Difference between revisions of "Holy Aura"

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'''Holy Aura''' is a [[Tier]] 3 [[skill]], which requires a [[clvl]] of 6. This is a [[spirit]] skill.<br>
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'''Holy Aura''' is a [[Monk]] Tier 3 [[Monk skills|skill]] unlocked at [[clvl|character level]] 6. The Monk activates an aura that increases health regeneration.<br>
The Monk activates an aura that increases health regeneration.
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This is one of two [[healing]] abilities available to the Monk.
  
  
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|quantity= NA
 
|quantity= NA
 
|effect= Regen
 
|effect= Regen
|school= Holy
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|school= [[Holy]]
|resource= Spirit
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|resource= [[Spirit]]
|cost= X
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|cost= Unknown
 
|cast-time= Instant
 
|cast-time= Instant
 
|duration= X
 
|duration= X
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}}
 
}}
 
The Monk expends spirit to activate an aura that regenerates health for himself and his party.
 
The Monk expends spirit to activate an aura that regenerates health for himself and his party.
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This is the first [[aura]] available to the Monk. Auras operate differently than in [[Diablo II]] where they are not a passive skill that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.<br><br>
 
This is the first [[aura]] available to the Monk. Auras operate differently than in [[Diablo II]] where they are not a passive skill that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.<br><br>
 
It is also currently unknown if there is a base [[health]] [[regeneration]] rate, or if this aura is one of the ways to have a regeneration rate to begin with. The prior entries to the Diablo series did not offer health regeneration outside of item modifiers.
 
It is also currently unknown if there is a base [[health]] [[regeneration]] rate, or if this aura is one of the ways to have a regeneration rate to begin with. The prior entries to the Diablo series did not offer health regeneration outside of item modifiers.
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==Skill Rank Table==
 
==Skill Rank Table==
 
* '''Rank 1:''' Bestows the Monk and nearby allies with a holy aura that increases health regeneration by X health per second. When activated, temporarily boosts health regeneration to X health per second for X seconds.
 
* '''Rank 1:''' Bestows the Monk and nearby allies with a holy aura that increases health regeneration by X health per second. When activated, temporarily boosts health regeneration to X health per second for X seconds.
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==[[Synergies]]==
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* None known.
  
  
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==[[Rune|Skill Rune]] Effects==
 
==[[Rune|Skill Rune]] Effects==
 
* None known.
 
* None known.
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==Media==
 
==Media==
 
You can find pictures in the Diablo 3 screenshot and picture gallery:
 
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
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* [http://diablo.incgamers.com/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Holy+Aura Holy Aura-specific gallery contents]
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* [http://diablo.incgamers.com/gallery/showgallery.php?cat=all&si=Holy+Aura Holy Aura-specific gallery contents]
  
  

Revision as of 03:24, 3 February 2011

Holy Aura is a Monk Tier 3 skill unlocked at character level 6. The Monk activates an aura that increases health regeneration.
This is one of two healing abilities available to the Monk.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Holy Aura

Active, 5 ranks

Used by: Monk
Skill Description:
Regenerate health with a holy aura.
Skill Details:
Type: Buff
Quantity: NA
Effect: Regen
School: Holy
Spirit cost: Unknown
Cast time: Instant
Duration: X
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

The Monk expends spirit to activate an aura that regenerates health for himself and his party.


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. This is the second of two available healing spells to the Monk, the other being a direct-heal called Circle of Wrath.

This is the first aura available to the Monk. Auras operate differently than in Diablo II where they are not a passive skill that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.

It is also currently unknown if there is a base health regeneration rate, or if this aura is one of the ways to have a regeneration rate to begin with. The prior entries to the Diablo series did not offer health regeneration outside of item modifiers.


Skill Rank Table

  • Rank 1: Bestows the Monk and nearby allies with a holy aura that increases health regeneration by X health per second. When activated, temporarily boosts health regeneration to X health per second for X seconds.


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

This skill was first revealed at BlizzCon 2010, and it costs spirit to cast, which is built up by combo skills.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery: