Ray of Frost
Ray of Frost is a Tier 4 skill from the Wizard's Storm skill tree, shooting a constant beam of cold from the hands of the Wizard.
Contents
Background
Diablo III Skill [e] | |
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Ray of Frost Active, 5 ranks | |
Used by: | Wizard |
Project a beam of cold energy that deals X cold damage per second. | |
Type: | Direct Damage |
Quantity: | 8 damage/sec |
Effect: | Line |
School: | Cold |
Mana cost: | 16 |
Cast time: | Instant |
Duration: | Concentration |
Cooldown: | 1.5 sec |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Wizard uses her powers of the elements to gush forth a beam of pure cold, damaging anyone that comes in its way.
Skill Design
This one sounds like a cold based Disintegrate, minus the piercing ability, but it's never been seen in use since the very first Wizard gameplay movie, from BlizzCon 2008. It was too high level to try out at BlizzCon 2009.
Skill Rank Table
- Rank 1: 8 damage per second.
Only Rank 1 is currently known.
Synergies
- None known.
Skill Rune Effects
- None known.
Development
Ray of Frost was first shown at BlizzCon 2008, but only in teh gameplay movie used against the trap laid out by the Skeleton King. It was available in the gameplay demo used at BlizzCon 2009, but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today.
Trivia
This is one of the spells that seem to be coming from the dungeons & Dragons inspiration we've seen in Diablo III. The new D3 Team obviously spent a lot of time in mom's basement...
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Ray of Frost used in the middle of the Skeleton King trap.
Casting the spell before the hordes of skeletons arrive.
References
Storm Skills [e] | |||||
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Tier I |
Tier II |
Tier III |
Tier IV |
Tier V • Blizzard |
Tier VI |