Sentry
Sentry is a Demon Hunter skill unlocked at level 22. It creates a mechanical turret that fires arrows at enemies, working much like the Wizard's Hydra skill.
Sentry has not yet been seen or tested, only described in forum posts and interviews.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Sentry | |
Used by: | Demon Hunter |
Enabled at: | Clvl 22 |
A trap that shoots targets. | |
Type: | DoT |
Resource Use: | Costs Discipline |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Demon Hunter throws a sphere onto the ground that fires arrows at nearby enemies.
Skill Design
The skill works similarly to those found in the Assassin's set in Diablo II. It is a trap of sorts that fires arrows at enemies. It's not known if the Sentry will go into action as soon as it's cast, or if it only activates when enemies move into range, as the Demon Hunter's other traps do.
It is assumed that much like the Wizard's Hydra, players may only have a set number of traps and/or Sentries active at once.
Skill Rank Table
- Rank 1: Unknown.
The Demon Hunter can have a maximum of X traps active at one time.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- No rune effects for Sentry are known.
Development
Sentry was first announced in a Blizzard tweet in early January 2011. [1]
It was explained in a bit more detail later that month: [2]
The assassin sentries were more like stationary magic dispensers. The demon hunter sentry is more like something a spy would sap. --Diablo
Fuller details came in February 2011, when Jason Bender spoke about Sentry in an interview:[3]
I don’t want to get into too much specifics about the runes yet, because those are still in development. But you have seen what the runes can do to the Wizard and what kinds of things it can do specifically for the Hydra, but with the gadget theme we can do even crazier and funkier stuff with gadgets, because we’ve learned so much from running for the Wizard’s powers that we can take a lot of that knowledge forward and take some ideas off the shelf and put those into things like the Sentry.
Definitely though, there are a ton of traps that can shoot out ranged stuff that can track you and then there’s traps that cover the ground and if you step on it, it’s going to hurt. So, the vanilla version of the Sentry is just what you expect, it’ll just shoot arrows.Skill tiers were removed for the July 2011 Press Event, and Sentry became a level 22 skill.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
References
- ↑ New Demon Hunter Skill Sentry -- Incgamers 8th Jan 2011
- ↑ Demon Hunter Sentries -- Incgamers 19th Jan 2011
- ↑ Jason Bender and Christian Lichtner Interview -- DiabloFans 18th Feb 2011
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