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Serenity

Revision as of 02:37, 10 December 2010 by Elly (talk | contribs)

Serenity is a Tier 2 skill, which requires a clvl of 3. This is a spirit skill.
The Monk summons a holy shield to protect himself from damage.


Contents

Background

Diablo III Skill [e]
Diablo III Logo.jpg
Serenity

Active, 5 ranks

Used by: Monk
Skill Description:
Create a shield to protect yourself from damage.
Skill Details:
Type: Defensive
Quantity: NA
Effect: Damage Immunity
School: Holy
Spirit cost: X
Cast time: Instant
Duration: None
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

The Monk expends spirit energy to summon a holy shield which protects the caster from incoming damage. Serenity is the replacement for Impenetrable Defense.


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.


Skill Rank Table

  • Rank 1:The Monk creates a shield that protects him from all incoming damage. Lasts X seconds.


Skill Rune Effects

  • None known.


Development

This skill was first revealed at BlizzCon 2010, and it costs spirit to cast, which is built up by combo skills.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery: