Difference between revisions of "Ritual of Blood (trait)"

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<span style="color:red;">'''All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the [[skills]] page for current skill information.'''</span>
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Ritual of Blood is a [[trait]] possessed by the [[Witch Doctor]]. It allows the class to transfer 50% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.
 
Ritual of Blood is a [[trait]] possessed by the [[Witch Doctor]]. It allows the class to transfer 50% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.
  
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[[category:traits]]
 
[[category:traits]]
 
[[category:Witch Doctor traits]]
 
[[category:Witch Doctor traits]]
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[[category:Archives]]

Revision as of 02:31, 4 August 2011

All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Ritual of Blood is a trait possessed by the Witch Doctor. It allows the class to transfer 50% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.

Prior to the introduction of traits in 2010, there was a Witch Doctor passive skill with the same name and nearly identical stats.


Ritual of Blood Properties

Ritual of Blood

  • Clvl Req: 15
  • Description: 50% of mana costs go to health.
  • Max points: 1
    • Rank One: Unknown.
  • Lore: Not yet known.

With just one point allowed, this is clearly a powerful trait. It might be close to a mandatory trait, at least for softcore Witch Doctors, since the class is forever lower on mana than hit points.


Classes

This is a Witch Doctor-only trait.


Synergies

None known.