Difference between revisions of "Battlemaster Skill Tree"

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===Tier I===
 
===Tier I===
 
* [[Battle Cry]]
 
* [[Battle Cry]]
 +
** Active skill that is a battle cry giving armor to all nearby party members.
 
* [[Second Wind]] (required for Ignore Pain)
 
* [[Second Wind]] (required for Ignore Pain)
 +
** Passive skill that lowers damage taken when on less than 50% [[health]].
  
  
 
===Tier II===
 
===Tier II===
 
* [[Stubborn]]
 
* [[Stubborn]]
 +
** Passive skill that reduces [[slow]]ing effects.
 
* [[Enrage]] (required for Inspiration)
 
* [[Enrage]] (required for Inspiration)
 +
** Active skill to increase [[Fury]].
  
  
 
===Tier III===
 
===Tier III===
 
* [[Hammer of the Ancients]]
 
* [[Hammer of the Ancients]]
 +
** Active skill creating a magic hammer to smash enemies.
 
* [[Ignore Pain]] (requires Second Wind)
 
* [[Ignore Pain]] (requires Second Wind)
 +
** Active skill reducing all damage taken and fury gained.
  
  
 
===Tier IV===
 
===Tier IV===
 
* [[Weapon Throw]]
 
* [[Weapon Throw]]
 +
** Active skill, throwing a weapon at an enemy, hurting and [[slow]]ing it.
 
* [[Inspiration]] (requires Enrage)
 
* [[Inspiration]] (requires Enrage)
 +
** Passive skill increasing crit chance and damage when landing a crit.
  
  
 
===Tier V===
 
===Tier V===
 
* [[Furious Charge]]
 
* [[Furious Charge]]
 +
** Active skill charging an enemy, and anything in front of you.
 
* [[Retaliation]]
 
* [[Retaliation]]
 +
** Passive skill that increase damage after successful block.
  
  
 
===Tier VI===
 
===Tier VI===
 
* [[Cripple]]
 
* [[Cripple]]
 +
** Passive skill that [[slow]]s enemy movement and attack rate.
  
  

Revision as of 12:28, 27 August 2009

The Battlemaster skill tree is a Barbarian skill tree themed with the finer aspects of combat, and has skills to reflect this.


Berserker skills

Useful skill links:


Tier I

  • Battle Cry
    • Active skill that is a battle cry giving armor to all nearby party members.
  • Second Wind (required for Ignore Pain)
    • Passive skill that lowers damage taken when on less than 50% health.


Tier II


Tier III

  • Hammer of the Ancients
    • Active skill creating a magic hammer to smash enemies.
  • Ignore Pain (requires Second Wind)
    • Active skill reducing all damage taken and fury gained.


Tier IV

  • Weapon Throw
    • Active skill, throwing a weapon at an enemy, hurting and slowing it.
  • Inspiration (requires Enrage)
    • Passive skill increasing crit chance and damage when landing a crit.


Tier V

  • Furious Charge
    • Active skill charging an enemy, and anything in front of you.
  • Retaliation
    • Passive skill that increase damage after successful block.


Tier VI

  • Cripple
    • Passive skill that slows enemy movement and attack rate.