Familiar is a Tier 7 skill unlocked for the Wizard at level 26, summoning a companion that fights for the caster.
This skill is known only from the hover text, which describes an offensive minion assistant who can not tank, just add to the Wizard's already impressive damage.
Contents
Background
Diablo III Skill [e] | |
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Familiar Active, 5 ranks | |
Used by: | Wizard |
Creates a companion that accompanies the Wizard, attacking enemies for x-y damage. This companion cannot be targeted or damaged by enemies. | |
Type: | Minion |
Quantity: | 1 |
Effect: | Magical |
School: | All |
Arcane Power cost: | Unknown |
Cast time: | Unknown |
Duration: | Unknown |
Cooldown: | Unknown |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like Frost Nova.
Skill Rank Table
Nothing is known of the statistics of damage for this skill.
Trait Bonuses
None yet known.
Runestone Effects
None yet known. Indigo runes seem a safe bet to increase the number of familiars cast.
Development
This skill was added in Blizzcon 2010, presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?
Media
References
None yet.