The Storm skill tree is a Wizard skill tree that focus on traditional elemental attacks, like the sorceress of Diablo II.
Useful skill links:
- Skills - General skill design and mechanics.
- Wizard skills - Wizard-specific skill design.
- Conjuring Skill Tree - Conjuring skills.
- Arcane Skill Tree - Arcane skills.
- Storm Skill Tree - Storm skills.
- Wizard skill archive - Removed Wizard skills.
Contents
Storm skills
Spells that bring in the cold air from the stratosphere, or brings forth lightning bolts flung at enemies.
Tier I
- Charged Bolt
- Launch a volley of 3 electric bolts that deal X-Y lightning damage each.
- Ice Armor
- A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X cold damage.
Tier II
- Frost Nova
- An explosion of ice pelts nearby enemies for X-Y cold damage. Has an additional Z% chance of a critical hit.
- Electrocute
- Lightning arcs from the Wizard’s fingertips towards an enemy, electrocuting it for X-Y lightning damage.
Tier III
- Empowered Armor
- Increases your armor by X%.
- Energy Twister
- Summon an Energy Twister that deals 10 damage per second to everything in its path.
Tier IV
- Bonechilling Cold
- Frozen targets take X% additional damage from all attacks.
- Ray of Frost
- Project a beam of cold energy that deals X cold damage per second.
Tier V
- Blizzard
- Call down shards of ice to pelt an area dealing X-Y cold damage per second for 3 seconds.
- Storm Armor
- Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X to Y damage. Armor spells affect you and all nearby allies and you can only be affected by one armor spell at a time.
Tier VI
- Storm Power
- Increase damage of all lightning and ice spells.
References
Storm Skills [e] | |||||
---|---|---|---|---|---|
Tier I |
Tier II |
Tier III |
Tier IV |
Tier V • Blizzard |
Tier VI |