Blinding Flash

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Revision as of 18:20, 9 March 2011 by MrFrye (talk | contribs) (updated skillbox)
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Blinding Flash is a Monk Tier 3 skill unlocked at level 6. The Monk blinds his enemies with a flash of light.


Background

Diablo III Active Skill [e]
Diablo III Logo.jpg
Blinding Flash
Used by: Monk
Enabled at: Clvl 6
Skill Description
Blind your enemies with holy light.
Type: AoE Debuff
Resource Use: Costs Spirit
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Monk expends spirit energy to create a flash of light which blinds his enemies, preventing them from attacking unless attacked first.


Skill Design

This skill first appeared at BlizzCon 2010; in the demo, it was one of the skills the Monk already had points in. There are currently no visuals available for the skill.


Skill Rank Table

  • Rank 1: Creates a flash of light that blinds all nearby enemies. Blinded enemies will not attack unless they are attacked first. Lasts for X-X seconds. Blinded enemies have a X% reduced chance to hit.


Trait Synergies


Skill Rune Effects

  • No rune effects for Blinding Flash are known.


Development

Blinding Flash was first revealed at BlizzCon 2010. Flux reported on using this skill in the demo:[1]

Quite likely you’ll want some of the defensive skills for very special occasions. This one sounds like it would help against a really nasty boss pack, or against a bunch of ranged attackers. And the defensive skills will probably be very useful later in the game; just not so much early on, as powerful as the Monk is in his killing techniques.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References