Difference between revisions of "Ice Armor"
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Revision as of 16:36, 20 August 2009
Ice Armor is an unknown Tier skill, likely from the Wizard's Storm skill tree, slowing movement and attack of enemies attacking the character.
Contents
Background
Diablo III Skill [e] | |
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Ice Armor Active, ? ranks | |
Used by: | Wizard |
Slows movement and attack of enemies that attack you. | |
Type: | Self Buff |
Quantity: | None |
Effect: | Self |
School: | Frost |
Mana cost: | Unknown |
Cast time: | Instant |
Duration: | ~6-8 min |
Cooldown: | Unknown |
Synergies: | Unknown |
Requires: | N/A |
Prereq of: | N/A |
Lacking physical armour, a Wizard needs magical protection in dangerous places. This Ice Armor will have a chilling impact upon anyone striking her, cooling them to the point where their movements becomes slower, and limiting their ability to move around.
Skill Design
Pretty straight forward spell. Useful especially when trying to run away from things, but also if the Wizard is occupied in melee combat, it will lower the damage she takes in a fray. It likely won't increase Armor or any other defensive stat.
The duration of the spell was shown as almost exactly 3/8 duration with 2 minutes left so it's safe to assume the duration is 6-8 minutes, but we do not know what the exact duration of the spell is.
Skill Rank Table
No rank details are known about the ranks of the spells.
Synergies
- None known, but likely to synergise with Arcane Armor
Skill Rune Effects
- None known.
Development
Ice Armor was first shown in August 2009 at GamesCom, seen in the gameplay demo [1]. It was then not known if the spell is a Wizard skill or a shrine effect.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Related Articles
GamesCom 2009 [e]
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NPCs / Monsters:
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Levels:
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Items & Objects:
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Quests:
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Other Stuff:
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These are all major updates from the GamesCom 2009 demo. (u) - Updated (not new article) |
References
Storm Skills [e] | |||||
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Tier I |
Tier II |
Tier III |
Tier IV |
Tier V • Blizzard |
Tier VI |