Haunt is a Tier Two Witch Doctor skill. Using it the WD fires a ghost at an enemy, dealing arcane damage over time. If the target dies the Haunt will jump to another nearby enemy.
Contents
Background
Diablo III Skill [e] | |
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Haunt Active, 5 ranks | |
Used by: | Witch Doctor |
Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target. | |
Type: | Summon |
Quantity: | Duration |
Effect: | Line |
School: | Magical |
Mana cost: | 12 mana |
Cast time: | Unknown |
Duration: | None |
Cooldown: | Unknown |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor calls forth a malevolent spirit that deals damage to anything it possesses.
Skill Design
This skill seems a pretty standard DoT spell, albeit being weak and working somewhat like a summon spell. However, if combined with other DoT effects, can cause the enemy to die rather quickly, as compared to casting Skull of Flame constantly to take out an enemy. It seems to last for quite a while when it finds an enemy, and multiplication should not be underestimated. Also, this skill doesn't seem to work like other summoning spells, as the spirit will vanish if no enemy is found.
Skill Rank Table
Values as of Blizzcon 2009. There will be changes in the final game.
- Rank: 1/5
- A Spirit invades the bodies of your enemies dealing 1.0 damage per second. The spirit lasts up to 6 seconds. The spirit lasts longer when inhabiting a host than when roaming free.
- Mana Cost: 12 mana
- Rank: 2/5
- A Spirit invades the bodies of your enemies dealing 1.5 damage per second. The spirit lasts up to 7 seconds. The spirit lasts longer when inhabiting a host than when roaming free. (A)
- Mana Cost: 12 mana
- Rank: 3/5
- A Spirit invades the bodies of your enemies dealing 2.0 damage per second. The spirit lasts up to 8 seconds. The spirit lasts longer when inhabiting a host than when roaming free. (A)
- Mana Cost: 12 mana
- Rank: 4/5
- A Spirit invades the bodies of your enemies dealing 2.5 damage per second. The spirit lasts up to 9 seconds. The spirit lasts longer when inhabiting a host than when roaming free. (A)
- Mana Cost: 12 mana
- Rank: 5/5
- A Spirit invades the bodies of your enemies dealing 3.0 damage per second. The spirit lasts up to 10 seconds. The spirit lasts longer when inhabiting a host than when roaming free. (A)
- Mana Cost: 12 mana
(legend (A) = Assumed)
Synergies
Though there are Witch Doctor traits that provide various across the board boosts to damage and casting speed, none are specifically aimed at improving Haunt.
Runestone Effects
No runestone effects for Haunt are known.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Haunt have been seen:
References
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
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Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army |