Difference between revisions of "Ice Armor"

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'''Ice Armor''' is an unknown Tier [[skill]], likely from the [[Wizard]]'s [[Storm skill tree]], slowing movement and attack of enemies attacking the character.
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'''Ice Armor''' is a Tier 1 [[skill]], from the [[Wizard]]'s [[Storm Skill Tree]], slowing movement and attack speeds of enemies attacking the character and damaging them a little as well.
  
  
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|active= Active
 
|active= Active
 
<!-- |name= -->
 
<!-- |name= -->
|ranks= ?
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|ranks= 5
 
|user= Wizard
 
|user= Wizard
 
|tree= Storm
 
|tree= Storm
|description= Slows movement and attack of enemies that attack you.
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|description= A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X [[cold]] damage.
 
|type= Self [[Buff]]
 
|type= Self [[Buff]]
 
<!-- |quantity= -->
 
<!-- |quantity= -->
 
|effect= Self
 
|effect= Self
|school= Frost
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|school= [[Frost]]
|resource= Mana
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|resource= [[Mana]]
|cost= Unknown
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|cost= 10
 
|cast-time= Instant
 
|cast-time= Instant
 
|duration= ~6-8 min
 
|duration= ~6-8 min
 
|cooldown= Unknown
 
|cooldown= Unknown
 
|synergies= Unknown
 
|synergies= Unknown
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|prereq= [[Empowered Armor]]
 
}}
 
}}
Lacking physical armour, a Wizard needs magical protection in dangerous places. This Ice Armor will have a chilling impact upon anyone striking her, cooling them to the point where their movements becomes slower, and limiting their ability to move around.
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Lacking physical armour, a Wizard needs magical protection in dangerous places. This Ice Armor will have a chilling impact upon anyone striking her, cooling them to the point where their movements becomes slower, and limiting their ability to move around as well as delivering some pain from the cold.
  
  
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The duration of the spell was shown as almost exactly 3/8 duration with 2 minutes left so it's safe to assume the duration is 6-8 minutes, but we do not know what the exact duration of the spell is.
 
The duration of the spell was shown as almost exactly 3/8 duration with 2 minutes left so it's safe to assume the duration is 6-8 minutes, but we do not know what the exact duration of the spell is.
  
 
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As with the other defensive skills, this was just not needed at [[BlizzCon 2009]]. Even if cast a few times between battles, Wizards rarely took any hits when it was active.[http://www.diii.net/blog/comments/full-wizard-skill-trees/]
  
  
  
 
==Skill Rank Table==
 
==Skill Rank Table==
No rank details are known about the ranks of the spells.
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* '''Rank 1:''' Slows enemies striking the [[caster]]. Deals 1 [[cold]] damage. (projected)
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* '''Rank 2:''' Increases Freezing effect on nearby enemies and to enemies striking the [[caster]]. Deals 2 [[cold]] damage.
 +
* '''Rank 3:''' Increases Freezing effect on nearby enemies and to enemies striking the [[caster]]. Deals 3 [[cold]] damage. (projected)
 +
* '''Rank 4:''' Increases Freezing effect on nearby enemies and to enemies striking the [[caster]]. Deals 4 [[cold]] damage. (projected)
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* '''Rank 5:''' Increases Freezing effect on nearby enemies and to enemies striking the [[caster]]. Deals 5 [[cold]] damage. (projected)
  
  
  
 
==Synergies==
 
==Synergies==
* None known, but likely to synergise with [[Arcane Armor]]
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* None known, but likely to work nicely with with [[Arcane Armor]]
  
  
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==Development==
 
==Development==
Ice Armor was first shown in August 2009 at GamesCom, seen in the [[GamesCom 2009 demo|gameplay demo]] [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/]. It was then not known if the spell is a Wizard skill or a shrine effect.
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Ice Armor was first shown in August 2009 at GamesCom, seen in the [[GamesCom 2009 demo|gameplay demo]] [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/]. It was then not known if the spell is a [[Wizard skill]] or a [[shrine]] effect.
 +
 
 +
The spell was shown more clearly at [[BlizzCon 2009]], and [[Flux]] described it further in his Wizard skill guide.[http://www.diii.net/blog/comments/full-wizard-skill-trees/]. It's assumed to still be in the game today.
  
  
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<!--
 
==Related Articles==
 
==Related Articles==
{{GamesCom 2009}}
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-->
  
  
 
==References==
 
==References==
 +
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Full Wizard Skill Trees]
 
* [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/ Gamescom Wizard Gameplay Footage]
 
* [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/ Gamescom Wizard Gameplay Footage]
  

Revision as of 11:26, 9 October 2009

Ice Armor is a Tier 1 skill, from the Wizard's Storm Skill Tree, slowing movement and attack speeds of enemies attacking the character and damaging them a little as well.


Background

Diablo III Skill [e]
Ice Armor Icon.jpg
Ice Armor

Active, 5 ranks

Used by: Wizard
Skill Description:
A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X cold damage.
Skill Details:
Type: Self Buff
Quantity: None
Effect: Self
School: Frost
Mana cost: 10
Cast time: Instant
Duration: ~6-8 min
Cooldown: Unknown
Synergies: Unknown
Requires: N/A
Prereq of: Empowered Armor

Lacking physical armour, a Wizard needs magical protection in dangerous places. This Ice Armor will have a chilling impact upon anyone striking her, cooling them to the point where their movements becomes slower, and limiting their ability to move around as well as delivering some pain from the cold.


Skill Design

Pretty straight forward spell. Useful especially when trying to run away from things, but also if the Wizard is occupied in melee combat, it will lower the damage she takes in a fray. It likely won't increase Armor or any other defensive stat.

The duration of the spell was shown as almost exactly 3/8 duration with 2 minutes left so it's safe to assume the duration is 6-8 minutes, but we do not know what the exact duration of the spell is.

As with the other defensive skills, this was just not needed at BlizzCon 2009. Even if cast a few times between battles, Wizards rarely took any hits when it was active.[1]


Skill Rank Table

  • Rank 1: Slows enemies striking the caster. Deals 1 cold damage. (projected)
  • Rank 2: Increases Freezing effect on nearby enemies and to enemies striking the caster. Deals 2 cold damage.
  • Rank 3: Increases Freezing effect on nearby enemies and to enemies striking the caster. Deals 3 cold damage. (projected)
  • Rank 4: Increases Freezing effect on nearby enemies and to enemies striking the caster. Deals 4 cold damage. (projected)
  • Rank 5: Increases Freezing effect on nearby enemies and to enemies striking the caster. Deals 5 cold damage. (projected)


Synergies

  • None known, but likely to work nicely with with Arcane Armor


Skill Rune Effects

  • None known.


Development

Ice Armor was first shown in August 2009 at GamesCom, seen in the gameplay demo [2]. It was then not known if the spell is a Wizard skill or a shrine effect.

The spell was shown more clearly at BlizzCon 2009, and Flux described it further in his Wizard skill guide.[3]. It's assumed to still be in the game today.



Media

You can find pictures in the Diablo 3 screenshot and picture gallery:




References