Difference between revisions of "Hatred"
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==Developer Quotes== | ==Developer Quotes== | ||
− | As of April 2011, the H/D system was the only class [[resource]] not yet finalized, and thus still subject to considerable change. | + | As of April 2011, the H/D system was the only class [[resource]] not yet finalized, and thus still subject to considerable change.[http://diablo.incgamers.com/blog/comments/diablos-wild-friday/] |
+ | |||
+ | ::Any news on resource systems for any of the classes? --Scyberdragon | ||
+ | ::Pretty much nailed down except for demon hunter, which is solid but still needs more time and testing. --Diablo | ||
Until more details are revealed, we can only speculate about the precise functions of Hatred and Discipline, as suggested by [[Christian Lichtner]] and [[Jason Bender]] during four interviews they gave in February 2011. | Until more details are revealed, we can only speculate about the precise functions of Hatred and Discipline, as suggested by [[Christian Lichtner]] and [[Jason Bender]] during four interviews they gave in February 2011. | ||
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Some abilities use hatred; some use discipline. That’s where we’re at in development. But we want to make sure you’re bouncing back and forth between the two without having to switch a stance or anything cumbersome like that. So you’ll have abilities from both camps accessible at all times, depending on how you build your character. Some demon hunters may focus on hatred, with lots of shooting and moving around, and try to amp up that ability as much as possible, while some may focus on discipline instead. [Either way], the default path is going to be a little of both.</blue> | Some abilities use hatred; some use discipline. That’s where we’re at in development. But we want to make sure you’re bouncing back and forth between the two without having to switch a stance or anything cumbersome like that. So you’ll have abilities from both camps accessible at all times, depending on how you build your character. Some demon hunters may focus on hatred, with lots of shooting and moving around, and try to amp up that ability as much as possible, while some may focus on discipline instead. [Either way], the default path is going to be a little of both.</blue> | ||
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==References== | ==References== |
Revision as of 06:16, 18 April 2011
Hatred and Discipline are the Demon Hunter's twin-resources. The exact system has not yet been finalized or revealed, but the general theory[1] is that some skills, mostly direct attack arrow-based ones, will expend Hatred, while the traps and movement skills will expend Discipline.
Full lists of which skills fall into which resource are not yet available, and it's not known if the resources will regenerate over time like mana, or if they are built up by some action, like Fury or Spirit. Most of what we know about Hatred/Discipline was revealed in interviews timed to coincide with the reveal of the male Demon Hunter.[2]
Developer Quotes
As of April 2011, the H/D system was the only class resource not yet finalized, and thus still subject to considerable change.[3]
- Any news on resource systems for any of the classes? --Scyberdragon
- Pretty much nailed down except for demon hunter, which is solid but still needs more time and testing. --Diablo
Until more details are revealed, we can only speculate about the precise functions of Hatred and Discipline, as suggested by Christian Lichtner and Jason Bender during four interviews they gave in February 2011.
GamePlanetNZ interview.[4]
Gamestar interview:[5]
DiabloFans interview.[6]
Gamespot interview.[7]
...we want the demon hunter to have some highly regenerative, more accessible hatred abilities that he always has up and can use to zip around and keep the pace [of combat] up. But then the discipline side tends to be a more precious resource that you have to manage a lot more carefully. You really pick and choose when you want to use your discipline abilities because they make a big difference in how you escape, how you set up an attack…things like that.
Some abilities use hatred; some use discipline. That’s where we’re at in development. But we want to make sure you’re bouncing back and forth between the two without having to switch a stance or anything cumbersome like that. So you’ll have abilities from both camps accessible at all times, depending on how you build your character. Some demon hunters may focus on hatred, with lots of shooting and moving around, and try to amp up that ability as much as possible, while some may focus on discipline instead. [Either way], the default path is going to be a little of both.References
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
---|
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bash |
• Ground Stomp • Ignore Pain |
• Frenzy |
• Leap Attack |
• Ancient Spear • Battle Rage |
• Furious Charge |
• Call of the Ancients |
The Barbarian - Barbarian skills - Barbarian traits - Fury - Barbarian skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Bad Temper (trait) |
Level Req: 11 • Pound of Flesh (trait)
|
Level Req: 19 • Inner Rage
|
Level Req: 27 • Cruelty (trait) Level Req: 31 Level Req: 35 |
Level Req: 39
|
Level Req: 47 • Disbelief
|
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive[e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Bola Shot
• Grenades |
• Entangling Shot
|
• Vault | • Molten Arrow | • Shock Spike
Unknown Tier: |
None yet known | None yet known |
The Demon Hunter - Demon Hunter skills - Demon Hunter traits - Discipline/Hatred - Demon Hunter skill archive [e] | |||||
---|---|---|---|---|---|
Only five Demon Hunter traits have yet been revealed, all with a level requirement under 10.
• Lightning Reflexes |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Hands of Lightning |
• Circle of Wrath • Lethal Decoy |
• Blinding Flash |
• Dashing Strike |
• Exploding Palm |
• Breath of Heaven |
• Resist Aura |
The Monk - Monk skills - Auras - Combos - Monk traits - Spirit - Monk skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Precision |
Lvl Req: 11 Lvl Req: 15 |
Lvl Req: 23 |
Lvl Req: 35 Lvl Req: 39 |
Lvl Req: 43 • Thunderous Blows Lvl Req: 47 |
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Summon Zombie Dog |
• Zombie Charger • Corpse Spiders |
• Poison Dart • Grasp of the Dead |
• Firebats |
• Acid Cloud • Firebomb |
• Gargantuan |
• Fetish Army
|
The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | ||||||
---|---|---|---|---|---|---|
Tier One/Clvl 2 | Tier Two/Clvl 3 | Tier Three/Clvl 6 | Tier Four/Clvl 10 | Tier Five/Clvl 14 | Tier Six/Clvl 20 | Tier Seven/Clvl 26 |
• Magic Missile
• Charged Bolt
|
• Ice Armor |
• Frost Nova |
• Arcane Orb • Diamond Skin |
• Disintegrate |
• Arcane Torrent • Blizzard |
• Familiar • Teleport
|
The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
---|---|---|---|---|---|
Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |