Difference between revisions of "Battlemaster Skill Tree"

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==Tree Analysis==
 
The Battlemaster tree focuses on creating barbarians whose main role in battle is to be good at combat on all levels, to tank to a certain extent and to maintain a good defense than barbarians of other builds. Also, like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Battlemaster tree has a few cool skills that makes enemies easy to kill, like Hammer of the Ancients, Weapon Throw and Furious Charge.
 
 
 
 
==Battlemaster skills==
 
 
'''Useful skill links:'''
 
'''Useful skill links:'''
 
* [[Skill]]s - General skill design and mechanics.
 
* [[Skill]]s - General skill design and mechanics.
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** [[Battlemaster Skill Tree]] - Battlemaster skills.
 
** [[Battlemaster Skill Tree]] - Battlemaster skills.
 
* [[Barbarian skill archive]] - Removed Barbarian skills.
 
* [[Barbarian skill archive]] - Removed Barbarian skills.
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==Battlemaster skills==
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The Battlemaster tree focuses on creating barbarians whose main role in battle is to be good at combat on all levels, to tank to a certain extent and to maintain a good defense than barbarians of other builds. Also, like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Battlemaster tree has a few cool skills that makes enemies easy to kill, like Hammer of the Ancients, Weapon Throw and Furious Charge.
  
  

Revision as of 12:11, 21 September 2009

BattleMaster Skill tree as of BlizzCon 2009.

The Battlemaster skill tree is a Barbarian skill tree themed with the finer aspects of combat, and has skills to reflect this.


Useful skill links:


Battlemaster skills

The Battlemaster tree focuses on creating barbarians whose main role in battle is to be good at combat on all levels, to tank to a certain extent and to maintain a good defense than barbarians of other builds. Also, like any skill tree focusing on any element of gameplay, it cannot be called a skill tree if it doesn't have signature skills that can actually kill. Luckily for us, the Battlemaster tree has a few cool skills that makes enemies easy to kill, like Hammer of the Ancients, Weapon Throw and Furious Charge.


Tier I

  • Battle Cry
    • Active skill that is a battle cry giving armor to all nearby party members.
  • Second Wind (required for Ignore Pain)
    • Passive skill that lowers damage taken when on less than 50% health.


Tier II


Tier III

  • Hammer of the Ancients
    • Active skill creating a magic hammer to smash enemies.
  • Ignore Pain (requires Second Wind)
    • Active skill reducing all damage taken and fury gained.


Tier IV

  • Weapon Throw (requires Inspiration)
    • Active skill, throwing a weapon at an enemy, hurting and slowing it.
  • Inspiration (requires Enrage and required for Weapon Throw)
    • Passive skill increasing crit chance and damage when landing a crit.


Tier V

  • Furious Charge
    • Active skill charging an enemy, and anything in front of you.
  • Retaliation
    • Passive skill that increase damage after successful block.


Tier VI

  • Cripple
    • Passive skill that slows enemy movement and attack rate.