Difference between revisions of "Ground Stomp"

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'''Ground Stomp''' is a Tier 2 [[Barbarian_skills|skill]] unlocked for the [[Barbarian]] at [[Clvl|character level]] 3, which [[stun]]s enemies around the Barbarian for a limited period of time.
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'''Ground Stomp''' is a [[Barbarian]] Tier 2 [[Barbarian_skills|skill]] unlocked at [[Clvl|character level]] 3, which [[stun]]s enemies around the Barbarian for a limited period of time.
  
  
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==Trait [[Synergies]]==
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==[[Synergies]]==
 
* None known.
 
* None known.
  
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==[[Rune|Skill Rune]] Effects==
 
==[[Rune|Skill Rune]] Effects==
* None known.
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* '''Unknown Rune:''' Adds damage and knockback.
  
  
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As of June 2009 it was said to have no cost to Fury reserves but would be subject to a cooldown[http://www.diii.net/blog/comments/bashiok-on-the-barbarians-fury/].  
 
As of June 2009 it was said to have no cost to Fury reserves but would be subject to a cooldown[http://www.diii.net/blog/comments/bashiok-on-the-barbarians-fury/].  
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At [[BlizzCon 2010]], knockback was added to Ground Stomp by an unknown rune. [[Flux]] tried it out:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian]
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<blockquote>I can imagine high level Barbs having fun with GS and knockback. If you had gear to lengthen the duration of the stun, it might be fun to torture monsters, banging them around like shuffleboards and trying to push them in various directions. You’d need high hit point enemies though, so you didn’t prematurely kill them during the maneuvers.</blockquote>
  
 
The name and mechanic of this skill is possibly directly inspired by the Tauren Chieftain hero in WarCraft 3. The Tauren racial in World of WarCraft called "War Stomp" is also very similar.
 
The name and mechanic of this skill is possibly directly inspired by the Tauren Chieftain hero in WarCraft 3. The Tauren racial in World of WarCraft called "War Stomp" is also very similar.
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==References==
 
==References==
* [http://www.diii.net/blog/comments/full-barbarian-skill-trees-and-stats1/ Full Barbarian Skill Trees and Stats]
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* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ Full Barbarian Skill Trees and Stats]
* [http://www.diii.net/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on the Barbarian's Fury]
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* [http://diablo.incgamers.com/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on the Barbarian's Fury]
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* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barb Hands-on Report]
  
  
 
{{Slave navbox Diablo III|D3_Barbarian}}
 
{{Slave navbox Diablo III|D3_Barbarian}}

Revision as of 03:15, 4 February 2011

Ground Stomp is a Barbarian Tier 2 skill unlocked at character level 3, which stuns enemies around the Barbarian for a limited period of time.


Background

Diablo III Skill [e]
Barb-stomp1.jpg
Ground Stomp

Active, 5 ranks

Used by: Barbarian
Skill Description:
Stomp the ground, stunning all nearby enemies for X Seconds.
Skill Details:
Type: Direct
Quantity: Cast
Effect: Circular AoE
School: Physical
Fury cost: Unknown
Cast time: None
Duration: None
Cooldown: 14 seconds
Synergies: None
Requires: N/A
Prereq of: N/A

The Barbarian stomps the ground with such fury, that enemies around him are left bedazzled and cannot move.


Skill Design

These boots are heavier than they look...

Ground Stomp is a useful skill, it will buy the Barbarian precious time should the need arise. However, it is unknown if it will work on bosses.

On regular enemies, stars can be seen circling around the heads of stunned monsters.

The skill has unique properties as well, Skeletal Shieldmen for example, have a shield that blocks most if not all damage, but a well placed Ground Stomp will cause them to drop their shields, making these skeletons easy pickings.

This skill has an impressive and very powerful graphic. The earth trembles when the Barbarian stomps, and glowing yellow lines radiate out from the impact point, like pavement cracking under the weight of a dropped safe.


Skill Rank Table

  • Rank 1: Stomp the ground, stunning all nearby enemies for 3.0 Seconds. Cooldown is 14 seconds.
  • Rank 2: Stomp the ground, stunning all nearby enemies for 3.5 Seconds. Cooldown is 13 seconds. (A)
  • Rank 3: Stomp the ground, stunning all nearby enemies for 4.0 Seconds. Cooldown is 12 seconds. (A)
  • Rank 4: Stomp the ground, stunning all nearby enemies for 4.5 Seconds. Cooldown is 11 seconds. (A)
  • Rank 5: Stomp the ground, stunning all nearby enemies for 5.0 Seconds. Cooldown is 10 seconds. (A)

(A) = Assumed


Synergies

  • None known.


Skill Rune Effects

  • Unknown Rune: Adds damage and knockback.


Development

Ground Stomp was first introduced in the WWI 2008 gameplay demo. The original Ground Stomp also gave enemies a slight knockback and had a much shorter cooldown.

As of June 2009 it was said to have no cost to Fury reserves but would be subject to a cooldown[1].

At BlizzCon 2010, knockback was added to Ground Stomp by an unknown rune. Flux tried it out:[2]

I can imagine high level Barbs having fun with GS and knockback. If you had gear to lengthen the duration of the stun, it might be fun to torture monsters, banging them around like shuffleboards and trying to push them in various directions. You’d need high hit point enemies though, so you didn’t prematurely kill them during the maneuvers.

The name and mechanic of this skill is possibly directly inspired by the Tauren Chieftain hero in WarCraft 3. The Tauren racial in World of WarCraft called "War Stomp" is also very similar.



Media

You can find pictures in the Diablo 3 screenshot and picture gallery.




References