Rank 1:The Monk creates a shield that protects him from all incoming damage. Lasts X seconds.


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

Serenity was first revealed at BlizzCon 2010.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References

  • None yet.