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Acid Cloud

Revision as of 03:38, 17 February 2011 by MrFrye (talk | contribs) (added to development)

Acid Cloud is a Witch Doctor Tier 5 skill unlocked at level 14. This skill is a DfA attack, spilling poison damage on any enemies in the targeted location. It leaves behind a toxic puddle that deals DoT and AoE as well.


Contents

Background

Diablo III Skill [e]
Wiz-acid-cloud1.jpg
Acid Cloud

Active, 5 ranks

Used by: Witch Doctor
Skill Description:
Acid rains down dealing initial poison damage followed by poison damage per second to nearby enemies who remain in the area.
Skill Details:
Type: Direct Damage & DoT
Quantity: Duration
Effect: AoE
School: Poison
Mana cost: 15 mana
Cast time: Unknown
Duration: Unknown
Cooldown: Unknown
Synergies: None
Requires: N/A
Prereq of: N/A

The Witch Doctor creates a rain of acid over a small radius, dealing poison damage, plus poison damage to anything in the vicinity of the resulting toxic puddle.


Skill Design

Acid on skellies!

This skill opens a hole in the air, pouring poison out on whomever is under it at the time. Pools of poison stay on the floor for about ten seconds after, damaging enemies. The green goo from the poison looks a lot like the remains of the Witch Doctor's Plague of Toads.

If you ever hated the acid dogs from Diablo I, now you can wreak that acidic pain on others!

This spell was originally one of the Wizard's. It was switched to the Witch Doctor during early development.


Skill Rank Table

  • Rank 1: 1-5 initial poison damage, 5-10 damage per second.
  • Rank 2: 2-6 initial poison damage, 10-15 damage per second. (A)
  • Rank 3: 3-7 initial poison damage, 15-20 damage per second. (A)
  • Rank 4: 4-8 initial poison damage, 20-25 damage per second. (A)
  • Rank 5: 5-9 initial poison damage, 25-30 damage per second. (A)

(A) = Assumed


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

Acid Cloud was first seen at BlizzCon 2008 as a Tier III Wizard skill in the Conjuring Skill Tree. By BlizzCon 2009, Acid Cloud had been moved to the Witch Doctor's Voodoo Skill Tree, to the delight of many who thought using this skill was out of character for the Wizard. This move was alluded to by Bashiok shortly before the BlizzCon event[1]. Flux shared his thoughts on this skill:[1]

It’s an interesting description, and a pity we couldn’t see this one in action, to see just how the thrown bottle, explosion, and acid cloud was handled. So how long is the delay between the initial explosion and then start of the acid rain? Would a fast monster take only the 1-5 damage, and move out of the area before the more painful DoT Aoe began?

Previous Versions


Media

You can find pictures in the Diablo III screenshot and picture gallery:



References

  1. Acid Cloud for the Wizard *Frown* -- BlizzBlues 14th July 2009