Difference between revisions of "Rituals (trait)"

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<span style="color:red;">'''All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the [[skills]] page for current skill information.'''</span>
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Rituals is a [[trait]] of the [[Witch Doctor]]. It increases spell damage by a percentage of the character's [[Vitality]].
 
Rituals is a [[trait]] of the [[Witch Doctor]]. It increases spell damage by a percentage of the character's [[Vitality]].
  
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[[category:traits]]
 
[[category:traits]]
 
[[category:Witch Doctor traits]]
 
[[category:Witch Doctor traits]]
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[[category:Archives]]

Revision as of 02:37, 4 August 2011

All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Rituals is a trait of the Witch Doctor. It increases spell damage by a percentage of the character's Vitality.

Prior to the traits switch over in 2010, there was a passive skill of the same name and very similar properties.


Rituals Properties

Rituals

  • Clvl Req: 19
  • Description: Increases spell damage by a percentage of your Vitality.
  • Max points: 5
    • Rank One: Spell damage increased by +10% of your Vitality.
    • Rank Two: Unknown.
    • Rank Three: Unknown.
    • Rank Four: Unknown.
    • Rank Five: Unknown.
  • Lore: Not yet known.


Classes

This is a Witch Doctor-only trait.


Synergies

None known.