Exploding Palm
Exploding Palm is a Monk skill unlocked at level 12. The Monk inflicts internal damage that can cause a target to explode.
This is one of the Monk's combo skills. Combo skills generate spirit.
It's also a signature skill of the Monk.
Contents
Background
Diablo III Active Skill [e] | |
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Exploding Palm | |
Used by: | Monk |
Enabled at: | Clvl 12 |
A quick succession of attacks ending with the deadly Exploding Palm. | |
Type: | AoE Damage/Combo |
Resource Use: | Generates Spirit |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
Using innate knowledge of internal parts of humanoids, the Monk sets off organ damage that potentially can have very explosive effects.
Skill Design
This was probably the coolest spell most people saw at BlizzCon 2009, just for the massive blood explosions it created. It was magnificently overpowered, working like an early D2C version of Corpse Explosion. Triggering the third stage of this one, then beating that monster down with 100 Fists, was almost certain to clear any room, killing every monster anywhere near melee range.
It will have to be nerfed in the final game since this is just insane for such a low level skill.
Combo skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the Spirit needed to cast other skills. All combos have three stages, each progressively more powerful and flashier.
Exploding Palm Video
A video of Exploding Palm can be seen below, courtesy of the DiabloInc You Tube channel.
Skill Rank Table
- Rank 1:
- First hit: 35% of weapon damage. Grants X spirit points.
- Second hit: 50% of weapon damage. Grants X spirit points.
- Third hit: Target bleeds for 60 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby. Grants X spirit points.
- Rank 2:
- First hit: 40% of weapon damage. Grants X spirit points.
- Second hit: 60% of weapon damage. Grants X spirit points.
- Third hit: Target bleeds for 70 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby. Grants X spirit points.
- Rank 3:
- First hit: 45% of weapon damage. Grants X spirit points.
- Second hit: 70% of weapon damage. Grants X spirit points.
- Third hit: Target bleeds for 80 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby. Grants X spirit points.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- No rune effects for Exploding Palm are known.
Development
Exploding Palm was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled. Flux was able to try it out:[1]
This was probably the coolest spell most people saw at Blizzcon, just for the massive blood explosions it created. It was magnificently overpowered, working like an early D2C version of Corpse Explosion. Triggering the third stage of this one, then beating that monster down with 100 Fists, was almost certain to clear any room, killing every monster anywhere near melee range.
This skill was indeed moved from Tier 2 down to Tier 5 for BlizzCon 2010. Skill tiers were removed for the July 2011 Press Event, and Exploding Palm became a level 12 skill.
Previous Versions
See the Monk skill archive for more details on previous versions of Exploding Palm and other Monk skills.
Graphics
Fans have occasionally pointed out the oddity of this skill causing a huge, red-blooded explosion no matter what it's used on; bloodless skeletons, monsters with green or blue blood, etc. This issue was playfully addressed by Bashiok, the Diablo 3 community manager, in a forum post in April 2010. [2]
We have tons of unique death types, the exploding palm effect you’re talking about though is an effect of the skill itself though and not the makeup of the creature it’s used against.
When you apply the bleed-DoT from Exploding Palm a beating heart appears over the creature it’s applied to. After they take enough steps or are otherwise killed the heart explodes and deals AE damage. So it’s not actually the skeleton exploding (although that happens too) that’s causing the blood effect, but the skill itself.
...blood explosion is the AE damaging effect of the skill that occurs when the subject dies. It occurs along with the death effect of whatever it’s applied to, and isn’t an increase of their normal death effect.
Media
Exploding Palm can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Exploding Palm by GAMi
References
- BlizzCon 2009 Full Monk Skill Tree stats and discussion
- JudgeHype.com July 2011 Press Event Coverage - The Monk (Translated by Zediono)
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
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The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
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Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
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The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
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Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
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Level Req: 19 • Inner Rage
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Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
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Unknown Tier: |
None yet known | None yet known |
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Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
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• Blinding Flash |
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• Exploding Palm |
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• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
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Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
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The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
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Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
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The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
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Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |