Arcane Orb
Arcane Orb is a Tier 3 skill from the Wizard's Arcane skill tree, exploding on touch, delivering Arcane damage.
Contents
Background
Diablo III Skill [e] | |
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Arcane Orb Active, 1 ranks | |
Used by: | Wizard |
An orb of pure energy explodes on contact dealing arcane damage to all enemies in the blast area. Critical hits from arcane damage silence targets for 4 sec. | |
Type: | Direct Damage |
Quantity: | 11-16 damage |
Effect: | Circle AoE impact |
School: | Arcane |
Mana cost: | 7 |
Cast time: | Instant |
Duration: | None |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Wizard summons a glowing orb that upon touch will deal great damage to all foes and objects in its range.
Skill Design
A glowing orb of energy travels about 10 yards, before bursting in a nova of destruction. The spell looks something like the D2 Sorceress' Frozen Orb, but without the spray of ice spears as it flies across the room. The spell only allowed one point in the BlizzCon 2008 demo, but the final game will surely allow more than 1 rank to be added to it.
It works like the Fireball of Diablo I.
In the latest build, when the spell criticals, it has a silence effect.
Skill Rank Table
- Rank 1: 11-16 arcane damage, 1-2 aoe damage, 7 mana.
- Rank 2: 2-4 aoe damage, 9 mana.
There are 5 ranks in the current Blizzcon build.
Synergies
- None known.
Skill Rune Effects
- None known.
Development
Arcane Orb was first shown at BlizzCon 2008 when the Wizard was unveiled. It's still assumed to be available as of 9 July 2009.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
Arcane Skills [e] | |||||
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Tier I |
Tier II |
Tier III |
Tier IV |
Tier V |
Tier VI • Teleport |