Difference between revisions of "Haunt"
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− | '''Haunt''' is a Tier | + | '''Haunt''' is a [[Witch Doctor]] Tier 2 [[Witch Doctor skills|skill]] unlocked at [[clvl|character level]] 3. Using it the WD fires a ghost at an enemy, dealing arcane damage over time. If the target dies the Haunt will jump to another nearby enemy. |
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|quantity= Duration | |quantity= Duration | ||
|effect= Line | |effect= Line | ||
− | |school= Magical | + | |school= [[Magical]] |
− | |resource= Mana | + | |resource= [[Mana]] |
− | |cost= 12 | + | |cost= 12 |
|cast-time= Unknown | |cast-time= Unknown | ||
|cooldown= Unknown | |cooldown= Unknown | ||
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}} | }} | ||
The Witch Doctor calls forth a malevolent spirit that deals damage to anything it possesses. | The Witch Doctor calls forth a malevolent spirit that deals damage to anything it possesses. | ||
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==Skill Design== | ==Skill Design== | ||
This skill seems a pretty standard DoT spell, albeit being weak and working somewhat like a summon spell. However, if combined with other DoT effects, can cause the enemy to die rather quickly, as compared to casting [[Skull of Flame]] constantly to take out an enemy. It seems to last for quite a while when it finds an enemy, and multiplication should not be underestimated. Also, this skill doesn't seem to work like other summoning spells, as the spirit will vanish if no enemy is found. | This skill seems a pretty standard DoT spell, albeit being weak and working somewhat like a summon spell. However, if combined with other DoT effects, can cause the enemy to die rather quickly, as compared to casting [[Skull of Flame]] constantly to take out an enemy. It seems to last for quite a while when it finds an enemy, and multiplication should not be underestimated. Also, this skill doesn't seem to work like other summoning spells, as the spirit will vanish if no enemy is found. | ||
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A fan complained about the look of this skill, based on hardly being able to see it in a gameplay movie, and got a reply, in which Bashiok quoted one of the skill designers, [[Julian Love]], in September 2010:[http://diablo.incgamers.com/blog/comments/haunt-grows-ghostlier/] | A fan complained about the look of this skill, based on hardly being able to see it in a gameplay movie, and got a reply, in which Bashiok quoted one of the skill designers, [[Julian Love]], in September 2010:[http://diablo.incgamers.com/blog/comments/haunt-grows-ghostlier/] | ||
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Despite this commentary, we've still never had a good look at the skill. If anyone saw or used it at Blizzcon 2010, where it was available in the First Tier, they didn't make any public comment on the graphics. | Despite this commentary, we've still never had a good look at the skill. If anyone saw or used it at Blizzcon 2010, where it was available in the First Tier, they didn't make any public comment on the graphics. | ||
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==Skill Rank Table== | ==Skill Rank Table== | ||
− | + | * '''Rank 1:''' A Spirit invades enemy's bodies dealing 1.0 damage per second, lasting up to 6 seconds. Cost: 12 mana. | |
− | *Rank: | + | * '''Rank 2:''' A Spirit invades enemy's bodies dealing 1.5 damage per second, lasting up to 7 seconds. Cost: 12 mana. (A) |
− | + | * '''Rank 3:''' A Spirit invades enemy's bodies dealing 2.0 damage per second, lasting up to 8 seconds. Cost: 12 mana. (A) | |
− | + | * '''Rank 4:''' A Spirit invades enemy's bodies dealing 2.5 damage per second, lasting up to 9 seconds. Cost: 12 mana. (A) | |
− | *Rank: | + | * '''Rank 5:''' A Spirit invades enemy's bodies dealing 3.0 damage per second, lasting up to 10 seconds. Cost: 12 mana. (A) |
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− | * | ||
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− | * | ||
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− | * | ||
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+ | (A) = Assumed | ||
− | ==Synergies== | + | |
+ | |||
+ | ==[[Synergies]]== | ||
Though there are [[Witch Doctor traits]] that provide various across the board boosts to damage and casting speed, none are specifically aimed at improving Haunt. | Though there are [[Witch Doctor traits]] that provide various across the board boosts to damage and casting speed, none are specifically aimed at improving Haunt. | ||
− | == | + | ==[[Rune|Rune Skills]] Effects== |
− | + | * None known. | |
+ | |||
+ | |||
+ | |||
+ | ==Development== | ||
+ | Haunt was first seen at [[BlizzCon 2009]], where it was a Tier 1 skill. By 2010, it had been moved to Tier 2, but no known [[BlizzCon 2010]] reports mention using it. | ||
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You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Haunt have been seen: | You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Haunt have been seen: | ||
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures] | * [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures] | ||
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Revision as of 00:32, 5 February 2011
Haunt is a Witch Doctor Tier 2 skill unlocked at character level 3. Using it the WD fires a ghost at an enemy, dealing arcane damage over time. If the target dies the Haunt will jump to another nearby enemy.
