Difference between revisions of "Jungle Fortitude (passive)"

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(There's no way you would get +75% to your vit for just 5 skill points)
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**Mana Cost: None
 
**Mana Cost: None
 
*Rank: 2/5
 
*Rank: 2/5
**Your Vitality is increased by 10% of your Strength, 10% of your Dexterity, and 10% of your Willpower. (A)
+
**Your Vitality is increased by 6% of your Strength, 6% of your Dexterity, and 6% of your Willpower. (A)
 
**Mana Cost: None
 
**Mana Cost: None
 
*Rank: 3/5
 
*Rank: 3/5
**Your Vitality is increased by 15% of your Strength, 15% of your Dexterity, and 15% of your Willpower. (A)
+
**Your Vitality is increased by 7% of your Strength, 7% of your Dexterity, and 7% of your Willpower. (A)
 
**Mana Cost: None
 
**Mana Cost: None
 
*Rank: 4/5
 
*Rank: 4/5
**Your Vitality is increased by 20% of your Strength, 20% of your Dexterity, and 20% of your Willpower. (A)
+
**Your Vitality is increased by 8% of your Strength, 8% of your Dexterity, and 8% of your Willpower. (A)
 
**Mana Cost: None
 
**Mana Cost: None
 
*Rank: 5/5
 
*Rank: 5/5
**Your Vitality is increased by 25% of your Strength, 25% of your Dexterity, and 25% of your Willpower. (A)
+
**Your Vitality is increased by 9% of your Strength, 9% of your Dexterity, and 9% of your Willpower. (A)
 
**Mana Cost: None
 
**Mana Cost: None
 
 
  
 
==Synergies==
 
==Synergies==

Revision as of 00:23, 7 September 2009

Jungle Fortitude is a tier I skill in the Voodoo Skill Tree, which increases Vitality based on Strength, Dexterity and Willpower.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Jungle Fortitude

Passive, 5 ranks

Used by: Witch Doctor
Skill Description:
Your Vitality is increased by X% of your Strength, Y% of your Dexterity, and Z% of your Willpower
Skill Details:
Type: Buff
Quantity: Constant
Effect: Self
School: Magical
Mana cost: None
Cast time: None
Duration: None
Cooldown: None
Synergies: Unknown
Requires: N/A
Prereq of: N/A

The Witch Doctor's time spent living in the jungle caused him to adapt to the harshness of the environment.


Skill Design

A good passive skill that will provide a high vitality bonus at higher levels, but it is unknown why dexterity was added, since the Witch Doctor doesn't utilize dexterity much. Still, having 3 sources for extra vitality is good, and spending 5 points into this skill will not go to waste.


Skill Rank Table

(legend (A) = Assumed)

  • Rank: 1/5
    • Your Vitality is increased by 5% of your Strength, 5% of your Dexterity, and 5% of your Willpower.
    • Mana Cost: None
  • Rank: 2/5
    • Your Vitality is increased by 6% of your Strength, 6% of your Dexterity, and 6% of your Willpower. (A)
    • Mana Cost: None
  • Rank: 3/5
    • Your Vitality is increased by 7% of your Strength, 7% of your Dexterity, and 7% of your Willpower. (A)
    • Mana Cost: None
  • Rank: 4/5
    • Your Vitality is increased by 8% of your Strength, 8% of your Dexterity, and 8% of your Willpower. (A)
    • Mana Cost: None
  • Rank: 5/5
    • Your Vitality is increased by 9% of your Strength, 9% of your Dexterity, and 9% of your Willpower. (A)
    • Mana Cost: None

Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

Jungle Fortitude was first seen in the BlizzCon 2009 demo, and is a new skill. It is unknown if this skill was iterated, at least publicly.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Jungle Fortitude have been seen:


Related Articles


References