Difference between revisions of "Ground Stomp"
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− | + | The Barbarian stomps the ground with such fury, that enemies around him are left bedazzled and cannot move. | |
==Skill Design== | ==Skill Design== | ||
− | Ground Stomp is a useful skill, it will buy the Barbarian precious time should the need arise, however, it is unknown if it will work on bosses. It has unique properties as well, [[Skeletal Shieldmen]] for example, have a shield that blocks most if not all damage, however, casting Ground Stomp will cause them to drop their shields, making these skeletons a very easy job. | + | Ground Stomp is a useful skill, it will buy the Barbarian precious time should the need arise, however, it is unknown if it will work on bosses. It has unique properties as well, [[Skeletal Shieldmen]] for example, have a shield that blocks most if not all damage, however, casting Ground Stomp will cause them to drop their shields, making these skeletons a very easy job. The name and mechanic of this skill could have been taken directly from the Tauren Chieftain hero in Warcraft 3. |
Revision as of 17:40, 27 August 2009
Ground Stomp is a tier III skill in the Juggernaut Skill Tree, which stuns enemies around the Barbarian for a limited period of time.
Contents
Background
Diablo III Skill [e] | |
---|---|
Ground Stomp Active, 5 ranks | |
Used by: | Barbarian |
Stomp the ground, stunning all nearby enemies for X Seconds | |
Type: | Direct |
Quantity: | Cast |
Effect: | Circular AoE |
School: | Physical |
Fury cost: | None |
Cast time: | None |
Duration: | None |
Cooldown: | 14 seconds |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Barbarian stomps the ground with such fury, that enemies around him are left bedazzled and cannot move.
Skill Design
Ground Stomp is a useful skill, it will buy the Barbarian precious time should the need arise, however, it is unknown if it will work on bosses. It has unique properties as well, Skeletal Shieldmen for example, have a shield that blocks most if not all damage, however, casting Ground Stomp will cause them to drop their shields, making these skeletons a very easy job. The name and mechanic of this skill could have been taken directly from the Tauren Chieftain hero in Warcraft 3.
Skill Rank Table
(legend (A) = Assumed)
- Rank: 1/5
- Stomp the ground, stunning all nearby enemies for 3.0 Seconds.
- Cooldown: 14 seconds
- Fury Cost: 1 Fury Orb
- Rank: 2/5
- Stomp the ground, stunning all nearby enemies for 3.5 Seconds. (A)
- Cooldown: 13 seconds (A)
- Fury Cost: 1 Fury Orb
- Rank: 3/5
- Stomp the ground, stunning all nearby enemies for 4.0 Seconds. (A)
- Cooldown: 12 seconds (A)
- Fury Cost: 1 Fury Orb
- Rank: 4/5
- Stomp the ground, stunning all nearby enemies for 4.5 Seconds. (A)
- Cooldown: 11 seconds (A)
- Fury Cost: 1 Fury Orb
- Rank: 5/5
- Stomp the ground, stunning all nearby enemies for 5.0 Seconds. (A)
- Cooldown: 10 seconds (A)
- Fury Cost: 1 Fury Orb
Synergies
- None known.
Skill Rune Effects
- None known.
Development
Ground Stomp was seen in every Diablo 3 game demo to date, and hasn't changed much, judging from the latest demo. The old Ground Stomp was believed to give knockback and had a much smaller cooldown.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery.
Related Articles
References
- None
Juggernaut Skills [e] | |||||
---|---|---|---|---|---|
Tier I |
Tier II • Cleave |
Tier III • Revenge |
Tier IV • Taunt |
Tier V • Seismic Slam |
Tier VI |