Difference between revisions of "Retribution Aura"

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==Skill Design==
 
==Skill Design==
 
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. <br><br>
 
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. <br><br>
This is the last [[aura]] available to the Monk. Auras in [[Diablo II]] are a passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.<br><br>
+
This is the last [[aura]] available to the Monk. Auras in [[Diablo II]] are passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.<br><br>
 
Retribution Aura will be a familiar skill to players of WarCraft III and World of WarCraft, which was a skill utilized by the [[Paladin]] in those games. It was formerly known as [[Thorns]] (with a short-timed [[Holy Fire]]) in Diablo II. The reason for the name change is unclear.<BR><BR>
 
Retribution Aura will be a familiar skill to players of WarCraft III and World of WarCraft, which was a skill utilized by the [[Paladin]] in those games. It was formerly known as [[Thorns]] (with a short-timed [[Holy Fire]]) in Diablo II. The reason for the name change is unclear.<BR><BR>
  

Revision as of 21:02, 3 February 2011

Retribution Aura is a Monk Tier 6 skill unlocked at character level 20. The Monk activates an aura that reflects damage.
This skill is one of the Monk's Auras.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Retribution Aura

Active, 5 ranks

Used by: Monk
Skill Description:
Reflect damage with a holy aura.
Skill Details:
Type: Buff
Quantity: NA
Effect: Party
School: Holy
Spirit cost: Unknown
Cast time: Instant
Duration: X
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

The Monk expends spirit to activate an aura for himself and his party that reflects damage back to attackers.


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.

This is the last aura available to the Monk. Auras in Diablo II are passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.

Retribution Aura will be a familiar skill to players of WarCraft III and World of WarCraft, which was a skill utilized by the Paladin in those games. It was formerly known as Thorns (with a short-timed Holy Fire) in Diablo II. The reason for the name change is unclear.


Skill Rank Table

  • Rank 1: Creates an aura that reflects damage back at enemies, dealing holy damage equal to X% of the damage inflicted. When activated, this ability will damage all nearby enemies for X-X holy damage over X seconds.


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

This skill was first revealed at BlizzCon 2010, and it costs spirit to cast, which is built up by combo skills.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery: