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Spell Speed

Revision as of 14:50, 6 August 2009 by Leord (talk | contribs)

Spell Speed is a Tier 1 skill from the Wizard's Conjuring skill tree, increasing the speed the Magic Missile projectiles.


Contents

Background

Diablo III Skill [e]
Diablo III Logo.jpg
Spell Speed

Passive, 15 ranks

Used by: Wizard
Skill Description:
Increases the speed of your magic missile projectiles.
Skill Details:
Type: Precision increase
Quantity: None
Effect: Self
School: Conjuring
Resource cost: None
Cast time: None
Duration: None
Cooldown: None
Synergies: Magic Missile
Requires: N/A
Prereq of: N/A

Studies for a Wizard, in how to increase the precision of Magic Missile.


Skill Design

This mastery basically makes Magic Missiles more reliable, hopefully hitting their before they move away. A slower missile will rely more on thinking ahead and just dumb luck to hit, while this skill can help you damage your opponents easier. A lost spell is a lot worse than one that has not been boosted by damage-increasing talents.


Skill Rank Table

  • Rank 1: Increases speed by 8%.
  • Rank 2: Increases speed by 16%.
  • Rank 3: Increases speed by 24%.
  • Rank 4: Increases speed by 32%. (presumed)
  • Rank 5: Increases speed by 40%. (presumed)
  • Rank 6: Increases speed by 48%. (presumed)
  • Rank 7: Increases speed by 56%. (presumed)
  • Rank 8: Increases speed by 64%. (presumed)
  • Rank 9: Increases speed by 72%. (presumed)
  • Rank 10: Increases speed by 80%. (presumed)
  • Rank 11: Increases speed by 88%. (presumed)
  • Rank 12: Increases speed by 96%. (presumed)
  • Rank 13: Increases speed by 104%. (presumed)
  • Rank 14: Increases speed by 112%. (presumed)
  • Rank 15: Increases speed by 120%. (presumed)


Synergies


Skill Rune Effects

  • None known.


Development

Spell Speed was first shown at BlizzCon 2008 when the Wizard was unveiled. It's still assumed to be available as of 6 August 2009.




References