Wall of Zombies is a tier V skill in the Zombie Skill Tree, which causes a group of undead to spring out of the ground to attack anything that is near them.
Contents
Background
Diablo III Skill [e] | |
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Wall of Zombies Active, 1 ranks | |
Used by: | Witch Doctor |
Zombies emerge from the ground and attack nearby monsters for X damage per second. | |
Type: | Direct Damage |
Quantity: | Duration |
Effect: | Line |
School: | Magical |
Mana cost: | 13 mana |
Cast time: | Unknown |
Duration: | None |
Cooldown: | Unknown |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor calls upon the undead to prevent the enemy from reaching him.
Skill Design
This skill has only 1 rank, and its damage potential is severely diminished at later levels, but its primary use to prevent the enemy from reaching the Witch Doctor is still there, and that is what matters. However, nothing is final, and this skill will probably be re-balanced.
Skill Rank Table
(A) = Assumed
- Rank: 1/1
- Zombies emerge from the ground and attack nearby monsters for 7 damage per second.
- Mana Cost: 13 mana
Synergies
- None known.
Skill Rune Effects
Development
Wall of Zombies was first introduced in the WWI 2008 gameplay demo. It is unknown if this skill was iterated, at least publicly.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Wall of Zombies killing goatmen.
Wall of Zombies killing Skeletons.
Witch Doctor casting Wall of Zombies.
References
Zombie Skills [e] | |||||
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Tier I |
Tier II |
Tier III |
Tier IV |
Tier V |
Tier VI • Ferocity |