Contents
Background
Diablo III Skill [e] | |
---|---|
Haunt Active, 5 ranks | |
Used by: | Witch Doctor |
Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target. | |
Type: | Summon |
Quantity: | Duration |
Effect: | Line |
School: | Magical |
Mana cost: | 12 |
Cast time: | Unknown |
Duration: | None |
Cooldown: | Unknown |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
The Witch Doctor calls forth a malevolent spirit that deals damage to anything it possesses.
Skill Design
This skill seems a pretty standard DoT spell, albeit being weak and working somewhat like a summon spell. However, if combined with other DoT effects, can cause the enemy to die rather quickly, as compared to casting Skull of Flame constantly to take out an enemy. It seems to last for quite a while when it finds an enemy, and multiplication should not be underestimated. Also, this skill doesn't seem to work like other summoning spells, as the spirit will vanish if no enemy is found.
A fan complained about the look of this skill, based on hardly being able to see it in a gameplay movie, and got a reply, in which Bashiok quoted one of the skill designers, Julian Love, in September 2010:[1]
- Bashiok: Re: haunt, Julian wanted to pass along that the effect seen for the skill was “the most ridiculously temporary graphic ever.” It was never really intended to be shown in the state it was, so it’s all a bit embarrassing. But never fear as the skill itself is seeing an overhaul (technically and visually) to better deliver the concept of being haunted.
- @Diablo: New witch doctor Haunt effect is looking… hauntier.—Diablo
Despite this commentary, we've still never had a good look at the skill. If anyone saw or used it at Blizzcon 2010, where it was available in the First Tier, they didn't make any public comment on the graphics.
Skill Rank Table
- Rank 1: A Spirit invades enemy's bodies dealing 1.0 damage per second, lasting up to 6 seconds. Cost: 12 mana.
- Rank 2: A Spirit invades enemy's bodies dealing 1.5 damage per second, lasting up to 7 seconds. Cost: 12 mana. (A)
- Rank 3: A Spirit invades enemy's bodies dealing 2.0 damage per second, lasting up to 8 seconds. Cost: 12 mana. (A)
- Rank 4: A Spirit invades enemy's bodies dealing 2.5 damage per second, lasting up to 9 seconds. Cost: 12 mana. (A)
- Rank 5: A Spirit invades enemy's bodies dealing 3.0 damage per second, lasting up to 10 seconds. Cost: 12 mana. (A)
(A) = Assumed
Synergies
Though there are Witch Doctor traits that provide various across the board boosts to damage and casting speed, none are specifically aimed at improving Haunt.
Rune Skills Effects
- None known.
Development
Haunt was first seen at BlizzCon 2009, where it was a Tier 1 skill. By 2010, it had been moved to Tier 2, but no known BlizzCon 2010 reports mention using it.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Haunt have been seen:
References
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
---|
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
• Frenzy |
• Leap Attack |
• Ancient Spear • Battle Rage |
• Furious Charge |
• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
|
Level Req: 19 • Inner Rage
|
Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
|
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive[e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bola Shot
• Grenades |
• Entangling Shot
|
• Vault | • Molten Arrow | • Shock Spike
Unknown Tier: |
None yet known | None yet known |
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive [e] | |||||
---|---|---|---|---|---|
Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Hands of Lightning |
• Circle of Wrath • Lethal Decoy |
• Blinding Flash |
• Dashing Strike |
• Exploding Palm |
• Breath of Heaven |
• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Magic Missile
• Charged Bolt
|
• Ice Armor |
• Frost Nova |
• Arcane Orb • Diamond Skin |
• Disintegrate |
• Arcane Torrent • Blizzard |
• Familiar • Teleport
|
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |